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1 // Copyright 2016 the V8 project authors. All rights reserved. | 1 // Copyright 2016 the V8 project authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef V8_SNAPSHOT_CODE_SERIALIZER_H_ | 5 #ifndef V8_SNAPSHOT_CODE_SERIALIZER_H_ |
6 #define V8_SNAPSHOT_CODE_SERIALIZER_H_ | 6 #define V8_SNAPSHOT_CODE_SERIALIZER_H_ |
7 | 7 |
8 #include "src/parsing/preparse-data.h" | 8 #include "src/parsing/preparse-data.h" |
9 #include "src/snapshot/serializer.h" | 9 #include "src/snapshot/serializer.h" |
10 | 10 |
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53 | 53 |
54 // Wrapper around ScriptData to provide code-serializer-specific functionality. | 54 // Wrapper around ScriptData to provide code-serializer-specific functionality. |
55 class SerializedCodeData : public SerializedData { | 55 class SerializedCodeData : public SerializedData { |
56 public: | 56 public: |
57 // Used when consuming. | 57 // Used when consuming. |
58 static SerializedCodeData* FromCachedData(Isolate* isolate, | 58 static SerializedCodeData* FromCachedData(Isolate* isolate, |
59 ScriptData* cached_data, | 59 ScriptData* cached_data, |
60 String* source); | 60 String* source); |
61 | 61 |
62 // Used when producing. | 62 // Used when producing. |
63 SerializedCodeData(const List<byte>& payload, const CodeSerializer& cs); | 63 SerializedCodeData(const List<byte>* payload, const CodeSerializer* cs); |
64 | 64 |
65 // Return ScriptData object and relinquish ownership over it to the caller. | 65 // Return ScriptData object and relinquish ownership over it to the caller. |
66 ScriptData* GetScriptData(); | 66 ScriptData* GetScriptData(); |
67 | 67 |
68 Vector<const Reservation> Reservations() const; | 68 Vector<const Reservation> Reservations() const; |
69 Vector<const byte> Payload() const; | 69 Vector<const byte> Payload() const; |
70 | 70 |
71 Vector<const uint32_t> CodeStubKeys() const; | 71 Vector<const uint32_t> CodeStubKeys() const; |
72 | 72 |
73 private: | 73 private: |
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110 static const int kPayloadLengthOffset = kNumCodeStubKeysOffset + kInt32Size; | 110 static const int kPayloadLengthOffset = kNumCodeStubKeysOffset + kInt32Size; |
111 static const int kChecksum1Offset = kPayloadLengthOffset + kInt32Size; | 111 static const int kChecksum1Offset = kPayloadLengthOffset + kInt32Size; |
112 static const int kChecksum2Offset = kChecksum1Offset + kInt32Size; | 112 static const int kChecksum2Offset = kChecksum1Offset + kInt32Size; |
113 static const int kHeaderSize = kChecksum2Offset + kInt32Size; | 113 static const int kHeaderSize = kChecksum2Offset + kInt32Size; |
114 }; | 114 }; |
115 | 115 |
116 } // namespace internal | 116 } // namespace internal |
117 } // namespace v8 | 117 } // namespace v8 |
118 | 118 |
119 #endif // V8_SNAPSHOT_CODE_SERIALIZER_H_ | 119 #endif // V8_SNAPSHOT_CODE_SERIALIZER_H_ |
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