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Issue 2054473002: Speed up InvalidationRegion (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 4 years, 6 months ago
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1 // Copyright 2013 The Chromium Authors. All rights reserved. 1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "cc/base/invalidation_region.h" 5 #include "cc/base/invalidation_region.h"
6 6
7 #include "base/metrics/histogram.h" 7 #include "base/metrics/histogram.h"
8 8
9 namespace { 9 namespace {
10 10
11 const int kMaxInvalidationRectCount = 256; 11 const int kMaxInvalidationRectCount = 256;
12 12
13 } // namespace 13 } // namespace
14 14
15 namespace cc { 15 namespace cc {
16 16
17 InvalidationRegion::InvalidationRegion() {} 17 InvalidationRegion::InvalidationRegion() {}
18 18
19 InvalidationRegion::~InvalidationRegion() {} 19 InvalidationRegion::~InvalidationRegion() {}
20 20
21 void InvalidationRegion::Swap(Region* region) { 21 void InvalidationRegion::Swap(Region* region) {
22 FinalizePendingRects();
22 region_.Swap(region); 23 region_.Swap(region);
23 } 24 }
24 25
25 void InvalidationRegion::Clear() { 26 void InvalidationRegion::Clear() {
27 pending_rects_.clear();
26 region_.Clear(); 28 region_.Clear();
27 } 29 }
28 30
29 void InvalidationRegion::Union(const gfx::Rect& rect) { 31 void InvalidationRegion::Union(const gfx::Rect& rect) {
30 region_.Union(rect); 32 pending_rects_.push_back(rect);
enne (OOO) 2016/06/08 19:05:14 I'm prematurely optimizing here, but what about ea
vmiura 2016/06/08 19:54:27 Done.
31 SimplifyIfNeeded();
32 } 33 }
33 34
34 void InvalidationRegion::SimplifyIfNeeded() { 35 void InvalidationRegion::FinalizePendingRects() {
35 if (region_.GetRegionComplexity() > kMaxInvalidationRectCount) 36 if (pending_rects_.empty())
36 region_ = region_.bounds(); 37 return;
38
39 if (region_.GetRegionComplexity() + pending_rects_.size() >
40 kMaxInvalidationRectCount) {
41 gfx::Rect pending_bounds = region_.bounds();
42 for (auto& rect : pending_rects_)
43 pending_bounds.Union(rect);
44 region_ = pending_bounds;
45 } else {
46 for (auto& rect : pending_rects_)
47 region_.Union(rect);
48 }
49
50 pending_rects_.clear();
37 } 51 }
38 52
39 } // namespace cc 53 } // namespace cc
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