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Side by Side Diff: ui/gfx/animation/animation_container.h

Issue 2053113002: Replaced BackgroundAnimator with ShelfBackgroundAnimator. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Made the ShelfView add/remove itself as an observer from the ShelfBackgroundAnimator. Created 4 years, 4 months ago
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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef UI_GFX_ANIMATION_ANIMATION_CONTAINER_H_ 5 #ifndef UI_GFX_ANIMATION_ANIMATION_CONTAINER_H_
6 #define UI_GFX_ANIMATION_ANIMATION_CONTAINER_H_ 6 #define UI_GFX_ANIMATION_ANIMATION_CONTAINER_H_
7 7
8 #include <set> 8 #include <set>
9 9
10 #include "base/macros.h" 10 #include "base/macros.h"
11 #include "base/memory/ref_counted.h" 11 #include "base/memory/ref_counted.h"
12 #include "base/time/time.h" 12 #include "base/time/time.h"
13 #include "base/timer/timer.h" 13 #include "base/timer/timer.h"
14 #include "ui/gfx/gfx_export.h" 14 #include "ui/gfx/gfx_export.h"
15 15
16 namespace gfx { 16 namespace gfx {
17 17
18 class AnimationContainerElement; 18 class AnimationContainerElement;
19 class AnimationContainerObserver; 19 class AnimationContainerObserver;
20 20
21 // AnimationContainer is used by Animation to manage the underlying timer. 21 // AnimationContainer is used by Animation to manage the underlying timer.
22 // Internally each Animation creates a single AnimationContainer. You can 22 // Internally each Animation creates a single AnimationContainer. You can
23 // group a set of Animations into the same AnimationContainer by way of 23 // group a set of Animations into the same AnimationContainer by way of
24 // Animation::SetContainer. Grouping a set of Animations into the same 24 // Animation::SetContainer. Grouping a set of Animations into the same
25 // AnimationContainer ensures they all update and start at the same time. 25 // AnimationContainer ensures they all update and start at the same time.
26 // 26 //
27 // AnimationContainer is ref counted. Each Animation contained within the 27 // AnimationContainer is ref counted. Each Animation contained within the
28 // AnimationContainer own it. 28 // AnimationContainer own it.
29 //
30 // TODO(bruthig): Enhance to use the same clock source as |timer_| so that tests
31 // can control animations using a SingleThreadTaskRunner test double.
32 // (See https://crbug.com/630684)
29 class GFX_EXPORT AnimationContainer 33 class GFX_EXPORT AnimationContainer
30 : public base::RefCounted<AnimationContainer> { 34 : public base::RefCounted<AnimationContainer> {
31 public: 35 public:
32 AnimationContainer(); 36 AnimationContainer();
33 37
34 // Invoked by Animation when it needs to start. Starts the timer if necessary. 38 // Invoked by Animation when it needs to start. Starts the timer if necessary.
35 // NOTE: This is invoked by Animation for you, you shouldn't invoke this 39 // NOTE: This is invoked by Animation for you, you shouldn't invoke this
36 // directly. 40 // directly.
37 void Start(AnimationContainerElement* animation); 41 void Start(AnimationContainerElement* animation);
38 42
(...skipping 44 matching lines...) Expand 10 before | Expand all | Expand 10 after
83 base::RepeatingTimer timer_; 87 base::RepeatingTimer timer_;
84 88
85 AnimationContainerObserver* observer_; 89 AnimationContainerObserver* observer_;
86 90
87 DISALLOW_COPY_AND_ASSIGN(AnimationContainer); 91 DISALLOW_COPY_AND_ASSIGN(AnimationContainer);
88 }; 92 };
89 93
90 } // namespace gfx 94 } // namespace gfx
91 95
92 #endif // UI_GFX_ANIMATION_ANIMATION_CONTAINER_H_ 96 #endif // UI_GFX_ANIMATION_ANIMATION_CONTAINER_H_
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