OLD | NEW |
1 /* | 1 /* |
2 * Copyright (C) 2009 Apple Inc. All rights reserved. | 2 * Copyright (C) 2009 Apple Inc. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
6 * are met: | 6 * are met: |
7 * 1. Redistributions of source code must retain the above copyright | 7 * 1. Redistributions of source code must retain the above copyright |
8 * notice, this list of conditions and the following disclaimer. | 8 * notice, this list of conditions and the following disclaimer. |
9 * 2. Redistributions in binary form must reproduce the above copyright | 9 * 2. Redistributions in binary form must reproduce the above copyright |
10 * notice, this list of conditions and the following disclaimer in the | 10 * notice, this list of conditions and the following disclaimer in the |
(...skipping 22 matching lines...) Expand all Loading... |
33 typedef long long GLintptr; | 33 typedef long long GLintptr; |
34 typedef long long GLsizeiptr; | 34 typedef long long GLsizeiptr; |
35 typedef octet GLubyte; /* 'octet' should be an unsigned 8 bit ty
pe. */ | 35 typedef octet GLubyte; /* 'octet' should be an unsigned 8 bit ty
pe. */ |
36 typedef unsigned short GLushort; | 36 typedef unsigned short GLushort; |
37 typedef unsigned long GLuint; | 37 typedef unsigned long GLuint; |
38 typedef /*unrestricted*/ float GLfloat; | 38 typedef /*unrestricted*/ float GLfloat; |
39 typedef /*unrestricted*/ float GLclampf; | 39 typedef /*unrestricted*/ float GLclampf; |
40 | 40 |
41 [ | 41 [ |
42 DoNotCheckConstants, | 42 DoNotCheckConstants, |
| 43 ImplementedInBaseClass, |
| 44 NoInterfaceObject, |
43 StrictTypeChecking, | 45 StrictTypeChecking, |
44 NoInterfaceObject | |
45 ] interface WebGLRenderingContextBase { | 46 ] interface WebGLRenderingContextBase { |
46 | 47 |
47 readonly attribute HTMLCanvasElement canvas; | 48 readonly attribute HTMLCanvasElement canvas; |
48 | 49 |
49 /* ClearBufferMask */ | 50 /* ClearBufferMask */ |
50 const GLenum DEPTH_BUFFER_BIT = 0x00000100; | 51 const GLenum DEPTH_BUFFER_BIT = 0x00000100; |
51 const GLenum STENCIL_BUFFER_BIT = 0x00000400; | 52 const GLenum STENCIL_BUFFER_BIT = 0x00000400; |
52 const GLenum COLOR_BUFFER_BIT = 0x00004000; | 53 const GLenum COLOR_BUFFER_BIT = 0x00004000; |
53 | 54 |
54 /* BeginMode */ | 55 /* BeginMode */ |
(...skipping 613 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
668 [Custom] void vertexAttrib2fv(GLuint indx, Float32Array values); | 669 [Custom] void vertexAttrib2fv(GLuint indx, Float32Array values); |
669 void vertexAttrib3f(GLuint indx, GLfloat x, GLfloat y, GLfloat z); | 670 void vertexAttrib3f(GLuint indx, GLfloat x, GLfloat y, GLfloat z); |
670 [Custom] void vertexAttrib3fv(GLuint indx, Float32Array values); | 671 [Custom] void vertexAttrib3fv(GLuint indx, Float32Array values); |
671 void vertexAttrib4f(GLuint indx, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
; | 672 void vertexAttrib4f(GLuint indx, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
; |
672 [Custom] void vertexAttrib4fv(GLuint indx, Float32Array values); | 673 [Custom] void vertexAttrib4fv(GLuint indx, Float32Array values); |
673 void vertexAttribPointer(GLuint indx, GLint size, GLenum type, GLboolean nor
malized, | 674 void vertexAttribPointer(GLuint indx, GLint size, GLenum type, GLboolean nor
malized, |
674 GLsizei stride, GLintptr offset); | 675 GLsizei stride, GLintptr offset); |
675 | 676 |
676 void viewport(GLint x, GLint y, GLsizei width, GLsizei height); | 677 void viewport(GLint x, GLint y, GLsizei width, GLsizei height); |
677 }; | 678 }; |
OLD | NEW |