| OLD | NEW |
| 1 /* | 1 /* |
| 2 * Copyright (C) 2009 Apple Inc. All rights reserved. | 2 * Copyright (C) 2009 Apple Inc. All rights reserved. |
| 3 * | 3 * |
| 4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
| 5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
| 6 * are met: | 6 * are met: |
| 7 * 1. Redistributions of source code must retain the above copyright | 7 * 1. Redistributions of source code must retain the above copyright |
| 8 * notice, this list of conditions and the following disclaimer. | 8 * notice, this list of conditions and the following disclaimer. |
| 9 * 2. Redistributions in binary form must reproduce the above copyright | 9 * 2. Redistributions in binary form must reproduce the above copyright |
| 10 * notice, this list of conditions and the following disclaimer in the | 10 * notice, this list of conditions and the following disclaimer in the |
| (...skipping 22 matching lines...) Expand all Loading... |
| 33 typedef long long GLintptr; | 33 typedef long long GLintptr; |
| 34 typedef long long GLsizeiptr; | 34 typedef long long GLsizeiptr; |
| 35 typedef octet GLubyte; /* 'octet' should be an unsigned 8 bit ty
pe. */ | 35 typedef octet GLubyte; /* 'octet' should be an unsigned 8 bit ty
pe. */ |
| 36 typedef unsigned short GLushort; | 36 typedef unsigned short GLushort; |
| 37 typedef unsigned long GLuint; | 37 typedef unsigned long GLuint; |
| 38 typedef /*unrestricted*/ float GLfloat; | 38 typedef /*unrestricted*/ float GLfloat; |
| 39 typedef /*unrestricted*/ float GLclampf; | 39 typedef /*unrestricted*/ float GLclampf; |
| 40 | 40 |
| 41 [ | 41 [ |
| 42 DoNotCheckConstants, | 42 DoNotCheckConstants, |
| 43 ImplementedInBaseClass, |
| 44 NoInterfaceObject, |
| 43 StrictTypeChecking, | 45 StrictTypeChecking, |
| 44 NoInterfaceObject | |
| 45 ] interface WebGLRenderingContextBase { | 46 ] interface WebGLRenderingContextBase { |
| 46 | 47 |
| 47 readonly attribute HTMLCanvasElement canvas; | 48 readonly attribute HTMLCanvasElement canvas; |
| 48 | 49 |
| 49 /* ClearBufferMask */ | 50 /* ClearBufferMask */ |
| 50 const GLenum DEPTH_BUFFER_BIT = 0x00000100; | 51 const GLenum DEPTH_BUFFER_BIT = 0x00000100; |
| 51 const GLenum STENCIL_BUFFER_BIT = 0x00000400; | 52 const GLenum STENCIL_BUFFER_BIT = 0x00000400; |
| 52 const GLenum COLOR_BUFFER_BIT = 0x00004000; | 53 const GLenum COLOR_BUFFER_BIT = 0x00004000; |
| 53 | 54 |
| 54 /* BeginMode */ | 55 /* BeginMode */ |
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| 668 [Custom] void vertexAttrib2fv(GLuint indx, Float32Array values); | 669 [Custom] void vertexAttrib2fv(GLuint indx, Float32Array values); |
| 669 void vertexAttrib3f(GLuint indx, GLfloat x, GLfloat y, GLfloat z); | 670 void vertexAttrib3f(GLuint indx, GLfloat x, GLfloat y, GLfloat z); |
| 670 [Custom] void vertexAttrib3fv(GLuint indx, Float32Array values); | 671 [Custom] void vertexAttrib3fv(GLuint indx, Float32Array values); |
| 671 void vertexAttrib4f(GLuint indx, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
; | 672 void vertexAttrib4f(GLuint indx, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
; |
| 672 [Custom] void vertexAttrib4fv(GLuint indx, Float32Array values); | 673 [Custom] void vertexAttrib4fv(GLuint indx, Float32Array values); |
| 673 void vertexAttribPointer(GLuint indx, GLint size, GLenum type, GLboolean nor
malized, | 674 void vertexAttribPointer(GLuint indx, GLint size, GLenum type, GLboolean nor
malized, |
| 674 GLsizei stride, GLintptr offset); | 675 GLsizei stride, GLintptr offset); |
| 675 | 676 |
| 676 void viewport(GLint x, GLint y, GLsizei width, GLsizei height); | 677 void viewport(GLint x, GLint y, GLsizei width, GLsizei height); |
| 677 }; | 678 }; |
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