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Side by Side Diff: Source/modules/webaudio/AudioListener.h

Issue 205173002: Move webaudio to oilpan (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Created 6 years, 9 months ago
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1 /* 1 /*
2 * Copyright (C) 2010 Google Inc. All rights reserved. 2 * Copyright (C) 2010 Google Inc. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions 5 * modification, are permitted provided that the following conditions
6 * are met: 6 * are met:
7 * 7 *
8 * 1. Redistributions of source code must retain the above copyright 8 * 1. Redistributions of source code must retain the above copyright
9 * notice, this list of conditions and the following disclaimer. 9 * notice, this list of conditions and the following disclaimer.
10 * 2. Redistributions in binary form must reproduce the above copyright 10 * 2. Redistributions in binary form must reproduce the above copyright
(...skipping 12 matching lines...) Expand all
23 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND 23 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
24 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 24 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
25 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF 25 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
26 * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 26 * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
27 */ 27 */
28 28
29 #ifndef AudioListener_h 29 #ifndef AudioListener_h
30 #define AudioListener_h 30 #define AudioListener_h
31 31
32 #include "bindings/v8/ScriptWrappable.h" 32 #include "bindings/v8/ScriptWrappable.h"
33 #include "heap/Handle.h"
33 #include "platform/geometry/FloatPoint3D.h" 34 #include "platform/geometry/FloatPoint3D.h"
34 #include "wtf/PassRefPtr.h" 35 #include "wtf/PassRefPtr.h"
35 #include "wtf/RefCounted.h" 36 #include "wtf/RefCounted.h"
36 37
37 namespace WebCore { 38 namespace WebCore {
38 39
39 // AudioListener maintains the state of the listener in the audio scene as defin ed in the OpenAL specification. 40 // AudioListener maintains the state of the listener in the audio scene as defin ed in the OpenAL specification.
40 41
41 class AudioListener : public ScriptWrappable, public RefCounted<AudioListener> { 42 class AudioListener : public ScriptWrappable, public RefCountedWillBeGarbageColl ectedFinalized<AudioListener> {
sof 2014/03/22 14:06:13 Swap order here also?
keishi 2014/03/27 07:39:37 Done.
42 public: 43 public:
43 static PassRefPtr<AudioListener> create() 44 static PassRefPtrWillBeRawPtr<AudioListener> create()
44 { 45 {
45 return adoptRef(new AudioListener()); 46 return adoptRefWillBeNoop(new AudioListener());
46 } 47 }
47 48
48 // Position 49 // Position
49 void setPosition(float x, float y, float z) { setPosition(FloatPoint3D(x, y, z)); } 50 void setPosition(float x, float y, float z) { setPosition(FloatPoint3D(x, y, z)); }
50 void setPosition(const FloatPoint3D &position) { m_position = position; } 51 void setPosition(const FloatPoint3D &position) { m_position = position; }
51 const FloatPoint3D& position() const { return m_position; } 52 const FloatPoint3D& position() const { return m_position; }
52 53
53 // Orientation 54 // Orientation
54 void setOrientation(float x, float y, float z, float upX, float upY, float u pZ) 55 void setOrientation(float x, float y, float z, float upX, float upY, float u pZ)
55 { 56 {
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69 const FloatPoint3D& velocity() const { return m_velocity; } 70 const FloatPoint3D& velocity() const { return m_velocity; }
70 71
71 // Doppler factor 72 // Doppler factor
72 void setDopplerFactor(double dopplerFactor) { m_dopplerFactor = dopplerFacto r; } 73 void setDopplerFactor(double dopplerFactor) { m_dopplerFactor = dopplerFacto r; }
73 double dopplerFactor() const { return m_dopplerFactor; } 74 double dopplerFactor() const { return m_dopplerFactor; }
74 75
75 // Speed of sound 76 // Speed of sound
76 void setSpeedOfSound(double speedOfSound) { m_speedOfSound = speedOfSound; } 77 void setSpeedOfSound(double speedOfSound) { m_speedOfSound = speedOfSound; }
77 double speedOfSound() const { return m_speedOfSound; } 78 double speedOfSound() const { return m_speedOfSound; }
78 79
80 void trace(Visitor*) { }
81
79 private: 82 private:
80 AudioListener(); 83 AudioListener();
81 84
82 // Position / Orientation 85 // Position / Orientation
83 FloatPoint3D m_position; 86 FloatPoint3D m_position;
84 FloatPoint3D m_orientation; 87 FloatPoint3D m_orientation;
85 FloatPoint3D m_upVector; 88 FloatPoint3D m_upVector;
86 89
87 FloatPoint3D m_velocity; 90 FloatPoint3D m_velocity;
88 91
89 double m_dopplerFactor; 92 double m_dopplerFactor;
90 double m_speedOfSound; 93 double m_speedOfSound;
91 }; 94 };
92 95
93 } // WebCore 96 } // WebCore
94 97
95 #endif // AudioListener_h 98 #endif // AudioListener_h
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