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Side by Side Diff: ui/gfx/ozone/surface_ozone.h

Issue 205433002: ozone: Add OzoneSurface object that is owned by compositor, GLSurface (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: s/SwapCanvas/PresentCanvas Created 6 years, 8 months ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #ifndef UI_GFX_OZONE_EGL_SURFACE_OZONE_H_
6 #define UI_GFX_OZONE_EGL_SURFACE_OZONE_H_
7
8 #include "base/basictypes.h"
9 #include "base/memory/scoped_ptr.h"
10 #include "skia/ext/refptr.h"
11 #include "ui/gfx/gfx_export.h"
12
13 class SkCanvas;
14
15 namespace gfx {
16
17 class Size;
18 class VSyncProvider;
19
20 // The platform-specific part of an EGL surface or software output.
21 //
22 // This class owns any bits that the ozone implementation needs freed when
23 // the software output or EGL surface is destroyed.
24 //
25 // If you want to paint on a window with ozone, you need to create a
26 // SurfaceOzone for that window.
27 //
28 // The platform can support software, EGL, or both for painting on the
29 // window. It is not necessary to override any methods for modes the
30 // platform doesn't support.
31 class GFX_EXPORT SurfaceOzone {
piman 2014/03/27 21:20:56 nit: can we keep SurfaceOzone a pure virtual inter
spang 2014/03/28 16:09:13 I'm happy to make this a pure interface but I'd li
spang 2014/03/28 19:08:26 Done.
32 public:
33 SurfaceOzone();
34 virtual ~SurfaceOzone();
35
36 // Initialize the surface for output using EGL/GLES2. Returns true if
37 // initialization was successful.
38 virtual bool InitializeEGL();
39
40 // Returns the EGL native window for rendering onto this surface.
41 // This can be used to to create a GLSurface.
42 virtual intptr_t /* EGLNativeWindowType */ GetEGLNativeWindow();
43
44 // Initialize canvas for software output. Returns true if initialization
45 // was successful.
46 virtual bool InitializeCanvas();
47
48 // Returns an SkCanvas for drawing on the window. The canvas is intended
49 // for use when no EGL/GLES2 acceleration is possible.
50 virtual skia::RefPtr<SkCanvas> GetCanvas();
rjkroege 2014/03/27 19:24:12 if I call GetCanvas twice without an intervening P
spang 2014/03/27 19:43:47 I think "GetFoo" should be assumed idempotent. The
51
52 // Attempts to resize the canvas to match the viewport size. Returns true if
53 // resizing was successful, otherwise false (platforms may require a fixed
54 // size canvas). After resizing, the compositor must call GetCanvas() to get
55 // the next canvas.
56 virtual bool ResizeCanvas(const gfx::Size& viewport_size);
57
58 // Present the current canvas. After presenting, the compositor must call
59 // GetCanvas() to get the next canvas.
60 virtual bool PresentCanvas();
61
62 // Returns a gfx::VsyncProvider for this surface. Note that this may be
63 // called after we have entered the sandbox so if there are operations (e.g.
64 // opening a file descriptor providing vsync events) that must be done
65 // outside of the sandbox, they must have been completed in
66 // InitializeHardware. Returns an empty scoped_ptr on error.
67 virtual scoped_ptr<gfx::VSyncProvider> CreateVSyncProvider();
68 };
69
70 } // namespace gfx
71
72 #endif // UI_GFX_OZONE_SURFACE_OZONE_H_
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