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Unified Diff: components/offline_pages/background/request_queue_store_sql.h

Issue 2053163002: [Offline pages] Adding persistent request queue based on SQLite (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Fixing code comments Created 4 years, 6 months ago
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Index: components/offline_pages/background/request_queue_store_sql.h
diff --git a/components/offline_pages/background/request_queue_store_sql.h b/components/offline_pages/background/request_queue_store_sql.h
new file mode 100644
index 0000000000000000000000000000000000000000..92dd09f45c66d5adf50992f519c34d7962cb52ab
--- /dev/null
+++ b/components/offline_pages/background/request_queue_store_sql.h
@@ -0,0 +1,94 @@
+// Copyright 2016 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#ifndef COMPONENTS_OFFLINE_PAGES_BACKGROUND_REQUEST_QUEUE_STORE_SQL_H_
+#define COMPONENTS_OFFLINE_PAGES_BACKGROUND_REQUEST_QUEUE_STORE_SQL_H_
+
+#include <stdint.h>
+
+#include <memory>
+#include <vector>
+
+#include "base/files/file_path.h"
+#include "base/memory/weak_ptr.h"
+#include "components/offline_pages/background/request_queue_store.h"
+
+namespace base {
+class SequencedTaskRunner;
+}
+
+namespace sql {
+class Connection;
+}
+
+namespace offline_pages {
+
+// SQLite implementation of RequestQueueStore.
+class RequestQueueStoreSQL : public RequestQueueStore {
+ public:
+ RequestQueueStoreSQL(
+ scoped_refptr<base::SequencedTaskRunner> background_task_runner,
+ const base::FilePath& database_dir);
+ ~RequestQueueStoreSQL() override;
+
+ // RequestQueueStore implementation.
+ void GetRequests(const GetRequestsCallback& callback) override;
+ void AddOrUpdateRequest(const SavePageRequest& offline_page,
+ const UpdateCallback& callback) override;
+ void RemoveRequests(const std::vector<int64_t>& request_ids,
+ const RemoveCallback& callback) override;
+ void Reset(const ResetCallback& callback) override;
+
+ private:
+ // Synchronous implementations, these are run on the background thread
+ // and actually do the work to access SQL. The implementations above
+ // simply dispatch to the corresponding *Sync method on the background thread.
+ // 'runner' is where to run the callback.
+ static void GetRequestsSync(
+ sql::Connection* db,
+ scoped_refptr<base::SingleThreadTaskRunner> runner,
+ const GetRequestsCallback& callback);
+ static void AddOrUpdateRequestSync(
+ sql::Connection* db,
+ scoped_refptr<base::SingleThreadTaskRunner> runner,
+ const SavePageRequest& offline_page,
+ const UpdateCallback& callback);
+ static void RemoveRequestsSync(
+ sql::Connection* db,
+ scoped_refptr<base::SingleThreadTaskRunner> runner,
+ const std::vector<int64_t>& request_ids,
+ const RemoveCallback& callback);
+ static void ResetSync(sql::Connection* db,
+ const base::FilePath& db_file_path,
+ scoped_refptr<base::SingleThreadTaskRunner> runner,
+ const ResetCallback& callback);
+
+ // Used to initialize DB connection.
+ static void OpenConnectionSync(
+ sql::Connection* db,
+ scoped_refptr<base::SingleThreadTaskRunner> runner,
+ const base::FilePath& path,
+ const base::Callback<void(bool)>& callback);
+ void OpenConnection();
+ void OnOpenConnectionDone(bool success);
+
+ // Used to finalize connection reset.
+ void OnResetDone(const ResetCallback& callback, bool success);
+
+ // Background thread where all SQL access should be run.
+ scoped_refptr<base::SequencedTaskRunner> background_task_runner_;
+
+ // Path to the database on disk.
+ base::FilePath db_file_path_;
+
+ // Database connection.
+ std::unique_ptr<sql::Connection> db_;
+
+ base::WeakPtrFactory<RequestQueueStoreSQL> weak_ptr_factory_;
+ DISALLOW_COPY_AND_ASSIGN(RequestQueueStoreSQL);
+};
+
+} // namespace offline_pages
+
+#endif // COMPONENTS_OFFLINE_PAGES_BACKGROUND_REQUEST_QUEUE_STORE_SQL_H_

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