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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ash/common/wm/background_animator.h" | 5 #include "ash/common/wm/background_animator.h" |
6 | 6 |
7 namespace ash { | 7 namespace ash { |
8 namespace { | 8 namespace { |
9 | 9 |
10 // Duration of the background animation. | 10 // Duration of the background animation. |
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22 alpha_(min_alpha) { | 22 alpha_(min_alpha) { |
23 animation_.SetSlideDuration(kBackgroundDurationMS); | 23 animation_.SetSlideDuration(kBackgroundDurationMS); |
24 } | 24 } |
25 | 25 |
26 BackgroundAnimator::~BackgroundAnimator() {} | 26 BackgroundAnimator::~BackgroundAnimator() {} |
27 | 27 |
28 void BackgroundAnimator::SetDuration(int time_in_ms) { | 28 void BackgroundAnimator::SetDuration(int time_in_ms) { |
29 animation_.SetSlideDuration(time_in_ms); | 29 animation_.SetSlideDuration(time_in_ms); |
30 } | 30 } |
31 | 31 |
| 32 void BackgroundAnimator::Stop() { |
| 33 animation_.Stop(); |
| 34 } |
| 35 |
32 void BackgroundAnimator::SetPaintsBackground( | 36 void BackgroundAnimator::SetPaintsBackground( |
33 bool value, | 37 bool value, |
34 BackgroundAnimatorChangeType type) { | 38 BackgroundAnimatorChangeType type) { |
35 if (paints_background_ == value) | 39 if (paints_background_ == value) |
36 return; | 40 return; |
37 paints_background_ = value; | 41 paints_background_ = value; |
38 if (type == BACKGROUND_CHANGE_IMMEDIATE && !animation_.is_animating()) { | 42 if (type == BACKGROUND_CHANGE_IMMEDIATE && !animation_.is_animating()) { |
39 animation_.Reset(value ? 1.0f : 0.0f); | 43 animation_.Reset(value ? 1.0f : 0.0f); |
40 AnimationProgressed(&animation_); | 44 AnimationProgressed(&animation_); |
| 45 AnimationEnded(&animation_); |
41 return; | 46 return; |
42 } | 47 } |
43 if (paints_background_) | 48 if (paints_background_) |
44 animation_.Show(); | 49 animation_.Show(); |
45 else | 50 else |
46 animation_.Hide(); | 51 animation_.Hide(); |
47 } | 52 } |
48 | 53 |
49 void BackgroundAnimator::AnimationProgressed(const gfx::Animation* animation) { | 54 void BackgroundAnimator::AnimationProgressed(const gfx::Animation* animation) { |
50 int alpha = animation->CurrentValueBetween(min_alpha_, max_alpha_); | 55 int alpha = animation->CurrentValueBetween(min_alpha_, max_alpha_); |
51 if (alpha_ == alpha) | 56 if (alpha_ == alpha) |
52 return; | 57 return; |
53 alpha_ = alpha; | 58 alpha_ = alpha; |
54 delegate_->UpdateBackground(alpha_); | 59 delegate_->UpdateBackground(this, alpha_); |
| 60 } |
| 61 |
| 62 void BackgroundAnimator::AnimationEnded(const gfx::Animation* animation) { |
| 63 delegate_->BackgroundAnimationEnded(this); |
55 } | 64 } |
56 | 65 |
57 } // namespace ash | 66 } // namespace ash |
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