Index: third_party/WebKit/Source/platform/graphics/compositing/PaintArtifactCompositor.cpp |
diff --git a/third_party/WebKit/Source/platform/graphics/compositing/PaintArtifactCompositor.cpp b/third_party/WebKit/Source/platform/graphics/compositing/PaintArtifactCompositor.cpp |
index 0eb639fbf389ffe8fadbaeda3df2d29ee8cf53d3..89e6e757d85e39633d6c4db0292ab1bc3a23bca1 100644 |
--- a/third_party/WebKit/Source/platform/graphics/compositing/PaintArtifactCompositor.cpp |
+++ b/third_party/WebKit/Source/platform/graphics/compositing/PaintArtifactCompositor.cpp |
@@ -342,14 +342,27 @@ class PropertyTreeManager { |
public: |
PropertyTreeManager(cc::PropertyTrees& propertyTrees, cc::Layer* rootLayer) |
: m_propertyTrees(propertyTrees) |
- , m_rootLayer(rootLayer) {} |
+ , m_rootLayer(rootLayer) |
+#if DCHECK_IS_ON() |
+ , m_isFirstEffectEver(true) |
+#endif |
+ { |
+ m_effectStack.append(BlinkEffectAndCcIdPair{nullptr, kSecondaryRootNodeId}); |
+ } |
int compositorIdForTransformNode(const TransformPaintPropertyNode*); |
int compositorIdForClipNode(const ClipPaintPropertyNode*); |
+ void switchToEffectNode(const EffectPaintPropertyNode& nextEffect); |
+ int compositorIdForCurrentEffectNode() const { return m_effectStack.last().id; } |
private: |
+ void buildEffectNodesRecursively(const EffectPaintPropertyNode* nextEffect); |
+ |
cc::TransformTree& transformTree() { return m_propertyTrees.transform_tree; } |
cc::ClipTree& clipTree() { return m_propertyTrees.clip_tree; } |
+ cc::EffectTree& effectTree() { return m_propertyTrees.effect_tree; } |
+ |
+ const EffectPaintPropertyNode* currentEffectNode() { return m_effectStack.last().effect; } |
jbroman
2016/07/08 18:32:34
super-nit: for consistency with compositorIdForCur
trchen
2016/07/09 01:09:24
Done.
|
// Property trees which should be updated by the manager. |
cc::PropertyTrees& m_propertyTrees; |
@@ -361,6 +374,17 @@ private: |
// Maps from Blink-side property tree nodes to cc property node indices. |
HashMap<const TransformPaintPropertyNode*, int> m_transformNodeMap; |
HashMap<const ClipPaintPropertyNode*, int> m_clipNodeMap; |
+ |
+ struct BlinkEffectAndCcIdPair { |
+ const EffectPaintPropertyNode* effect; |
+ int id; |
+ }; |
+ Vector<BlinkEffectAndCcIdPair> m_effectStack; |
+ |
+#if DCHECK_IS_ON() |
+ HashSet<const EffectPaintPropertyNode*> m_effectNodesConverted; |
+ bool m_isFirstEffectEver; |
+#endif |
}; |
int PropertyTreeManager::compositorIdForTransformNode(const TransformPaintPropertyNode* transformNode) |
@@ -439,6 +463,88 @@ int PropertyTreeManager::compositorIdForClipNode(const ClipPaintPropertyNode* cl |
return id; |
} |
+unsigned depth(const EffectPaintPropertyNode* node) |
+{ |
+ unsigned result = 0; |
+ for (; node; node = node->parent()) |
+ result++; |
+ return result; |
+} |
+const EffectPaintPropertyNode* lowestCommonAncestor(const EffectPaintPropertyNode* nodeA, const EffectPaintPropertyNode* nodeB) |
jbroman
2016/07/08 18:32:34
super-nit: blank line above this function please
trchen
2016/07/09 01:09:25
Done.
|
+{ |
+ // Optimized common case. |
+ if (nodeA == nodeB) |
+ return nodeA; |
+ |
+ unsigned depthA = depth(nodeA), depthB = depth(nodeB); |
+ while (depthA > depthB) { |
+ nodeA = nodeA->parent(); |
+ depthA--; |
+ } |
+ while (depthB > depthA) { |
+ nodeB = nodeB->parent(); |
+ depthB--; |
+ } |
+ DCHECK_EQ(depthA, depthB); |
+ while (nodeA != nodeB) { |
+ nodeA = nodeA->parent(); |
+ nodeB = nodeB->parent(); |
+ } |
+ return nodeA; |
+} |
+ |
+void PropertyTreeManager::switchToEffectNode(const EffectPaintPropertyNode& nextEffect) |
+{ |
+ const EffectPaintPropertyNode* ancestor = lowestCommonAncestor(currentEffectNode(), &nextEffect); |
+ while (currentEffectNode() != ancestor) |
+ m_effectStack.removeLast(); |
+ |
+#if DCHECK_IS_ON() |
+ DCHECK(m_isFirstEffectEver || currentEffectNode()) << "Malformed effect tree. Nodes in the same property tree should have common root."; |
+ m_isFirstEffectEver = false; |
+#endif |
+ buildEffectNodesRecursively(&nextEffect); |
+} |
+ |
+void PropertyTreeManager::buildEffectNodesRecursively(const EffectPaintPropertyNode* nextEffect) |
+{ |
+ if (nextEffect == currentEffectNode()) |
+ return; |
+ DCHECK(nextEffect); |
+ |
+ buildEffectNodesRecursively(nextEffect->parent()); |
+ DCHECK_EQ(nextEffect->parent(), currentEffectNode()); |
+ |
+#if DCHECK_IS_ON() |
+ DCHECK(!m_effectNodesConverted.contains(nextEffect)) << "Malformed paint artifact. Paint chunks under the same effect should be contiguous."; |
+ m_effectNodesConverted.add(nextEffect); |
+#endif |
+ |
+ // We currently create dummy layers to host effect nodes and corresponding render surface. |
+ // This should be removed once cc implements better support for freestanding property trees. |
+ scoped_refptr<cc::Layer> dummyLayer = cc::Layer::Create(); |
+ m_rootLayer->AddChild(dummyLayer); |
+ |
+ // Also cc assumes a clip node is always created by a layer that creates render surface. |
+ cc::ClipNode& dummyClip = *clipTree().Node(clipTree().Insert(cc::ClipNode(), kSecondaryRootNodeId)); |
+ dummyClip.owner_id = dummyLayer->id(); |
+ dummyClip.data.transform_id = kRealRootNodeId; |
jbroman
2016/07/08 18:32:34
It looks like they don't yet exist on EffectPaintP
trchen
2016/07/09 01:09:25
I don't think the dummy clip should even exist. Mo
jbroman
2016/07/09 20:25:24
That's fair, but the effect will have an associate
|
+ dummyClip.data.target_id = kRealRootNodeId; |
+ |
+ cc::EffectNode& effectNode = *effectTree().Node(effectTree().Insert(cc::EffectNode(), compositorIdForCurrentEffectNode())); |
+ effectNode.owner_id = dummyLayer->id(); |
+ effectNode.data.clip_id = dummyClip.id; |
+ effectNode.data.has_render_surface = true; |
+ effectNode.data.opacity = nextEffect->opacity(); |
+ m_effectStack.append(BlinkEffectAndCcIdPair{nextEffect, effectNode.id}); |
+ |
+ dummyLayer->set_property_tree_sequence_number(kPropertyTreeSequenceNumber); |
+ dummyLayer->SetTransformTreeIndex(kSecondaryRootNodeId); |
+ dummyLayer->SetClipTreeIndex(dummyClip.id); |
+ dummyLayer->SetEffectTreeIndex(effectNode.id); |
+ dummyLayer->SetScrollTreeIndex(kRealRootNodeId); |
+} |
+ |
} // namespace |
void PaintArtifactCompositor::updateInLayerListMode(const PaintArtifact& paintArtifact) |
@@ -457,6 +563,7 @@ void PaintArtifactCompositor::updateInLayerListMode(const PaintArtifact& paintAr |
m_contentLayerClients.clear(); |
m_contentLayerClients.reserveCapacity(paintArtifact.paintChunks().size()); |
for (const PaintChunk& paintChunk : paintArtifact.paintChunks()) { |
+ propertyTreeManager.switchToEffectNode(*paintChunk.properties.effect.get()); |
jbroman
2016/07/08 18:32:34
nit: is there a reason this has to happen above th
trchen
2016/07/09 01:09:25
Done.
|
gfx::Vector2dF layerOffset; |
scoped_refptr<cc::Layer> layer = layerForPaintChunk(paintArtifact, paintChunk, layerOffset); |
@@ -469,7 +576,7 @@ void PaintArtifactCompositor::updateInLayerListMode(const PaintArtifact& paintAr |
layer->set_property_tree_sequence_number(kPropertyTreeSequenceNumber); |
layer->SetTransformTreeIndex(transformId); |
layer->SetClipTreeIndex(clipId); |
- layer->SetEffectTreeIndex(kSecondaryRootNodeId); |
+ layer->SetEffectTreeIndex(propertyTreeManager.compositorIdForCurrentEffectNode()); |
layer->SetScrollTreeIndex(kRealRootNodeId); |
if (m_extraDataForTestingEnabled) |