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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef REMOTING_CLIENT_AUDIO_PLAYER_H_ | 5 #ifndef REMOTING_CLIENT_AUDIO_PLAYER_H_ |
| 6 #define REMOTING_CLIENT_AUDIO_PLAYER_H_ | 6 #define REMOTING_CLIENT_AUDIO_PLAYER_H_ |
| 7 | 7 |
| 8 #include <stddef.h> | 8 #include <stddef.h> |
| 9 #include <stdint.h> | 9 #include <stdint.h> |
| 10 | 10 |
| 11 #include <list> | 11 #include <list> |
| 12 #include <memory> | 12 #include <memory> |
| 13 | 13 |
| 14 #include "base/macros.h" | 14 #include "base/macros.h" |
| 15 #include "base/synchronization/lock.h" | 15 #include "base/synchronization/lock.h" |
| 16 #include "remoting/client/audio_consumer.h" | |
| 16 #include "remoting/proto/audio.pb.h" | 17 #include "remoting/proto/audio.pb.h" |
| 17 | 18 |
| 18 namespace remoting { | 19 namespace remoting { |
| 19 | 20 |
| 20 class AudioPlayer { | 21 class AudioPlayer : public AudioConsumer { |
| 21 public: | 22 public: |
| 22 // The number of channels in the audio stream (only supporting stereo audio | 23 // The number of channels in the audio stream (only supporting stereo audio |
| 23 // for now). | 24 // for now). |
| 24 static const int kChannels = 2; | 25 static const int kChannels = 2; |
| 25 static const int kSampleSizeBytes = 2; | 26 static const int kSampleSizeBytes = 2; |
| 26 | 27 |
| 27 virtual ~AudioPlayer(); | 28 ~AudioPlayer() override; |
| 28 | 29 |
| 29 void ProcessAudioPacket(std::unique_ptr<AudioPacket> packet); | 30 void ProcessAudioPacket(std::unique_ptr<AudioPacket> packet); |
|
Sergey Ulanov
2016/06/18 00:43:38
Why do we need to both ProcessAudioPacket() and Ad
nicholss
2016/06/20 17:47:52
Process is the deprecated way for the audio player
| |
| 30 | 31 |
| 32 // AudioConsumer implementation. | |
| 33 void AddAudioPacket(std::unique_ptr<AudioPacket> packet) override; | |
| 34 | |
| 31 protected: | 35 protected: |
| 32 AudioPlayer(); | 36 AudioPlayer(); |
| 33 | 37 |
| 34 // Return the recommended number of samples to include in a frame. | 38 // Return the recommended number of samples to include in a frame. |
| 35 virtual uint32_t GetSamplesPerFrame() = 0; | 39 virtual uint32_t GetSamplesPerFrame() = 0; |
| 36 | 40 |
| 37 // Resets the audio player and starts playback. | 41 // Resets the audio player and starts playback. |
| 38 // Returns true on success. | 42 // Returns true on success. |
| 39 virtual bool ResetAudioPlayer(AudioPacket::SamplingRate sampling_rate) = 0; | 43 virtual bool ResetAudioPlayer(AudioPacket::SamplingRate sampling_rate) = 0; |
| 40 | 44 |
| 41 // Function called by the browser when it needs more audio samples. | 45 // Function called by the browser when it needs more audio samples. |
| 42 static void AudioPlayerCallback(void* samples, | 46 static void AudioPlayerCallback(void* samples, |
| 43 uint32_t buffer_size, | 47 uint32_t buffer_size, |
| 44 void* data); | 48 void* data); |
| 45 | 49 |
| 46 // Function called by the subclass when it needs more audio samples to fill | 50 // Function called by the subclass when it needs more audio samples to fill |
| 47 // its buffer. Will fill the buffer with 0's if no sample is available. | 51 // its buffer. Will fill the buffer with 0's if no sample is available. |
| 48 void FillWithSamples(void* samples, uint32_t buffer_size); | 52 void FillWithSamples(void* samples, uint32_t buffer_size); |
| 49 | 53 |
| 50 private: | 54 private: |
| 51 friend class AudioPlayerTest; | 55 friend class AudioPlayerTest; |
| 52 | 56 |
| 53 typedef std::list<AudioPacket*> AudioPacketQueue; | 57 typedef std::list<std::unique_ptr<AudioPacket>> AudioPacketQueue; |
| 54 | 58 |
| 55 void ResetQueue(); | 59 void ResetQueue(); |
| 56 | 60 |
| 57 AudioPacket::SamplingRate sampling_rate_; | 61 AudioPacket::SamplingRate sampling_rate_; |
| 58 | 62 |
| 59 bool start_failed_; | 63 bool start_failed_; |
| 60 | 64 |
| 61 // Protects |queued_packets_|, |queued_samples_ and |bytes_consumed_|. This is | 65 // Protects |queued_packets_|, |queued_samples_ and |bytes_consumed_|. This is |
| 62 // necessary to prevent races, because Pepper will call the callback on a | 66 // necessary to prevent races, because Pepper will call the callback on a |
| 63 // separate thread. | 67 // separate thread. |
| 64 base::Lock lock_; | 68 base::Lock lock_; |
| 65 | 69 |
| 66 AudioPacketQueue queued_packets_; | 70 AudioPacketQueue queued_packets_; |
| 67 int queued_bytes_; | 71 int queued_bytes_; |
| 68 | 72 |
| 69 // The number of bytes from |queued_packets_| that have been consumed. | 73 // The number of bytes from |queued_packets_| that have been consumed. |
| 70 size_t bytes_consumed_; | 74 size_t bytes_consumed_; |
| 71 | 75 |
| 72 DISALLOW_COPY_AND_ASSIGN(AudioPlayer); | 76 DISALLOW_COPY_AND_ASSIGN(AudioPlayer); |
| 73 }; | 77 }; |
| 74 | 78 |
| 75 } // namespace remoting | 79 } // namespace remoting |
| 76 | 80 |
| 77 #endif // REMOTING_CLIENT_AUDIO_PLAYER_H_ | 81 #endif // REMOTING_CLIENT_AUDIO_PLAYER_H_ |
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