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Side by Side Diff: LayoutTests/fast/canvas/webgl/null-object-behaviour-expected.txt

Issue 205243013: Got WebGLRenderingContextBase to work with the "implements" syntax (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Rebase + Layout Test Update Created 6 years, 9 months ago
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1 Tests calling WebGL APIs without providing the necessary objects 1 Tests calling WebGL APIs without providing the necessary objects
2 2
3 On success, you will see a series of "PASS" messages, followed by "TEST COMPLETE ". 3 On success, you will see a series of "PASS" messages, followed by "TEST COMPLETE ".
4 4
5 PASS Program Compiled 5 PASS Program Compiled
6 PASS Shader Compiled 6 PASS Shader Compiled
7 PASS context.compileShader(undefined) was expected value: INVALID_VALUE. 7 PASS context.compileShader(undefined) was expected value: INVALID_VALUE.
8 PASS context.linkProgram(undefined) was expected value: INVALID_VALUE. 8 PASS context.linkProgram(undefined) was expected value: INVALID_VALUE.
9 PASS context.attachShader(undefined, undefined) was expected value: INVALID_VALU E. 9 PASS context.attachShader(undefined, undefined) was expected value: INVALID_VALU E.
10 PASS context.attachShader(program, undefined) was expected value: INVALID_VALUE. 10 PASS context.attachShader(program, undefined) was expected value: INVALID_VALUE.
11 PASS context.attachShader(undefined, shader) was expected value: INVALID_VALUE. 11 PASS context.attachShader(undefined, shader) was expected value: INVALID_VALUE.
12 PASS context.detachShader(program, undefined) was expected value: INVALID_VALUE. 12 PASS context.detachShader(program, undefined) was expected value: INVALID_VALUE.
13 PASS context.detachShader(undefined, shader) was expected value: INVALID_VALUE. 13 PASS context.detachShader(undefined, shader) was expected value: INVALID_VALUE.
14 PASS context.shaderSource(undefined, undefined) was expected value: INVALID_VALU E. 14 PASS context.shaderSource(undefined, undefined) was expected value: INVALID_VALU E.
15 PASS context.shaderSource(undefined, 'foo') was expected value: INVALID_VALUE. 15 PASS context.shaderSource(undefined, 'foo') was expected value: INVALID_VALUE.
16 PASS context.bindAttribLocation(undefined, 0, 'foo') was expected value: INVALID _VALUE. 16 PASS context.bindAttribLocation(undefined, 0, 'foo') was expected value: INVALID _VALUE.
17 PASS context.bindBuffer(context.ARRAY_BUFFER, 0) threw exception TypeError: Fail ed to execute 'bindBuffer' on 'WebGLRenderingContextBase': parameter 2 is not of type 'WebGLBuffer'.. 17 PASS context.bindBuffer(context.ARRAY_BUFFER, 0) threw exception TypeError: Fail ed to execute 'bindBuffer' on 'WebGLRenderingContext': parameter 2 is not of typ e 'WebGLBuffer'..
18 PASS context.bindFramebuffer(context.FRAMEBUFFER, 0) threw exception TypeError: Failed to execute 'bindFramebuffer' on 'WebGLRenderingContextBase': parameter 2 is not of type 'WebGLFramebuffer'.. 18 PASS context.bindFramebuffer(context.FRAMEBUFFER, 0) threw exception TypeError: Failed to execute 'bindFramebuffer' on 'WebGLRenderingContext': parameter 2 is n ot of type 'WebGLFramebuffer'..
19 PASS context.bindRenderbuffer(context.RENDERBUFFER, 0) threw exception TypeError : Failed to execute 'bindRenderbuffer' on 'WebGLRenderingContextBase': parameter 2 is not of type 'WebGLRenderbuffer'.. 19 PASS context.bindRenderbuffer(context.RENDERBUFFER, 0) threw exception TypeError : Failed to execute 'bindRenderbuffer' on 'WebGLRenderingContext': parameter 2 i s not of type 'WebGLRenderbuffer'..
20 PASS context.bindTexture(context.TEXTURE_2D, 0) threw exception TypeError: Faile d to execute 'bindTexture' on 'WebGLRenderingContextBase': parameter 2 is not of type 'WebGLTexture'.. 20 PASS context.bindTexture(context.TEXTURE_2D, 0) threw exception TypeError: Faile d to execute 'bindTexture' on 'WebGLRenderingContext': parameter 2 is not of typ e 'WebGLTexture'..
21 PASS context.bindBuffer(context.ARRAY_BUFFER, null) was expected value: NO_ERROR . 21 PASS context.bindBuffer(context.ARRAY_BUFFER, null) was expected value: NO_ERROR .
22 PASS context.bindFramebuffer(context.FRAMEBUFFER, null) was expected value: NO_E RROR. 22 PASS context.bindFramebuffer(context.FRAMEBUFFER, null) was expected value: NO_E RROR.
23 PASS context.bindRenderbuffer(context.RENDERBUFFER, null) was expected value: NO _ERROR. 23 PASS context.bindRenderbuffer(context.RENDERBUFFER, null) was expected value: NO _ERROR.
24 PASS context.bindTexture(context.TEXTURE_2D, null) was expected value: NO_ERROR. 24 PASS context.bindTexture(context.TEXTURE_2D, null) was expected value: NO_ERROR.
25 PASS context.bindBuffer(context.ARRAY_BUFFER, undefined) was expected value: NO_ ERROR. 25 PASS context.bindBuffer(context.ARRAY_BUFFER, undefined) was expected value: NO_ ERROR.
26 PASS context.bindFramebuffer(context.FRAMEBUFFER, undefined) was expected value: NO_ERROR. 26 PASS context.bindFramebuffer(context.FRAMEBUFFER, undefined) was expected value: NO_ERROR.
27 PASS context.bindRenderbuffer(context.RENDERBUFFER, undefined) was expected valu e: NO_ERROR. 27 PASS context.bindRenderbuffer(context.RENDERBUFFER, undefined) was expected valu e: NO_ERROR.
28 PASS context.bindTexture(context.TEXTURE_2D, undefined) was expected value: NO_E RROR. 28 PASS context.bindTexture(context.TEXTURE_2D, undefined) was expected value: NO_E RROR.
29 PASS context.framebufferRenderbuffer(context.FRAMEBUFFER, context.DEPTH_ATTACHME NT, context.RENDERBUFFER, null) was expected value: INVALID_OPERATION. 29 PASS context.framebufferRenderbuffer(context.FRAMEBUFFER, context.DEPTH_ATTACHME NT, context.RENDERBUFFER, null) was expected value: INVALID_OPERATION.
30 PASS context.framebufferTexture2D(context.FRAMEBUFFER, context.COLOR_ATTACHMENT0 , context.TEXTURE_2D, null, 0) was expected value: INVALID_OPERATION. 30 PASS context.framebufferTexture2D(context.FRAMEBUFFER, context.COLOR_ATTACHMENT0 , context.TEXTURE_2D, null, 0) was expected value: INVALID_OPERATION.
(...skipping 15 matching lines...) Expand all
46 check without bindings 46 check without bindings
47 PASS context.bufferData(context.ARRAY_BUFFER, 1, context.STATIC_DRAW) was expect ed value: INVALID_OPERATION. 47 PASS context.bufferData(context.ARRAY_BUFFER, 1, context.STATIC_DRAW) was expect ed value: INVALID_OPERATION.
48 PASS context.getBufferParameter(context.ARRAY_BUFFER, context.BUFFER_SIZE) was e xpected value: INVALID_OPERATION. 48 PASS context.getBufferParameter(context.ARRAY_BUFFER, context.BUFFER_SIZE) was e xpected value: INVALID_OPERATION.
49 PASS context.texImage2D(context.TEXTURE_2D, 0, context.RGBA, 1, 1, 0, context.RG BA, context.UNSIGNED_BYTE, new Uint8Array([0,0,0,0])) was expected value: INVALI D_OPERATION. 49 PASS context.texImage2D(context.TEXTURE_2D, 0, context.RGBA, 1, 1, 0, context.RG BA, context.UNSIGNED_BYTE, new Uint8Array([0,0,0,0])) was expected value: INVALI D_OPERATION.
50 PASS context.texParameteri(context.TEXTURE_2D, context.TEXTURE_MIN_FILTER, conte xt.NEAREST) was expected value: INVALID_OPERATION. 50 PASS context.texParameteri(context.TEXTURE_2D, context.TEXTURE_MIN_FILTER, conte xt.NEAREST) was expected value: INVALID_OPERATION.
51 PASS context.getTexParameter(context.TEXTURE_2D, context.TEXTURE_MIN_FILTER) was expected value: INVALID_OPERATION. 51 PASS context.getTexParameter(context.TEXTURE_2D, context.TEXTURE_MIN_FILTER) was expected value: INVALID_OPERATION.
52 PASS successfullyParsed is true 52 PASS successfullyParsed is true
53 53
54 TEST COMPLETE 54 TEST COMPLETE
55 55
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