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Issue 2051633002: StreamTextureImages can now override a Texture's service id (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@2743
Patch Set: Created 4 years, 6 months ago
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1 // Copyright 2015 The Chromium Authors. All rights reserved. 1 // Copyright 2015 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "media/gpu/avda_codec_image.h" 5 #include "media/gpu/avda_codec_image.h"
6 6
7 #include <string.h> 7 #include <string.h>
8 8
9 #include <memory> 9 #include <memory>
10 10
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82 // Make sure that we have the right image in the front buffer. Note that the 82 // Make sure that we have the right image in the front buffer. Note that the
83 // bound_service_id is guaranteed to be equal to the surface texture's client 83 // bound_service_id is guaranteed to be equal to the surface texture's client
84 // texture id, so we can skip preserving it if the right context is current. 84 // texture id, so we can skip preserving it if the right context is current.
85 UpdateSurfaceInternal(UpdateMode::RENDER_TO_FRONT_BUFFER, 85 UpdateSurfaceInternal(UpdateMode::RENDER_TO_FRONT_BUFFER,
86 kDontRestoreBindings); 86 kDontRestoreBindings);
87 87
88 // By setting image state to UNBOUND instead of COPIED we ensure that 88 // By setting image state to UNBOUND instead of COPIED we ensure that
89 // CopyTexImage() is called each time the surface texture is used for drawing. 89 // CopyTexImage() is called each time the surface texture is used for drawing.
90 // It would be nice if we could do this via asking for the currently bound 90 // It would be nice if we could do this via asking for the currently bound
91 // Texture, but the active unit never seems to change. 91 // Texture, but the active unit never seems to change.
92 texture_->SetLevelStreamTextureImage(GL_TEXTURE_EXTERNAL_OES, 0, this, 92 texture_->SetLevelImageState(GL_TEXTURE_EXTERNAL_OES, 0,
93 gpu::gles2::Texture::UNBOUND); 93 gpu::gles2::Texture::UNBOUND);
94 94
95 return true; 95 return true;
96 } 96 }
97 97
98 bool AVDACodecImage::CopyTexSubImage(unsigned target, 98 bool AVDACodecImage::CopyTexSubImage(unsigned target,
99 const gfx::Point& offset, 99 const gfx::Point& offset,
100 const gfx::Rect& rect) { 100 const gfx::Rect& rect) {
101 return false; 101 return false;
102 } 102 }
103 103
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277 } 277 }
278 278
279 bool AVDACodecImage::IsCodecBufferOutstanding() const { 279 bool AVDACodecImage::IsCodecBufferOutstanding() const {
280 static_assert(kUpdateOnly < 0 && kUpdateOnly > kRendered && 280 static_assert(kUpdateOnly < 0 && kUpdateOnly > kRendered &&
281 kRendered > kInvalidCodecBufferIndex, 281 kRendered > kInvalidCodecBufferIndex,
282 "Codec buffer index enum values are not ordered correctly."); 282 "Codec buffer index enum values are not ordered correctly.");
283 return codec_buffer_index_ > kRendered && media_codec_; 283 return codec_buffer_index_ > kRendered && media_codec_;
284 } 284 }
285 285
286 } // namespace media 286 } // namespace media
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