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1 // Copyright 2013 The Chromium Authors. All rights reserved. | 1 // Copyright 2013 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef GPU_COMMAND_BUFFER_SERVICE_IN_PROCESS_COMMAND_BUFFER_H_ | 5 #ifndef GPU_COMMAND_BUFFER_SERVICE_IN_PROCESS_COMMAND_BUFFER_H_ |
6 #define GPU_COMMAND_BUFFER_SERVICE_IN_PROCESS_COMMAND_BUFFER_H_ | 6 #define GPU_COMMAND_BUFFER_SERVICE_IN_PROCESS_COMMAND_BUFFER_H_ |
7 | 7 |
8 #include <vector> | 8 #include <vector> |
9 | 9 |
10 #include "base/callback.h" | 10 #include "base/callback.h" |
11 #include "base/compiler_specific.h" | 11 #include "base/compiler_specific.h" |
12 #include "base/memory/ref_counted.h" | 12 #include "base/memory/ref_counted.h" |
13 #include "base/memory/scoped_ptr.h" | 13 #include "base/memory/scoped_ptr.h" |
14 #include "base/memory/weak_ptr.h" | 14 #include "base/memory/weak_ptr.h" |
15 #include "base/synchronization/lock.h" | 15 #include "base/synchronization/lock.h" |
16 #include "base/synchronization/waitable_event.h" | 16 #include "base/synchronization/waitable_event.h" |
| 17 #include "gpu/command_buffer/common/capabilities.h" |
17 #include "gpu/command_buffer/common/command_buffer.h" | 18 #include "gpu/command_buffer/common/command_buffer.h" |
18 #include "gpu/command_buffer/common/gpu_control.h" | 19 #include "gpu/command_buffer/common/gpu_control.h" |
19 #include "gpu/gpu_export.h" | 20 #include "gpu/gpu_export.h" |
20 #include "ui/gfx/gpu_memory_buffer.h" | 21 #include "ui/gfx/gpu_memory_buffer.h" |
21 #include "ui/gfx/native_widget_types.h" | 22 #include "ui/gfx/native_widget_types.h" |
22 #include "ui/gl/gl_surface.h" | 23 #include "ui/gl/gl_surface.h" |
23 #include "ui/gl/gpu_preference.h" | 24 #include "ui/gl/gpu_preference.h" |
24 | 25 |
25 namespace base { | 26 namespace base { |
26 class SequenceChecker; | 27 class SequenceChecker; |
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91 virtual gpu::Buffer CreateTransferBuffer(size_t size, int32* id) OVERRIDE; | 92 virtual gpu::Buffer CreateTransferBuffer(size_t size, int32* id) OVERRIDE; |
92 virtual void DestroyTransferBuffer(int32 id) OVERRIDE; | 93 virtual void DestroyTransferBuffer(int32 id) OVERRIDE; |
93 virtual gpu::Buffer GetTransferBuffer(int32 id) OVERRIDE; | 94 virtual gpu::Buffer GetTransferBuffer(int32 id) OVERRIDE; |
94 virtual void SetToken(int32 token) OVERRIDE; | 95 virtual void SetToken(int32 token) OVERRIDE; |
95 virtual void SetParseError(gpu::error::Error error) OVERRIDE; | 96 virtual void SetParseError(gpu::error::Error error) OVERRIDE; |
96 virtual void SetContextLostReason( | 97 virtual void SetContextLostReason( |
97 gpu::error::ContextLostReason reason) OVERRIDE; | 98 gpu::error::ContextLostReason reason) OVERRIDE; |
98 virtual gpu::error::Error GetLastError() OVERRIDE; | 99 virtual gpu::error::Error GetLastError() OVERRIDE; |
99 | 100 |
100 // GpuControl implementation: | 101 // GpuControl implementation: |
101 virtual gpu::Capabilities GetCapabilities() OVERRIDE; | |
102 virtual gfx::GpuMemoryBuffer* CreateGpuMemoryBuffer( | 102 virtual gfx::GpuMemoryBuffer* CreateGpuMemoryBuffer( |
103 size_t width, | 103 size_t width, |
104 size_t height, | 104 size_t height, |
105 unsigned internalformat, | 105 unsigned internalformat, |
106 int32* id) OVERRIDE; | 106 int32* id) OVERRIDE; |
107 virtual void DestroyGpuMemoryBuffer(int32 id) OVERRIDE; | 107 virtual void DestroyGpuMemoryBuffer(int32 id) OVERRIDE; |
108 virtual uint32 InsertSyncPoint() OVERRIDE; | 108 virtual uint32 InsertSyncPoint() OVERRIDE; |
109 virtual void SignalSyncPoint(uint32 sync_point, | 109 virtual void SignalSyncPoint(uint32 sync_point, |
110 const base::Closure& callback) OVERRIDE; | 110 const base::Closure& callback) OVERRIDE; |
111 virtual void SignalQuery(uint32 query, | 111 virtual void SignalQuery(uint32 query, |
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133 virtual void ScheduleIdleWork(const base::Closure& task) = 0; | 133 virtual void ScheduleIdleWork(const base::Closure& task) = 0; |
134 | 134 |
135 virtual bool UseVirtualizedGLContexts() = 0; | 135 virtual bool UseVirtualizedGLContexts() = 0; |
136 }; | 136 }; |
137 | 137 |
138 #if defined(OS_ANDROID) | 138 #if defined(OS_ANDROID) |
139 scoped_refptr<gfx::SurfaceTexture> GetSurfaceTexture( | 139 scoped_refptr<gfx::SurfaceTexture> GetSurfaceTexture( |
140 uint32 stream_id); | 140 uint32 stream_id); |
141 #endif | 141 #endif |
142 | 142 |
| 143 const gpu::Capabilities& capabilities() const { return capabilities_; } |
| 144 |
143 private: | 145 private: |
144 struct InitializeOnGpuThreadParams { | 146 struct InitializeOnGpuThreadParams { |
145 bool is_offscreen; | 147 bool is_offscreen; |
146 gfx::AcceleratedWidget window; | 148 gfx::AcceleratedWidget window; |
147 const gfx::Size& size; | 149 const gfx::Size& size; |
148 const std::vector<int32>& attribs; | 150 const std::vector<int32>& attribs; |
149 gfx::GpuPreference gpu_preference; | 151 gfx::GpuPreference gpu_preference; |
150 gpu::Capabilities* capabilities; // Ouptut. | 152 gpu::Capabilities* capabilities; // Ouptut. |
151 InProcessCommandBuffer* context_group; | 153 InProcessCommandBuffer* context_group; |
152 | 154 |
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223 | 225 |
224 base::WeakPtr<InProcessCommandBuffer> gpu_thread_weak_ptr_; | 226 base::WeakPtr<InProcessCommandBuffer> gpu_thread_weak_ptr_; |
225 base::WeakPtrFactory<InProcessCommandBuffer> gpu_thread_weak_ptr_factory_; | 227 base::WeakPtrFactory<InProcessCommandBuffer> gpu_thread_weak_ptr_factory_; |
226 | 228 |
227 DISALLOW_COPY_AND_ASSIGN(InProcessCommandBuffer); | 229 DISALLOW_COPY_AND_ASSIGN(InProcessCommandBuffer); |
228 }; | 230 }; |
229 | 231 |
230 } // namespace gpu | 232 } // namespace gpu |
231 | 233 |
232 #endif // GPU_COMMAND_BUFFER_SERVICE_IN_PROCESS_COMMAND_BUFFER_H_ | 234 #endif // GPU_COMMAND_BUFFER_SERVICE_IN_PROCESS_COMMAND_BUFFER_H_ |
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