| Index: third_party/WebKit/Source/platform/graphics/gpu/DrawingBuffer.h
|
| diff --git a/third_party/WebKit/Source/platform/graphics/gpu/DrawingBuffer.h b/third_party/WebKit/Source/platform/graphics/gpu/DrawingBuffer.h
|
| index ea1dd22557cccc43e0d41d9515b49f13407c39df..b0a31dfd4fac4507089b22facb285866e845287b 100644
|
| --- a/third_party/WebKit/Source/platform/graphics/gpu/DrawingBuffer.h
|
| +++ b/third_party/WebKit/Source/platform/graphics/gpu/DrawingBuffer.h
|
| @@ -188,6 +188,10 @@ public:
|
| // operations must use a color mask with alpha=GL_FALSE.
|
| bool requiresAlphaChannelToBePreserved();
|
|
|
| + // Similar to requiresAlphaChannelToBePreserved(), but always targets the
|
| + // default framebuffer.
|
| + bool defaultBufferRequiresAlphaChannelToBePreserved();
|
| +
|
| WebLayer* platformLayer();
|
|
|
| gpu::gles2::GLES2Interface* contextGL();
|
| @@ -354,10 +358,6 @@ private:
|
| // The format to use when creating a multisampled renderbuffer.
|
| GLenum getMultisampledRenderbufferFormat();
|
|
|
| - // Similar to requiresAlphaChannelToBePreserved(), but always targets the
|
| - // default framebuffer.
|
| - bool defaultBufferRequiresAlphaChannelToBePreserved();
|
| -
|
| const PreserveDrawingBuffer m_preserveDrawingBuffer;
|
| bool m_scissorEnabled = false;
|
| GLuint m_texture2DBinding = 0;
|
|
|