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Side by Side Diff: Source/modules/webaudio/AudioBufferSourceNode.h

Issue 205173002: Move webaudio to oilpan (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: WIP Created 6 years, 9 months ago
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1 /* 1 /*
2 * Copyright (C) 2010, Google Inc. All rights reserved. 2 * Copyright (C) 2010, Google Inc. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions 5 * modification, are permitted provided that the following conditions
6 * are met: 6 * are met:
7 * 1. Redistributions of source code must retain the above copyright 7 * 1. Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer. 8 * notice, this list of conditions and the following disclaimer.
9 * 2. Redistributions in binary form must reproduce the above copyright 9 * 2. Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the 10 * notice, this list of conditions and the following disclaimer in the
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95 private: 95 private:
96 AudioBufferSourceNode(AudioContext*, float sampleRate); 96 AudioBufferSourceNode(AudioContext*, float sampleRate);
97 97
98 // Returns true on success. 98 // Returns true on success.
99 bool renderFromBuffer(AudioBus*, unsigned destinationFrameOffset, size_t num berOfFrames); 99 bool renderFromBuffer(AudioBus*, unsigned destinationFrameOffset, size_t num berOfFrames);
100 100
101 // Render silence starting from "index" frame in AudioBus. 101 // Render silence starting from "index" frame in AudioBus.
102 inline bool renderSilenceAndFinishIfNotLooping(AudioBus*, unsigned index, si ze_t framesToProcess); 102 inline bool renderSilenceAndFinishIfNotLooping(AudioBus*, unsigned index, si ze_t framesToProcess);
103 103
104 // m_buffer holds the sample data which this node outputs. 104 // m_buffer holds the sample data which this node outputs.
105 RefPtr<AudioBuffer> m_buffer; 105 RefPtrWillBePersistent<AudioBuffer> m_buffer;
106 106
107 // Pointers for the buffer and destination. 107 // Pointers for the buffer and destination.
108 OwnPtr<const float*[]> m_sourceChannels; 108 OwnPtr<const float*[]> m_sourceChannels;
109 OwnPtr<float*[]> m_destinationChannels; 109 OwnPtr<float*[]> m_destinationChannels;
110 110
111 // Used for the "gain" and "playbackRate" attributes. 111 // Used for the "gain" and "playbackRate" attributes.
112 RefPtr<AudioParam> m_gain; 112 RefPtrWillBePersistent<AudioParam> m_gain;
113 RefPtr<AudioParam> m_playbackRate; 113 RefPtrWillBePersistent<AudioParam> m_playbackRate;
114 114
115 // If m_isLooping is false, then this node will be done playing and become i nactive after it reaches the end of the sample data in the buffer. 115 // If m_isLooping is false, then this node will be done playing and become i nactive after it reaches the end of the sample data in the buffer.
116 // If true, it will wrap around to the start of the buffer each time it reac hes the end. 116 // If true, it will wrap around to the start of the buffer each time it reac hes the end.
117 bool m_isLooping; 117 bool m_isLooping;
118 118
119 double m_loopStart; 119 double m_loopStart;
120 double m_loopEnd; 120 double m_loopEnd;
121 121
122 // m_virtualReadIndex is a sample-frame index into our buffer representing t he current playback position. 122 // m_virtualReadIndex is a sample-frame index into our buffer representing t he current playback position.
123 // Since it's floating-point, it has sub-sample accuracy. 123 // Since it's floating-point, it has sub-sample accuracy.
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139 // the pitch rate. We manually manage ref-counting because we want to use Re fTypeConnection. 139 // the pitch rate. We manually manage ref-counting because we want to use Re fTypeConnection.
140 PannerNode* m_pannerNode; 140 PannerNode* m_pannerNode;
141 141
142 // This synchronizes process() with setBuffer() which can cause dynamic chan nel count changes. 142 // This synchronizes process() with setBuffer() which can cause dynamic chan nel count changes.
143 mutable Mutex m_processLock; 143 mutable Mutex m_processLock;
144 }; 144 };
145 145
146 } // namespace WebCore 146 } // namespace WebCore
147 147
148 #endif // AudioBufferSourceNode_h 148 #endif // AudioBufferSourceNode_h
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