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Side by Side Diff: Source/modules/webaudio/ScriptProcessorNode.h

Issue 205173002: Move webaudio to oilpan (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: WIP Created 6 years, 9 months ago
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1 /* 1 /*
2 * Copyright (C) 2010, Google Inc. All rights reserved. 2 * Copyright (C) 2010, Google Inc. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions 5 * modification, are permitted provided that the following conditions
6 * are met: 6 * are met:
7 * 1. Redistributions of source code must retain the above copyright 7 * 1. Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer. 8 * notice, this list of conditions and the following disclaimer.
9 * 2. Redistributions in binary form must reproduce the above copyright 9 * 2. Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the 10 * notice, this list of conditions and the following disclaimer in the
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43 // This basic implementation supports no more than one input and output. 43 // This basic implementation supports no more than one input and output.
44 // The "onaudioprocess" attribute is an event listener which will get called per iodically with an AudioProcessingEvent which has 44 // The "onaudioprocess" attribute is an event listener which will get called per iodically with an AudioProcessingEvent which has
45 // AudioBuffers for each input and output. 45 // AudioBuffers for each input and output.
46 46
47 class ScriptProcessorNode FINAL : public AudioNode { 47 class ScriptProcessorNode FINAL : public AudioNode {
48 public: 48 public:
49 // bufferSize must be one of the following values: 256, 512, 1024, 2048, 409 6, 8192, 16384. 49 // bufferSize must be one of the following values: 256, 512, 1024, 2048, 409 6, 8192, 16384.
50 // This value controls how frequently the onaudioprocess event handler is ca lled and how many sample-frames need to be processed each call. 50 // This value controls how frequently the onaudioprocess event handler is ca lled and how many sample-frames need to be processed each call.
51 // Lower numbers for bufferSize will result in a lower (better) latency. Hig her numbers will be necessary to avoid audio breakup and glitches. 51 // Lower numbers for bufferSize will result in a lower (better) latency. Hig her numbers will be necessary to avoid audio breakup and glitches.
52 // The value chosen must carefully balance between latency and audio quality . 52 // The value chosen must carefully balance between latency and audio quality .
53 static PassRefPtr<ScriptProcessorNode> create(AudioContext*, float sampleRat e, size_t bufferSize, unsigned numberOfInputChannels, unsigned numberOfOutputCha nnels); 53 static PassRefPtrWillBeRawPtr<ScriptProcessorNode> create(AudioContext*, flo at sampleRate, size_t bufferSize, unsigned numberOfInputChannels, unsigned numbe rOfOutputChannels);
54 54
55 virtual ~ScriptProcessorNode(); 55 virtual ~ScriptProcessorNode();
56 56
57 // AudioNode 57 // AudioNode
58 virtual void process(size_t framesToProcess) OVERRIDE; 58 virtual void process(size_t framesToProcess) OVERRIDE;
59 virtual void initialize() OVERRIDE; 59 virtual void initialize() OVERRIDE;
60 virtual void uninitialize() OVERRIDE; 60 virtual void uninitialize() OVERRIDE;
61 61
62 size_t bufferSize() const { return m_bufferSize; } 62 size_t bufferSize() const { return m_bufferSize; }
63 63
64 DEFINE_ATTRIBUTE_EVENT_LISTENER(audioprocess); 64 DEFINE_ATTRIBUTE_EVENT_LISTENER(audioprocess);
65 65
66 66
67 private: 67 private:
68 virtual double tailTime() const OVERRIDE; 68 virtual double tailTime() const OVERRIDE;
69 virtual double latencyTime() const OVERRIDE; 69 virtual double latencyTime() const OVERRIDE;
70 70
71 ScriptProcessorNode(AudioContext*, float sampleRate, size_t bufferSize, unsi gned numberOfInputChannels, unsigned numberOfOutputChannels); 71 ScriptProcessorNode(AudioContext*, float sampleRate, size_t bufferSize, unsi gned numberOfInputChannels, unsigned numberOfOutputChannels);
72 72
73 static void fireProcessEventDispatch(void* userData); 73 static void fireProcessEventDispatch(void* userData);
74 void fireProcessEvent(); 74 void fireProcessEvent();
75 75
76 // Double buffering 76 // Double buffering
77 unsigned doubleBufferIndex() const { return m_doubleBufferIndex; } 77 unsigned doubleBufferIndex() const { return m_doubleBufferIndex; }
78 void swapBuffers() { m_doubleBufferIndex = 1 - m_doubleBufferIndex; } 78 void swapBuffers() { m_doubleBufferIndex = 1 - m_doubleBufferIndex; }
79 unsigned m_doubleBufferIndex; 79 unsigned m_doubleBufferIndex;
80 unsigned m_doubleBufferIndexForEvent; 80 unsigned m_doubleBufferIndexForEvent;
81 Vector<RefPtr<AudioBuffer> > m_inputBuffers; 81 WillBePersistentHeapVector<RefPtrWillBeMember<AudioBuffer> > m_inputBuffers;
Mads Ager (chromium) 2014/03/27 11:06:49 This is an AudioNode and is therefore in the heap.
keishi 2014/04/03 06:53:19 Done.
82 Vector<RefPtr<AudioBuffer> > m_outputBuffers; 82 WillBePersistentHeapVector<RefPtrWillBeMember<AudioBuffer> > m_outputBuffers ;
83 83
84 size_t m_bufferSize; 84 size_t m_bufferSize;
85 unsigned m_bufferReadWriteIndex; 85 unsigned m_bufferReadWriteIndex;
86 volatile bool m_isRequestOutstanding; 86 volatile bool m_isRequestOutstanding;
87 87
88 unsigned m_numberOfInputChannels; 88 unsigned m_numberOfInputChannels;
89 unsigned m_numberOfOutputChannels; 89 unsigned m_numberOfOutputChannels;
90 90
91 RefPtr<AudioBus> m_internalInputBus; 91 RefPtr<AudioBus> m_internalInputBus;
92 }; 92 };
93 93
94 } // namespace WebCore 94 } // namespace WebCore
95 95
96 #endif // ScriptProcessorNode_h 96 #endif // ScriptProcessorNode_h
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