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1 /* | 1 /* |
2 * Copyright (C) 2010, Google Inc. All rights reserved. | 2 * Copyright (C) 2010, Google Inc. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
6 * are met: | 6 * are met: |
7 * 1. Redistributions of source code must retain the above copyright | 7 * 1. Redistributions of source code must retain the above copyright |
8 * notice, this list of conditions and the following disclaimer. | 8 * notice, this list of conditions and the following disclaimer. |
9 * 2. Redistributions in binary form must reproduce the above copyright | 9 * 2. Redistributions in binary form must reproduce the above copyright |
10 * notice, this list of conditions and the following disclaimer in the | 10 * notice, this list of conditions and the following disclaimer in the |
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133 | 133 |
134 HashSet<AudioNodeInput*> m_inputs; | 134 HashSet<AudioNodeInput*> m_inputs; |
135 typedef HashSet<AudioNodeInput*>::iterator InputsIterator; | 135 typedef HashSet<AudioNodeInput*>::iterator InputsIterator; |
136 bool m_isEnabled; | 136 bool m_isEnabled; |
137 | 137 |
138 // For the purposes of rendering, keeps track of the number of inputs and Au dioParams we're connected to. | 138 // For the purposes of rendering, keeps track of the number of inputs and Au dioParams we're connected to. |
139 // These value should only be changed at the very start or end of the render ing quantum. | 139 // These value should only be changed at the very start or end of the render ing quantum. |
140 unsigned m_renderingFanOutCount; | 140 unsigned m_renderingFanOutCount; |
141 unsigned m_renderingParamFanOutCount; | 141 unsigned m_renderingParamFanOutCount; |
142 | 142 |
143 HashSet<RefPtr<AudioParam> > m_params; | 143 PersistentHeapHashSet<Member<AudioParam> > m_params; |
Mads Ager (chromium)
2014/03/20 08:30:00
Need to use transition types. WillBePersistentHeap
keishi
2014/03/27 07:39:37
Done.
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144 typedef HashSet<RefPtr<AudioParam> >::iterator ParamsIterator; | 144 typedef PersistentHeapHashSet<Member<AudioParam> >::iterator ParamsIterator; |
145 }; | 145 }; |
146 | 146 |
147 } // namespace WebCore | 147 } // namespace WebCore |
148 | 148 |
149 #endif // AudioNodeOutput_h | 149 #endif // AudioNodeOutput_h |
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