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Side by Side Diff: cc/layers/quad_sink.h

Issue 205503002: cc: Apply occlusion before creating quads in RenderSurfaceImpl. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Created 6 years, 9 months ago
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1 // Copyright 2012 The Chromium Authors. All rights reserved. 1 // Copyright 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef CC_LAYERS_QUAD_SINK_H_ 5 #ifndef CC_LAYERS_QUAD_SINK_H_
6 #define CC_LAYERS_QUAD_SINK_H_ 6 #define CC_LAYERS_QUAD_SINK_H_
7 7
8 #include "base/memory/scoped_ptr.h" 8 #include "base/memory/scoped_ptr.h"
9 #include "cc/base/cc_export.h" 9 #include "cc/base/cc_export.h"
10 10
11 namespace gfx { 11 namespace gfx {
12 class Rect; 12 class Rect;
13 class Transform; 13 class Transform;
14 } 14 }
15 15
16 namespace cc { 16 namespace cc {
17 17
18 class DrawQuad; 18 class DrawQuad;
19 class LayerImpl;
19 class SharedQuadState; 20 class SharedQuadState;
20 21
21 class CC_EXPORT QuadSink { 22 class CC_EXPORT QuadSink {
22 public: 23 public:
23 virtual ~QuadSink() {} 24 virtual ~QuadSink() {}
24 25
25 // Call this to add a SharedQuadState before appending quads that refer to it. 26 // Call this to add a SharedQuadState before appending quads that refer to it.
26 // Returns a pointer to the given SharedQuadState for convenience, that can be 27 // Returns a pointer to the given SharedQuadState for convenience, that can be
27 // set on the quads to append. 28 // set on the quads to append.
28 virtual SharedQuadState* UseSharedQuadState( 29 virtual SharedQuadState* UseSharedQuadState(
29 scoped_ptr<SharedQuadState> shared_quad_state) = 0; 30 scoped_ptr<SharedQuadState> shared_quad_state) = 0;
30 31
31 virtual gfx::Rect UnoccludedContentRect( 32 virtual gfx::Rect UnoccludedContentRect(
32 const gfx::Rect& content_rect, 33 const gfx::Rect& content_rect,
33 const gfx::Transform& draw_transform) = 0; 34 const gfx::Transform& draw_transform) = 0;
34 35
36 virtual gfx::Rect UnoccludedContributingSurfaceContentRect(
37 gfx::Rect& content_rect,
38 gfx::Transform& draw_transform) = 0;
39
35 // Returns true if the quad is added to the list, and false if the quad is 40 // Returns true if the quad is added to the list, and false if the quad is
36 // entirely culled. 41 // entirely culled.
37 virtual bool MaybeAppend(scoped_ptr<DrawQuad> draw_quad) = 0; 42 virtual bool MaybeAppend(scoped_ptr<DrawQuad> draw_quad) = 0;
38 43
39 virtual void Append(scoped_ptr<DrawQuad> draw_quad) = 0; 44 virtual void Append(scoped_ptr<DrawQuad> draw_quad) = 0;
40 }; 45 };
41 46
42 } // namespace cc 47 } // namespace cc
43 48
44 #endif // CC_LAYERS_QUAD_SINK_H_ 49 #endif // CC_LAYERS_QUAD_SINK_H_
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