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Side by Side Diff: ui/gfx/geometry/vector2d.h

Issue 2051343002: Make various gfx classes more amenable to use as compile-time constants. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Delete destructor Created 4 years, 6 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 // Defines a simple integer vector class. This class is used to indicate a 5 // Defines a simple integer vector class. This class is used to indicate a
6 // distance in two dimensions between two points. Subtracting two points should 6 // distance in two dimensions between two points. Subtracting two points should
7 // produce a vector, and adding a vector to a point produces the point at the 7 // produce a vector, and adding a vector to a point produces the point at the
8 // vector's distance from the original point. 8 // vector's distance from the original point.
9 9
10 #ifndef UI_GFX_GEOMETRY_VECTOR2D_H_ 10 #ifndef UI_GFX_GEOMETRY_VECTOR2D_H_
11 #define UI_GFX_GEOMETRY_VECTOR2D_H_ 11 #define UI_GFX_GEOMETRY_VECTOR2D_H_
12 12
13 #include <stdint.h> 13 #include <stdint.h>
14 14
15 #include <iosfwd> 15 #include <iosfwd>
16 #include <string> 16 #include <string>
17 17
18 #include "ui/gfx/geometry/vector2d_f.h" 18 #include "ui/gfx/geometry/vector2d_f.h"
19 #include "ui/gfx/gfx_export.h" 19 #include "ui/gfx/gfx_export.h"
20 20
21 namespace gfx { 21 namespace gfx {
22 22
23 class GFX_EXPORT Vector2d { 23 class GFX_EXPORT Vector2d {
24 public: 24 public:
25 Vector2d() : x_(0), y_(0) {} 25 constexpr Vector2d() : x_(0), y_(0) {}
26 Vector2d(int x, int y) : x_(x), y_(y) {} 26 constexpr Vector2d(int x, int y) : x_(x), y_(y) {}
27 27
28 int x() const { return x_; } 28 constexpr int x() const { return x_; }
29 void set_x(int x) { x_ = x; } 29 void set_x(int x) { x_ = x; }
30 30
31 int y() const { return y_; } 31 constexpr int y() const { return y_; }
32 void set_y(int y) { y_ = y; } 32 void set_y(int y) { y_ = y; }
33 33
34 // True if both components of the vector are 0. 34 // True if both components of the vector are 0.
35 bool IsZero() const; 35 bool IsZero() const;
36 36
37 // Add the components of the |other| vector to the current vector. 37 // Add the components of the |other| vector to the current vector.
38 void Add(const Vector2d& other); 38 void Add(const Vector2d& other);
39 // Subtract the components of the |other| vector from the current vector. 39 // Subtract the components of the |other| vector from the current vector.
40 void Subtract(const Vector2d& other); 40 void Subtract(const Vector2d& other);
41 41
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91 } 91 }
92 92
93 // This is declared here for use in gtest-based unit tests but is defined in 93 // This is declared here for use in gtest-based unit tests but is defined in
94 // the gfx_test_support target. Depend on that to use this in your unit test. 94 // the gfx_test_support target. Depend on that to use this in your unit test.
95 // This should not be used in production code - call ToString() instead. 95 // This should not be used in production code - call ToString() instead.
96 void PrintTo(const Vector2d& vector, ::std::ostream* os); 96 void PrintTo(const Vector2d& vector, ::std::ostream* os);
97 97
98 } // namespace gfx 98 } // namespace gfx
99 99
100 #endif // UI_GFX_GEOMETRY_VECTOR2D_H_ 100 #endif // UI_GFX_GEOMETRY_VECTOR2D_H_
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