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| 1 /* | 1 /* |
| 2 * Copyright (C) 2006 Samuel Weinig (sam.weinig@gmail.com) | 2 * Copyright (C) 2006 Samuel Weinig (sam.weinig@gmail.com) |
| 3 * Copyright (C) 2004, 2005, 2006 Apple Computer, Inc. All rights reserved. | 3 * Copyright (C) 2004, 2005, 2006 Apple Computer, Inc. All rights reserved. |
| 4 * Copyright (C) 2008-2009 Torch Mobile, Inc. | 4 * Copyright (C) 2008-2009 Torch Mobile, Inc. |
| 5 * | 5 * |
| 6 * Redistribution and use in source and binary forms, with or without | 6 * Redistribution and use in source and binary forms, with or without |
| 7 * modification, are permitted provided that the following conditions | 7 * modification, are permitted provided that the following conditions |
| 8 * are met: | 8 * are met: |
| 9 * 1. Redistributions of source code must retain the above copyright | 9 * 1. Redistributions of source code must retain the above copyright |
| 10 * notice, this list of conditions and the following disclaimer. | 10 * notice, this list of conditions and the following disclaimer. |
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| 58 ~BitmapImage() override; | 58 ~BitmapImage() override; |
| 59 | 59 |
| 60 bool isBitmapImage() const override { return true; } | 60 bool isBitmapImage() const override { return true; } |
| 61 | 61 |
| 62 bool currentFrameHasSingleSecurityOrigin() const override; | 62 bool currentFrameHasSingleSecurityOrigin() const override; |
| 63 | 63 |
| 64 IntSize size() const override; | 64 IntSize size() const override; |
| 65 IntSize sizeRespectingOrientation() const; | 65 IntSize sizeRespectingOrientation() const; |
| 66 bool getHotSpot(IntPoint&) const override; | 66 bool getHotSpot(IntPoint&) const override; |
| 67 String filenameExtension() const override; | 67 String filenameExtension() const override; |
| 68 bool setData(PassRefPtr<SharedBuffer> data, bool allDataReceived) override; |
| 68 bool dataChanged(bool allDataReceived) override; | 69 bool dataChanged(bool allDataReceived) override; |
| 69 | 70 |
| 70 bool isAllDataReceived() const { return m_allDataReceived; } | 71 bool isAllDataReceived() const { return m_allDataReceived; } |
| 71 bool hasColorProfile() const; | 72 bool hasColorProfile() const; |
| 72 | 73 |
| 73 void resetAnimation() override; | 74 void resetAnimation() override; |
| 74 bool maybeAnimated() override; | 75 bool maybeAnimated() override; |
| 75 | 76 |
| 76 void setAnimationPolicy(ImageAnimationPolicy policy) override { m_animationP
olicy = policy; } | 77 void setAnimationPolicy(ImageAnimationPolicy policy) override { m_animationP
olicy = policy; } |
| 77 ImageAnimationPolicy animationPolicy() override { return m_animationPolicy;
} | 78 ImageAnimationPolicy animationPolicy() override { return m_animationPolicy;
} |
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| 118 | 119 |
| 119 // Returns the total number of bytes allocated for all framebuffers, i.e. | 120 // Returns the total number of bytes allocated for all framebuffers, i.e. |
| 120 // the sum of m_source.frameBytesAtIndex(...) for all frames. | 121 // the sum of m_source.frameBytesAtIndex(...) for all frames. |
| 121 size_t totalFrameBytes(); | 122 size_t totalFrameBytes(); |
| 122 | 123 |
| 123 // Called to wipe out the entire frame buffer cache and tell the image | 124 // Called to wipe out the entire frame buffer cache and tell the image |
| 124 // source to destroy everything; this is used when e.g. we want to free | 125 // source to destroy everything; this is used when e.g. we want to free |
| 125 // some room in the image cache. | 126 // some room in the image cache. |
| 126 void destroyDecodedData() override; | 127 void destroyDecodedData() override; |
| 127 | 128 |
| 129 PassRefPtr<SharedBuffer> data() override; |
| 130 |
| 128 // Notifies observers that the memory footprint has changed. | 131 // Notifies observers that the memory footprint has changed. |
| 129 void notifyMemoryChanged(); | 132 void notifyMemoryChanged(); |
| 130 | 133 |
| 131 // Whether or not size is available yet. | 134 // Whether or not size is available yet. |
| 132 bool isSizeAvailable(); | 135 bool isSizeAvailable(); |
| 133 | 136 |
| 134 // Animation. | 137 // Animation. |
| 135 // We start and stop animating lazily. Animation starts when the image is | 138 // We start and stop animating lazily. Animation starts when the image is |
| 136 // rendered, and automatically stops once no observer wants to render the | 139 // rendered, and automatically stops once no observer wants to render the |
| 137 // image. | 140 // image. |
| 138 int repetitionCount(bool imageKnownToBeComplete); // |imageKnownToBeComplet
e| should be set if the caller knows the entire image has been decoded. | 141 int repetitionCount(bool imageKnownToBeComplete); // |imageKnownToBeComplet
e| should be set if the caller knows the entire image has been decoded. |
| 139 bool shouldAnimate(); | 142 bool shouldAnimate(); |
| 140 void startAnimation(CatchUpAnimation = CatchUp) override; | 143 void startAnimation(CatchUpAnimation = CatchUp) override; |
| 141 void stopAnimation(); | 144 void stopAnimation(); |
| 142 void advanceAnimation(Timer<BitmapImage>*); | 145 void advanceAnimation(Timer<BitmapImage>*); |
| 143 // Advance the animation and let the next frame get scheduled without | 146 // Advance the animation and let the next frame get scheduled without |
| 144 // catch-up logic. For large images with slow or heavily-loaded systems, | 147 // catch-up logic. For large images with slow or heavily-loaded systems, |
| 145 // throwing away data as we go (see destroyDecodedData()) means we can spend | 148 // throwing away data as we go (see destroyDecodedData()) means we can spend |
| 146 // so much time re-decoding data that we are always behind. To prevent this, | 149 // so much time re-decoding data that we are always behind. To prevent this, |
| 147 // we force the next animation to skip the catch up logic. | 150 // we force the next animation to skip the catch up logic. |
| 148 void advanceAnimationWithoutCatchUp(Timer<BitmapImage>*); | 151 void advanceAnimationWithoutCatchUp(Timer<BitmapImage>*); |
| 149 | 152 |
| 150 // Function that does the real work of advancing the animation. When | 153 // Function that does the real work of advancing the animation. When |
| 151 // skippingFrames is true, we're in the middle of a loop trying to skip over | 154 // skippingFrames is true, we're in the middle of a loop trying to skip over |
| 152 // a bunch of animation frames, so we should not do things like decode each | 155 // a bunch of animation frames, so we should not do things like decode each |
| 153 // one or notify our observers. | 156 // one or notify our observers. |
| 154 // Returns whether the animation was advanced. | 157 // Returns whether the animation was advanced. |
| 155 bool internalAdvanceAnimation(bool skippingFrames); | 158 bool internalAdvanceAnimation(bool skippingFrames); |
| 156 | 159 |
| 160 RefPtr<SharedBuffer> m_temporaryEncodedImageData; |
| 157 ImageSource m_source; | 161 ImageSource m_source; |
| 158 mutable IntSize m_size; // The size to use for the overall image (will just
be the size of the first image). | 162 mutable IntSize m_size; // The size to use for the overall image (will just
be the size of the first image). |
| 159 mutable IntSize m_sizeRespectingOrientation; | 163 mutable IntSize m_sizeRespectingOrientation; |
| 160 | 164 |
| 161 size_t m_currentFrame; // The index of the current frame of animation. | 165 size_t m_currentFrame; // The index of the current frame of animation. |
| 162 Vector<FrameData, 1> m_frames; // An array of the cached frames of the anima
tion. We have to ref frames to pin them in the cache. | 166 Vector<FrameData, 1> m_frames; // An array of the cached frames of the anima
tion. We have to ref frames to pin them in the cache. |
| 163 | 167 |
| 164 RefPtr<SkImage> m_cachedFrame; // A cached copy of the most recently-accesse
d frame. | 168 RefPtr<SkImage> m_cachedFrame; // A cached copy of the most recently-accesse
d frame. |
| 165 size_t m_cachedFrameIndex; // Index of the frame that is cached. | 169 size_t m_cachedFrameIndex; // Index of the frame that is cached. |
| 166 | 170 |
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| 180 mutable bool m_haveSize : 1; // Whether or not our |m_size| member variable
has the final overall image size yet. | 184 mutable bool m_haveSize : 1; // Whether or not our |m_size| member variable
has the final overall image size yet. |
| 181 bool m_sizeAvailable : 1; // Whether or not we can obtain the size of the fi
rst image frame yet from ImageIO. | 185 bool m_sizeAvailable : 1; // Whether or not we can obtain the size of the fi
rst image frame yet from ImageIO. |
| 182 mutable bool m_haveFrameCount : 1; | 186 mutable bool m_haveFrameCount : 1; |
| 183 }; | 187 }; |
| 184 | 188 |
| 185 DEFINE_IMAGE_TYPE_CASTS(BitmapImage); | 189 DEFINE_IMAGE_TYPE_CASTS(BitmapImage); |
| 186 | 190 |
| 187 } // namespace blink | 191 } // namespace blink |
| 188 | 192 |
| 189 #endif | 193 #endif |
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