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1 PASS gl.getBufferParameter() threw exception TypeError: Failed to execute 'getBu
fferParameter' on 'WebGLRenderingContextBase': 2 arguments required, but only 0
present.. | 1 PASS gl.getBufferParameter() threw exception TypeError: Failed to execute 'getBu
fferParameter' on 'WebGLRenderingContext': 2 arguments required, but only 0 pres
ent.. |
2 PASS gl.getRenderbufferParameter() threw exception TypeError: Failed to execute
'getRenderbufferParameter' on 'WebGLRenderingContextBase': 2 arguments required,
but only 0 present.. | 2 PASS gl.getRenderbufferParameter() threw exception TypeError: Failed to execute
'getRenderbufferParameter' on 'WebGLRenderingContext': 2 arguments required, but
only 0 present.. |
3 PASS gl.getTexParameter() threw exception TypeError: Failed to execute 'getTexPa
rameter' on 'WebGLRenderingContextBase': 2 arguments required, but only 0 presen
t.. | 3 PASS gl.getTexParameter() threw exception TypeError: Failed to execute 'getTexPa
rameter' on 'WebGLRenderingContext': 2 arguments required, but only 0 present.. |
4 PASS gl.getVertexAttrib() threw exception TypeError: Failed to execute 'getVerte
xAttrib' on 'WebGLRenderingContextBase': 2 arguments required, but only 0 presen
t.. | 4 PASS gl.getVertexAttrib() threw exception TypeError: Failed to execute 'getVerte
xAttrib' on 'WebGLRenderingContext': 2 arguments required, but only 0 present.. |
5 PASS gl.getAttachedShaders() threw exception TypeError: Failed to execute 'getAt
tachedShaders' on 'WebGLRenderingContextBase': 1 argument required, but only 0 p
resent.. | 5 PASS gl.getAttachedShaders() threw exception TypeError: Failed to execute 'getAt
tachedShaders' on 'WebGLRenderingContext': 1 argument required, but only 0 prese
nt.. |
6 PASS gl.getExtension() threw exception TypeError: Failed to execute 'getExtensio
n' on 'WebGLRenderingContextBase': 1 argument required, but only 0 present.. | 6 PASS gl.getExtension() threw exception TypeError: Failed to execute 'getExtensio
n' on 'WebGLRenderingContext': 1 argument required, but only 0 present.. |
7 PASS gl.getFramebufferAttachmentParameter() threw exception TypeError: Failed to
execute 'getFramebufferAttachmentParameter' on 'WebGLRenderingContextBase': 3 a
rguments required, but only 0 present.. | 7 PASS gl.getFramebufferAttachmentParameter() threw exception TypeError: Failed to
execute 'getFramebufferAttachmentParameter' on 'WebGLRenderingContext': 3 argum
ents required, but only 0 present.. |
8 PASS gl.getParameter() threw exception TypeError: Failed to execute 'getParamete
r' on 'WebGLRenderingContextBase': 1 argument required, but only 0 present.. | 8 PASS gl.getParameter() threw exception TypeError: Failed to execute 'getParamete
r' on 'WebGLRenderingContext': 1 argument required, but only 0 present.. |
9 PASS gl.getProgramParameter() threw exception TypeError: Failed to execute 'getP
rogramParameter' on 'WebGLRenderingContextBase': 2 arguments required, but only
0 present.. | 9 PASS gl.getProgramParameter() threw exception TypeError: Failed to execute 'getP
rogramParameter' on 'WebGLRenderingContext': 2 arguments required, but only 0 pr
esent.. |
10 PASS gl.getShaderParameter() threw exception TypeError: Failed to execute 'getSh
aderParameter' on 'WebGLRenderingContextBase': 2 arguments required, but only 0
present.. | 10 PASS gl.getShaderParameter() threw exception TypeError: Failed to execute 'getSh
aderParameter' on 'WebGLRenderingContext': 2 arguments required, but only 0 pres
ent.. |
11 PASS gl.getUniform() threw exception TypeError: Failed to execute 'getUniform' o
n 'WebGLRenderingContextBase': 2 arguments required, but only 0 present.. | 11 PASS gl.getUniform() threw exception TypeError: Failed to execute 'getUniform' o
n 'WebGLRenderingContext': 2 arguments required, but only 0 present.. |
12 PASS gl.uniform1iv() threw exception TypeError: Failed to execute 'uniform1iv' o
n 'WebGLRenderingContextBase': 2 arguments required, but only 0 present.. | 12 PASS gl.uniform1iv() threw exception TypeError: Failed to execute 'uniform1iv' o
n 'WebGLRenderingContext': 2 arguments required, but only 0 present.. |
13 PASS gl.uniformMatrix2fv() threw exception TypeError: Failed to execute 'uniform
Matrix2fv' on 'WebGLRenderingContextBase': 3 arguments required, but only 0 pres
ent.. | 13 PASS gl.uniformMatrix2fv() threw exception TypeError: Failed to execute 'uniform
Matrix2fv' on 'WebGLRenderingContext': 3 arguments required, but only 0 present.
. |
14 PASS gl.uniform1fv() threw exception TypeError: Failed to execute 'uniform1fv' o
n 'WebGLRenderingContextBase': 2 arguments required, but only 0 present.. | 14 PASS gl.uniform1fv() threw exception TypeError: Failed to execute 'uniform1fv' o
n 'WebGLRenderingContext': 2 arguments required, but only 0 present.. |
15 PASS gl.vertexAttrib1fv() threw exception TypeError: Failed to execute 'vertexAt
trib1fv' on 'WebGLRenderingContextBase': 2 arguments required, but only 0 presen
t.. | 15 PASS gl.vertexAttrib1fv() threw exception TypeError: Failed to execute 'vertexAt
trib1fv' on 'WebGLRenderingContext': 2 arguments required, but only 0 present.. |
16 PASS gl.uniformMatrix4fv(1, 1) threw exception TypeError: Failed to execute 'uni
formMatrix4fv' on 'WebGLRenderingContextBase': 3 arguments required, but only 2
present.. | 16 PASS gl.uniformMatrix4fv(1, 1) threw exception TypeError: Failed to execute 'uni
formMatrix4fv' on 'WebGLRenderingContext': 3 arguments required, but only 2 pres
ent.. |
17 PASS successfullyParsed is true | 17 PASS successfullyParsed is true |
18 | 18 |
19 TEST COMPLETE | 19 TEST COMPLETE |
20 | 20 |
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