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1 // Copyright 2016 the V8 project authors. All rights reserved. | 1 // Copyright 2016 the V8 project authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef V8_SNAPSHOT_SERIALIZER_H_ | 5 #ifndef V8_SNAPSHOT_SERIALIZER_H_ |
6 #define V8_SNAPSHOT_SERIALIZER_H_ | 6 #define V8_SNAPSHOT_SERIALIZER_H_ |
7 | 7 |
8 #include "src/isolate.h" | 8 #include "src/isolate.h" |
9 #include "src/log.h" | 9 #include "src/log.h" |
10 #include "src/objects.h" | 10 #include "src/objects.h" |
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113 address_to_name_map_.Insert(code->address(), name, length); | 113 address_to_name_map_.Insert(code->address(), name, length); |
114 } | 114 } |
115 | 115 |
116 NameMap address_to_name_map_; | 116 NameMap address_to_name_map_; |
117 Isolate* isolate_; | 117 Isolate* isolate_; |
118 }; | 118 }; |
119 | 119 |
120 // There can be only one serializer per V8 process. | 120 // There can be only one serializer per V8 process. |
121 class Serializer : public SerializerDeserializer { | 121 class Serializer : public SerializerDeserializer { |
122 public: | 122 public: |
123 Serializer(Isolate* isolate, SnapshotByteSink* sink); | 123 explicit Serializer(Isolate* isolate); |
124 ~Serializer() override; | 124 ~Serializer() override; |
125 | 125 |
126 void EncodeReservations(List<SerializedData::Reservation>* out) const; | 126 void EncodeReservations(List<SerializedData::Reservation>* out) const; |
127 | 127 |
128 void SerializeDeferredObjects(); | 128 void SerializeDeferredObjects(); |
129 | 129 |
130 Isolate* isolate() const { return isolate_; } | 130 Isolate* isolate() const { return isolate_; } |
131 | 131 |
132 SerializerReferenceMap* reference_map() { return &reference_map_; } | 132 SerializerReferenceMap* reference_map() { return &reference_map_; } |
133 RootIndexMap* root_index_map() { return &root_index_map_; } | 133 RootIndexMap* root_index_map() { return &root_index_map_; } |
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170 | 170 |
171 // Emit alignment prefix if necessary, return required padding space in bytes. | 171 // Emit alignment prefix if necessary, return required padding space in bytes. |
172 int PutAlignmentPrefix(HeapObject* object); | 172 int PutAlignmentPrefix(HeapObject* object); |
173 | 173 |
174 // Returns true if the object was successfully serialized. | 174 // Returns true if the object was successfully serialized. |
175 bool SerializeKnownObject(HeapObject* obj, HowToCode how_to_code, | 175 bool SerializeKnownObject(HeapObject* obj, HowToCode how_to_code, |
176 WhereToPoint where_to_point, int skip); | 176 WhereToPoint where_to_point, int skip); |
177 | 177 |
178 inline void FlushSkip(int skip) { | 178 inline void FlushSkip(int skip) { |
179 if (skip != 0) { | 179 if (skip != 0) { |
180 sink_->Put(kSkip, "SkipFromSerializeObject"); | 180 sink_.Put(kSkip, "SkipFromSerializeObject"); |
181 sink_->PutInt(skip, "SkipDistanceFromSerializeObject"); | 181 sink_.PutInt(skip, "SkipDistanceFromSerializeObject"); |
182 } | 182 } |
183 } | 183 } |
184 | 184 |
185 bool BackReferenceIsAlreadyAllocated(SerializerReference back_reference); | 185 bool BackReferenceIsAlreadyAllocated(SerializerReference back_reference); |
186 | 186 |
187 // This will return the space for an object. | 187 // This will return the space for an object. |
188 SerializerReference AllocateLargeObject(int size); | 188 SerializerReference AllocateLargeObject(int size); |
189 SerializerReference Allocate(AllocationSpace space, int size); | 189 SerializerReference Allocate(AllocationSpace space, int size); |
190 int EncodeExternalReference(Address addr) { | 190 int EncodeExternalReference(Address addr) { |
191 return external_reference_encoder_.Encode(addr); | 191 return external_reference_encoder_.Encode(addr); |
192 } | 192 } |
193 | 193 |
194 bool HasNotExceededFirstPageOfEachSpace(); | 194 bool HasNotExceededFirstPageOfEachSpace(); |
195 | 195 |
196 // GetInt reads 4 bytes at once, requiring padding at the end. | 196 // GetInt reads 4 bytes at once, requiring padding at the end. |
197 void Pad(); | 197 void Pad(); |
198 | 198 |
199 // We may not need the code address map for logging for every instance | 199 // We may not need the code address map for logging for every instance |
200 // of the serializer. Initialize it on demand. | 200 // of the serializer. Initialize it on demand. |
201 void InitializeCodeAddressMap(); | 201 void InitializeCodeAddressMap(); |
202 | 202 |
203 Code* CopyCode(Code* code); | 203 Code* CopyCode(Code* code); |
204 | 204 |
205 inline uint32_t max_chunk_size(int space) const { | 205 inline uint32_t max_chunk_size(int space) const { |
206 DCHECK_LE(0, space); | 206 DCHECK_LE(0, space); |
207 DCHECK_LT(space, kNumberOfSpaces); | 207 DCHECK_LT(space, kNumberOfSpaces); |
208 return max_chunk_size_[space]; | 208 return max_chunk_size_[space]; |
209 } | 209 } |
210 | 210 |
211 SnapshotByteSink* sink() const { return sink_; } | 211 const SnapshotByteSink* sink() const { return &sink_; } |
212 | 212 |
213 void QueueDeferredObject(HeapObject* obj) { | 213 void QueueDeferredObject(HeapObject* obj) { |
214 DCHECK(reference_map_.Lookup(obj).is_back_reference()); | 214 DCHECK(reference_map_.Lookup(obj).is_back_reference()); |
215 deferred_objects_.Add(obj); | 215 deferred_objects_.Add(obj); |
216 } | 216 } |
217 | 217 |
218 void OutputStatistics(const char* name); | 218 void OutputStatistics(const char* name); |
219 | 219 |
220 Isolate* isolate_; | 220 Isolate* isolate_; |
221 | 221 |
222 SnapshotByteSink* sink_; | 222 SnapshotByteSink sink_; |
223 ExternalReferenceEncoder external_reference_encoder_; | 223 ExternalReferenceEncoder external_reference_encoder_; |
224 | 224 |
225 SerializerReferenceMap reference_map_; | 225 SerializerReferenceMap reference_map_; |
226 RootIndexMap root_index_map_; | 226 RootIndexMap root_index_map_; |
227 | 227 |
228 int recursion_depth_; | 228 int recursion_depth_; |
229 | 229 |
230 friend class Deserializer; | 230 friend class Deserializer; |
231 friend class ObjectSerializer; | 231 friend class ObjectSerializer; |
232 friend class RecursionScope; | 232 friend class RecursionScope; |
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316 SnapshotByteSink* sink_; | 316 SnapshotByteSink* sink_; |
317 int reference_representation_; | 317 int reference_representation_; |
318 int bytes_processed_so_far_; | 318 int bytes_processed_so_far_; |
319 bool code_has_been_output_; | 319 bool code_has_been_output_; |
320 }; | 320 }; |
321 | 321 |
322 } // namespace internal | 322 } // namespace internal |
323 } // namespace v8 | 323 } // namespace v8 |
324 | 324 |
325 #endif // V8_SNAPSHOT_SERIALIZER_H_ | 325 #endif // V8_SNAPSHOT_SERIALIZER_H_ |
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