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Side by Side Diff: src/compiler/wasm-compiler.h

Issue 2051043002: Implement Wasm GrowMemory opcode as a wasm runtime call (Closed) Base URL: https://chromium.googlesource.com/v8/v8.git@master
Patch Set: Review changes Created 4 years, 6 months ago
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1 // Copyright 2015 the V8 project authors. All rights reserved. 1 // Copyright 2015 the V8 project authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef V8_COMPILER_WASM_COMPILER_H_ 5 #ifndef V8_COMPILER_WASM_COMPILER_H_
6 #define V8_COMPILER_WASM_COMPILER_H_ 6 #define V8_COMPILER_WASM_COMPILER_H_
7 7
8 // Clients of this interface shouldn't depend on lots of compiler internals. 8 // Clients of this interface shouldn't depend on lots of compiler internals.
9 // Do not include anything from src/compiler here! 9 // Do not include anything from src/compiler here!
10 #include "src/compiler.h" 10 #include "src/compiler.h"
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310 wasm::WasmCodePosition position); 310 wasm::WasmCodePosition position);
311 311
312 Node* BuildJavaScriptToNumber(Node* node, Node* context, Node* effect, 312 Node* BuildJavaScriptToNumber(Node* node, Node* context, Node* effect,
313 Node* control); 313 Node* control);
314 Node* BuildChangeInt32ToTagged(Node* value); 314 Node* BuildChangeInt32ToTagged(Node* value);
315 Node* BuildChangeFloat64ToTagged(Node* value); 315 Node* BuildChangeFloat64ToTagged(Node* value);
316 Node* BuildChangeTaggedToFloat64(Node* value); 316 Node* BuildChangeTaggedToFloat64(Node* value);
317 317
318 Node* BuildChangeInt32ToSmi(Node* value); 318 Node* BuildChangeInt32ToSmi(Node* value);
319 Node* BuildChangeSmiToInt32(Node* value); 319 Node* BuildChangeSmiToInt32(Node* value);
320 Node* BuildChangeUint32ToSmi(Node* value);
320 Node* BuildChangeSmiToFloat64(Node* value); 321 Node* BuildChangeSmiToFloat64(Node* value);
321 Node* BuildTestNotSmi(Node* value); 322 Node* BuildTestNotSmi(Node* value);
322 Node* BuildSmiShiftBitsConstant(); 323 Node* BuildSmiShiftBitsConstant();
323 324
324 Node* BuildAllocateHeapNumberWithValue(Node* value, Node* control); 325 Node* BuildAllocateHeapNumberWithValue(Node* value, Node* control);
325 Node* BuildLoadHeapNumberValue(Node* value, Node* control); 326 Node* BuildLoadHeapNumberValue(Node* value, Node* control);
326 Node* BuildHeapNumberValueIndexConstant(); 327 Node* BuildHeapNumberValueIndexConstant();
328 Node* BuildGrowMemory(Node* input);
327 329
328 // Asm.js specific functionality. 330 // Asm.js specific functionality.
329 Node* BuildI32AsmjsSConvertF32(Node* input); 331 Node* BuildI32AsmjsSConvertF32(Node* input);
330 Node* BuildI32AsmjsSConvertF64(Node* input); 332 Node* BuildI32AsmjsSConvertF64(Node* input);
331 Node* BuildI32AsmjsUConvertF32(Node* input); 333 Node* BuildI32AsmjsUConvertF32(Node* input);
332 Node* BuildI32AsmjsUConvertF64(Node* input); 334 Node* BuildI32AsmjsUConvertF64(Node* input);
333 Node* BuildI32AsmjsDivS(Node* left, Node* right); 335 Node* BuildI32AsmjsDivS(Node* left, Node* right);
334 Node* BuildI32AsmjsRemS(Node* left, Node* right); 336 Node* BuildI32AsmjsRemS(Node* left, Node* right);
335 Node* BuildI32AsmjsDivU(Node* left, Node* right); 337 Node* BuildI32AsmjsDivU(Node* left, Node* right);
336 Node* BuildI32AsmjsRemU(Node* left, Node* right); 338 Node* BuildI32AsmjsRemU(Node* left, Node* right);
337 Node* BuildAsmjsLoadMem(MachineType type, Node* index); 339 Node* BuildAsmjsLoadMem(MachineType type, Node* index);
338 Node* BuildAsmjsStoreMem(MachineType type, Node* index, Node* val); 340 Node* BuildAsmjsStoreMem(MachineType type, Node* index, Node* val);
339 341
340 Node** Realloc(Node** buffer, size_t old_count, size_t new_count) { 342 Node** Realloc(Node** buffer, size_t old_count, size_t new_count) {
341 Node** buf = Buffer(new_count); 343 Node** buf = Buffer(new_count);
342 if (buf != buffer) memcpy(buf, buffer, old_count * sizeof(Node*)); 344 if (buf != buffer) memcpy(buf, buffer, old_count * sizeof(Node*));
343 return buf; 345 return buf;
344 } 346 }
345 }; 347 };
346 } // namespace compiler 348 } // namespace compiler
347 } // namespace internal 349 } // namespace internal
348 } // namespace v8 350 } // namespace v8
349 351
350 #endif // V8_COMPILER_WASM_COMPILER_H_ 352 #endif // V8_COMPILER_WASM_COMPILER_H_
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