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Side by Side Diff: Source/modules/webaudio/ScriptProcessorNode.h

Issue 205173002: Move webaudio to oilpan (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: WIP Created 6 years, 8 months ago
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1 /* 1 /*
2 * Copyright (C) 2010, Google Inc. All rights reserved. 2 * Copyright (C) 2010, Google Inc. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions 5 * modification, are permitted provided that the following conditions
6 * are met: 6 * are met:
7 * 1. Redistributions of source code must retain the above copyright 7 * 1. Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer. 8 * notice, this list of conditions and the following disclaimer.
9 * 2. Redistributions in binary form must reproduce the above copyright 9 * 2. Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the 10 * notice, this list of conditions and the following disclaimer in the
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43 // This basic implementation supports no more than one input and output. 43 // This basic implementation supports no more than one input and output.
44 // The "onaudioprocess" attribute is an event listener which will get called per iodically with an AudioProcessingEvent which has 44 // The "onaudioprocess" attribute is an event listener which will get called per iodically with an AudioProcessingEvent which has
45 // AudioBuffers for each input and output. 45 // AudioBuffers for each input and output.
46 46
47 class ScriptProcessorNode FINAL : public AudioNode { 47 class ScriptProcessorNode FINAL : public AudioNode {
48 public: 48 public:
49 // bufferSize must be one of the following values: 256, 512, 1024, 2048, 409 6, 8192, 16384. 49 // bufferSize must be one of the following values: 256, 512, 1024, 2048, 409 6, 8192, 16384.
50 // This value controls how frequently the onaudioprocess event handler is ca lled and how many sample-frames need to be processed each call. 50 // This value controls how frequently the onaudioprocess event handler is ca lled and how many sample-frames need to be processed each call.
51 // Lower numbers for bufferSize will result in a lower (better) latency. Hig her numbers will be necessary to avoid audio breakup and glitches. 51 // Lower numbers for bufferSize will result in a lower (better) latency. Hig her numbers will be necessary to avoid audio breakup and glitches.
52 // The value chosen must carefully balance between latency and audio quality . 52 // The value chosen must carefully balance between latency and audio quality .
53 static PassRefPtr<ScriptProcessorNode> create(AudioContext*, float sampleRat e, size_t bufferSize, unsigned numberOfInputChannels, unsigned numberOfOutputCha nnels); 53 static PassRefPtrWillBeRawPtr<ScriptProcessorNode> create(AudioContext*, flo at sampleRate, size_t bufferSize, unsigned numberOfInputChannels, unsigned numbe rOfOutputChannels);
54 54
55 virtual ~ScriptProcessorNode(); 55 virtual ~ScriptProcessorNode();
56 56
57 // AudioNode 57 // AudioNode
58 virtual void process(size_t framesToProcess) OVERRIDE; 58 virtual void process(size_t framesToProcess) OVERRIDE;
59 virtual void initialize() OVERRIDE; 59 virtual void initialize() OVERRIDE;
60 virtual void uninitialize() OVERRIDE; 60 virtual void uninitialize() OVERRIDE;
61 61
62 size_t bufferSize() const { return m_bufferSize; } 62 size_t bufferSize() const { return m_bufferSize; }
63 63
64 DEFINE_ATTRIBUTE_EVENT_LISTENER(audioprocess); 64 DEFINE_ATTRIBUTE_EVENT_LISTENER(audioprocess);
65 65
66 #if ENABLE(OILPAN)
67 virtual void clearKeepAlive() OVERRIDE;
68 #endif
69
70 void trace(Visitor*);
66 71
67 private: 72 private:
68 virtual double tailTime() const OVERRIDE; 73 virtual double tailTime() const OVERRIDE;
69 virtual double latencyTime() const OVERRIDE; 74 virtual double latencyTime() const OVERRIDE;
70 75
71 ScriptProcessorNode(AudioContext*, float sampleRate, size_t bufferSize, unsi gned numberOfInputChannels, unsigned numberOfOutputChannels); 76 ScriptProcessorNode(AudioContext*, float sampleRate, size_t bufferSize, unsi gned numberOfInputChannels, unsigned numberOfOutputChannels);
72 77
73 static void fireProcessEventDispatch(void* userData); 78 static void fireProcessEventDispatch(void* userData);
74 void fireProcessEvent(); 79 void fireProcessEvent();
75 80
76 // Double buffering 81 // Double buffering
77 unsigned doubleBufferIndex() const { return m_doubleBufferIndex; } 82 unsigned doubleBufferIndex() const { return m_doubleBufferIndex; }
78 void swapBuffers() { m_doubleBufferIndex = 1 - m_doubleBufferIndex; } 83 void swapBuffers() { m_doubleBufferIndex = 1 - m_doubleBufferIndex; }
79 unsigned m_doubleBufferIndex; 84 unsigned m_doubleBufferIndex;
80 unsigned m_doubleBufferIndexForEvent; 85 unsigned m_doubleBufferIndexForEvent;
81 Vector<RefPtr<AudioBuffer> > m_inputBuffers; 86 WillBeHeapVector<RefPtrWillBeMember<AudioBuffer> > m_inputBuffers;
82 Vector<RefPtr<AudioBuffer> > m_outputBuffers; 87 WillBeHeapVector<RefPtrWillBeMember<AudioBuffer> > m_outputBuffers;
83 88
84 size_t m_bufferSize; 89 size_t m_bufferSize;
85 unsigned m_bufferReadWriteIndex; 90 unsigned m_bufferReadWriteIndex;
86 91
87 unsigned m_numberOfInputChannels; 92 unsigned m_numberOfInputChannels;
88 unsigned m_numberOfOutputChannels; 93 unsigned m_numberOfOutputChannels;
89 94
90 RefPtr<AudioBus> m_internalInputBus; 95 RefPtr<AudioBus> m_internalInputBus;
91 96
92 // Synchronize process() with fireProcessEvent(). 97 // Synchronize process() with fireProcessEvent().
93 mutable Mutex m_processEventLock; 98 mutable Mutex m_processEventLock;
99
100 #if ENABLE(OILPAN)
101 // AudioNodes are still reference counted but they are in the
102 // oilpan heap because the ScriptProcessorNode is an EventTarget.
103 // This self-persistent keeps the object from being deleted
104 // until the reference count reaches zero.
105 //
106 // It is safe to drop the self-persistent when the ref count
107 // of a ScriptProcessorNode reaches zero. At that point, the
108 // ScriptProcessor node is removed from the AudioContext and
109 // it cannot be reattached. Therefore, the reference count
110 // will not go above zero again.
111 OwnPtr<Persistent<AudioNode> > m_keepAlive;
Mads Ager (chromium) 2014/04/03 08:39:33 This has to be in AudioNode. When the ref count in
keishi 2014/04/08 02:33:40 Done.
112 #endif
94 }; 113 };
95 114
96 } // namespace WebCore 115 } // namespace WebCore
97 116
98 #endif // ScriptProcessorNode_h 117 #endif // ScriptProcessorNode_h
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