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1 Tests calling WebGL APIs without providing the necessary objects | 1 Tests calling WebGL APIs without providing the necessary objects |
2 | 2 |
3 On success, you will see a series of "PASS" messages, followed by "TEST COMPLETE
". | 3 On success, you will see a series of "PASS" messages, followed by "TEST COMPLETE
". |
4 | 4 |
5 PASS Program Compiled | 5 PASS Program Compiled |
6 PASS Shader Compiled | 6 PASS Shader Compiled |
7 PASS context.compileShader(undefined) was expected value: INVALID_VALUE. | 7 PASS context.compileShader(undefined) was expected value: INVALID_VALUE. |
8 PASS context.linkProgram(undefined) was expected value: INVALID_VALUE. | 8 PASS context.linkProgram(undefined) was expected value: INVALID_VALUE. |
9 PASS context.attachShader(undefined, undefined) was expected value: INVALID_VALU
E. | 9 PASS context.attachShader(undefined, undefined) was expected value: INVALID_VALU
E. |
10 PASS context.attachShader(program, undefined) was expected value: INVALID_VALUE. | 10 PASS context.attachShader(program, undefined) was expected value: INVALID_VALUE. |
11 PASS context.attachShader(undefined, shader) was expected value: INVALID_VALUE. | 11 PASS context.attachShader(undefined, shader) was expected value: INVALID_VALUE. |
12 PASS context.detachShader(program, undefined) was expected value: INVALID_VALUE. | 12 PASS context.detachShader(program, undefined) was expected value: INVALID_VALUE. |
13 PASS context.detachShader(undefined, shader) was expected value: INVALID_VALUE. | 13 PASS context.detachShader(undefined, shader) was expected value: INVALID_VALUE. |
14 PASS context.shaderSource(undefined, undefined) was expected value: INVALID_VALU
E. | 14 PASS context.shaderSource(undefined, undefined) was expected value: INVALID_VALU
E. |
15 PASS context.shaderSource(undefined, 'foo') was expected value: INVALID_VALUE. | 15 PASS context.shaderSource(undefined, 'foo') was expected value: INVALID_VALUE. |
16 PASS context.bindAttribLocation(undefined, 0, 'foo') was expected value: INVALID
_VALUE. | 16 PASS context.bindAttribLocation(undefined, 0, 'foo') was expected value: INVALID
_VALUE. |
17 PASS context.bindBuffer(context.ARRAY_BUFFER, 0) threw exception TypeError: Fail
ed to execute 'bindBuffer' on 'WebGLRenderingContextBase': parameter 2 is not of
type 'WebGLBuffer'.. | 17 PASS context.bindBuffer(context.ARRAY_BUFFER, 0) threw exception TypeError: Fail
ed to execute 'bindBuffer' on 'WebGLRenderingContext': parameter 2 is not of typ
e 'WebGLBuffer'.. |
18 PASS context.bindFramebuffer(context.FRAMEBUFFER, 0) threw exception TypeError:
Failed to execute 'bindFramebuffer' on 'WebGLRenderingContextBase': parameter 2
is not of type 'WebGLFramebuffer'.. | 18 PASS context.bindFramebuffer(context.FRAMEBUFFER, 0) threw exception TypeError:
Failed to execute 'bindFramebuffer' on 'WebGLRenderingContext': parameter 2 is n
ot of type 'WebGLFramebuffer'.. |
19 PASS context.bindRenderbuffer(context.RENDERBUFFER, 0) threw exception TypeError
: Failed to execute 'bindRenderbuffer' on 'WebGLRenderingContextBase': parameter
2 is not of type 'WebGLRenderbuffer'.. | 19 PASS context.bindRenderbuffer(context.RENDERBUFFER, 0) threw exception TypeError
: Failed to execute 'bindRenderbuffer' on 'WebGLRenderingContext': parameter 2 i
s not of type 'WebGLRenderbuffer'.. |
20 PASS context.bindTexture(context.TEXTURE_2D, 0) threw exception TypeError: Faile
d to execute 'bindTexture' on 'WebGLRenderingContextBase': parameter 2 is not of
type 'WebGLTexture'.. | 20 PASS context.bindTexture(context.TEXTURE_2D, 0) threw exception TypeError: Faile
d to execute 'bindTexture' on 'WebGLRenderingContext': parameter 2 is not of typ
e 'WebGLTexture'.. |
21 PASS context.bindBuffer(context.ARRAY_BUFFER, null) was expected value: NO_ERROR
. | 21 PASS context.bindBuffer(context.ARRAY_BUFFER, null) was expected value: NO_ERROR
. |
22 PASS context.bindFramebuffer(context.FRAMEBUFFER, null) was expected value: NO_E
RROR. | 22 PASS context.bindFramebuffer(context.FRAMEBUFFER, null) was expected value: NO_E
RROR. |
23 PASS context.bindRenderbuffer(context.RENDERBUFFER, null) was expected value: NO
_ERROR. | 23 PASS context.bindRenderbuffer(context.RENDERBUFFER, null) was expected value: NO
_ERROR. |
24 PASS context.bindTexture(context.TEXTURE_2D, null) was expected value: NO_ERROR. | 24 PASS context.bindTexture(context.TEXTURE_2D, null) was expected value: NO_ERROR. |
25 PASS context.bindBuffer(context.ARRAY_BUFFER, undefined) was expected value: NO_
ERROR. | 25 PASS context.bindBuffer(context.ARRAY_BUFFER, undefined) was expected value: NO_
ERROR. |
26 PASS context.bindFramebuffer(context.FRAMEBUFFER, undefined) was expected value:
NO_ERROR. | 26 PASS context.bindFramebuffer(context.FRAMEBUFFER, undefined) was expected value:
NO_ERROR. |
27 PASS context.bindRenderbuffer(context.RENDERBUFFER, undefined) was expected valu
e: NO_ERROR. | 27 PASS context.bindRenderbuffer(context.RENDERBUFFER, undefined) was expected valu
e: NO_ERROR. |
28 PASS context.bindTexture(context.TEXTURE_2D, undefined) was expected value: NO_E
RROR. | 28 PASS context.bindTexture(context.TEXTURE_2D, undefined) was expected value: NO_E
RROR. |
29 PASS context.framebufferRenderbuffer(context.FRAMEBUFFER, context.DEPTH_ATTACHME
NT, context.RENDERBUFFER, null) was expected value: INVALID_OPERATION. | 29 PASS context.framebufferRenderbuffer(context.FRAMEBUFFER, context.DEPTH_ATTACHME
NT, context.RENDERBUFFER, null) was expected value: INVALID_OPERATION. |
30 PASS context.framebufferTexture2D(context.FRAMEBUFFER, context.COLOR_ATTACHMENT0
, context.TEXTURE_2D, null, 0) was expected value: INVALID_OPERATION. | 30 PASS context.framebufferTexture2D(context.FRAMEBUFFER, context.COLOR_ATTACHMENT0
, context.TEXTURE_2D, null, 0) was expected value: INVALID_OPERATION. |
(...skipping 15 matching lines...) Expand all Loading... |
46 check without bindings | 46 check without bindings |
47 PASS context.bufferData(context.ARRAY_BUFFER, 1, context.STATIC_DRAW) was expect
ed value: INVALID_OPERATION. | 47 PASS context.bufferData(context.ARRAY_BUFFER, 1, context.STATIC_DRAW) was expect
ed value: INVALID_OPERATION. |
48 PASS context.getBufferParameter(context.ARRAY_BUFFER, context.BUFFER_SIZE) was e
xpected value: INVALID_OPERATION. | 48 PASS context.getBufferParameter(context.ARRAY_BUFFER, context.BUFFER_SIZE) was e
xpected value: INVALID_OPERATION. |
49 PASS context.texImage2D(context.TEXTURE_2D, 0, context.RGBA, 1, 1, 0, context.RG
BA, context.UNSIGNED_BYTE, new Uint8Array([0,0,0,0])) was expected value: INVALI
D_OPERATION. | 49 PASS context.texImage2D(context.TEXTURE_2D, 0, context.RGBA, 1, 1, 0, context.RG
BA, context.UNSIGNED_BYTE, new Uint8Array([0,0,0,0])) was expected value: INVALI
D_OPERATION. |
50 PASS context.texParameteri(context.TEXTURE_2D, context.TEXTURE_MIN_FILTER, conte
xt.NEAREST) was expected value: INVALID_OPERATION. | 50 PASS context.texParameteri(context.TEXTURE_2D, context.TEXTURE_MIN_FILTER, conte
xt.NEAREST) was expected value: INVALID_OPERATION. |
51 PASS context.getTexParameter(context.TEXTURE_2D, context.TEXTURE_MIN_FILTER) was
expected value: INVALID_OPERATION. | 51 PASS context.getTexParameter(context.TEXTURE_2D, context.TEXTURE_MIN_FILTER) was
expected value: INVALID_OPERATION. |
52 PASS successfullyParsed is true | 52 PASS successfullyParsed is true |
53 | 53 |
54 TEST COMPLETE | 54 TEST COMPLETE |
55 | 55 |
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