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Side by Side Diff: remoting/client/audio_player.h

Issue 2052723002: Adding an interface to allow extention of the audio player for CRD and iOS. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Minor updates based on CL feedback. Thanks! Created 4 years, 6 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef REMOTING_CLIENT_AUDIO_PLAYER_H_ 5 #ifndef REMOTING_CLIENT_AUDIO_PLAYER_H_
6 #define REMOTING_CLIENT_AUDIO_PLAYER_H_ 6 #define REMOTING_CLIENT_AUDIO_PLAYER_H_
7 7
8 #include <stddef.h> 8 #include <stddef.h>
9 #include <stdint.h> 9 #include <stdint.h>
10 10
11 #include <list> 11 #include <list>
12 #include <memory> 12 #include <memory>
13 13
14 #include "base/macros.h" 14 #include "base/macros.h"
15 #include "base/synchronization/lock.h" 15 #include "base/synchronization/lock.h"
16 #include "remoting/client/audio_consumer.h"
16 #include "remoting/proto/audio.pb.h" 17 #include "remoting/proto/audio.pb.h"
17 18
18 namespace remoting { 19 namespace remoting {
19 20
20 class AudioPlayer { 21 class AudioPlayer : public AudioConsumer {
21 public: 22 public:
22 // The number of channels in the audio stream (only supporting stereo audio 23 // The number of channels in the audio stream (only supporting stereo audio
23 // for now). 24 // for now).
24 static const int kChannels = 2; 25 static const int kChannels = 2;
25 static const int kSampleSizeBytes = 2; 26 static const int kSampleSizeBytes = 2;
26 27
27 virtual ~AudioPlayer();
28
29 void ProcessAudioPacket(std::unique_ptr<AudioPacket> packet); 28 void ProcessAudioPacket(std::unique_ptr<AudioPacket> packet);
30 29
31 protected: 30 protected:
32 AudioPlayer(); 31 AudioPlayer();
32 ~AudioPlayer() override;
33 33
34 // Return the recommended number of samples to include in a frame. 34 // Return the recommended number of samples to include in a frame.
35 virtual uint32_t GetSamplesPerFrame() = 0; 35 virtual uint32_t GetSamplesPerFrame() = 0;
36 36
37 // Resets the audio player and starts playback. 37 // Resets the audio player and starts playback.
38 // Returns true on success. 38 // Returns true on success.
39 virtual bool ResetAudioPlayer(AudioPacket::SamplingRate sampling_rate) = 0; 39 virtual bool ResetAudioPlayer(AudioPacket::SamplingRate sampling_rate) = 0;
40 40
41 // Function called by the browser when it needs more audio samples. 41 // Function called by the browser when it needs more audio samples.
42 static void AudioPlayerCallback(void* samples, 42 static void AudioPlayerCallback(void* samples,
43 uint32_t buffer_size, 43 uint32_t buffer_size,
44 void* data); 44 void* data);
45 45
46 // Function called by the subclass when it needs more audio samples to fill 46 // Function called by the subclass when it needs more audio samples to fill
47 // its buffer. Will fill the buffer with 0's if no sample is available. 47 // its buffer. Will fill the buffer with 0's if no sample is available.
48 void FillWithSamples(void* samples, uint32_t buffer_size); 48 void FillWithSamples(void* samples, uint32_t buffer_size);
49 49
50 void AddAudioPacket(std::unique_ptr<AudioPacket> packet) override;
Sergey Ulanov 2016/06/09 20:23:45 Add comment: // AudioConsumer implementation. al
nicholss 2016/06/09 20:57:08 Done.
51
50 private: 52 private:
51 friend class AudioPlayerTest; 53 friend class AudioPlayerTest;
52 54
53 typedef std::list<AudioPacket*> AudioPacketQueue; 55 typedef std::list<AudioPacket*> AudioPacketQueue;
54 56
55 void ResetQueue(); 57 void ResetQueue();
56 58
57 AudioPacket::SamplingRate sampling_rate_; 59 AudioPacket::SamplingRate sampling_rate_;
58 60
59 bool start_failed_; 61 bool start_failed_;
60 62
61 // Protects |queued_packets_|, |queued_samples_ and |bytes_consumed_|. This is 63 // Protects |queued_packets_|, |queued_samples_ and |bytes_consumed_|. This is
62 // necessary to prevent races, because Pepper will call the callback on a 64 // necessary to prevent races, because Pepper will call the callback on a
63 // separate thread. 65 // separate thread.
64 base::Lock lock_; 66 base::Lock lock_;
65 67
66 AudioPacketQueue queued_packets_; 68 AudioPacketQueue queued_packets_;
67 int queued_bytes_; 69 int queued_bytes_;
68 70
69 // The number of bytes from |queued_packets_| that have been consumed. 71 // The number of bytes from |queued_packets_| that have been consumed.
70 size_t bytes_consumed_; 72 size_t bytes_consumed_;
71 73
72 DISALLOW_COPY_AND_ASSIGN(AudioPlayer); 74 DISALLOW_COPY_AND_ASSIGN(AudioPlayer);
73 }; 75 };
74 76
75 } // namespace remoting 77 } // namespace remoting
76 78
77 #endif // REMOTING_CLIENT_AUDIO_PLAYER_H_ 79 #endif // REMOTING_CLIENT_AUDIO_PLAYER_H_
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