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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef UI_EVENTS_DEVICES_X11_TOUCH_FACTORY_X11_H_ | 5 #ifndef UI_EVENTS_DEVICES_X11_TOUCH_FACTORY_X11_H_ |
| 6 #define UI_EVENTS_DEVICES_X11_TOUCH_FACTORY_X11_H_ | 6 #define UI_EVENTS_DEVICES_X11_TOUCH_FACTORY_X11_H_ |
| 7 | 7 |
| 8 #include <bitset> | 8 #include <bitset> |
| 9 #include <map> | 9 #include <map> |
| 10 #include <set> | 10 #include <set> |
| 11 #include <utility> | 11 #include <utility> |
| 12 #include <vector> | 12 #include <vector> |
| 13 | 13 |
| 14 #include "ui/events/devices/events_devices_export.h" | 14 #include "ui/events/devices/events_devices_export.h" |
| 15 #include "ui/gfx/sequential_id_generator.h" | 15 #include "ui/gfx/sequential_id_generator.h" |
| 16 | 16 |
| 17 namespace base { |
| 17 template <typename T> struct DefaultSingletonTraits; | 18 template <typename T> struct DefaultSingletonTraits; |
| 19 } // namespace base |
| 18 | 20 |
| 19 typedef unsigned long Cursor; | 21 typedef unsigned long Cursor; |
| 20 typedef unsigned long Window; | 22 typedef unsigned long Window; |
| 21 typedef struct _XDisplay Display; | 23 typedef struct _XDisplay Display; |
| 22 typedef union _XEvent XEvent; | 24 typedef union _XEvent XEvent; |
| 23 | 25 |
| 24 namespace ui { | 26 namespace ui { |
| 25 | 27 |
| 26 // Functions related to determining touch devices. | 28 // Functions related to determining touch devices. |
| 27 class EVENTS_DEVICES_EXPORT TouchFactory { | 29 class EVENTS_DEVICES_EXPORT TouchFactory { |
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| 88 // devices and enables touch events processing. This function is only | 90 // devices and enables touch events processing. This function is only |
| 89 // for test purpose, and it does not query from X server. | 91 // for test purpose, and it does not query from X server. |
| 90 void SetTouchDeviceForTest(const std::vector<int>& devices); | 92 void SetTouchDeviceForTest(const std::vector<int>& devices); |
| 91 | 93 |
| 92 // Sets up the device id in the list |devices| as pointer devices. | 94 // Sets up the device id in the list |devices| as pointer devices. |
| 93 // This function is only for test purpose, and it does not query from | 95 // This function is only for test purpose, and it does not query from |
| 94 // X server. | 96 // X server. |
| 95 void SetPointerDeviceForTest(const std::vector<int>& devices); | 97 void SetPointerDeviceForTest(const std::vector<int>& devices); |
| 96 | 98 |
| 97 private: | 99 private: |
| 98 // Requirement for Singleton | 100 // Requirement for base::Singleton |
| 99 friend struct DefaultSingletonTraits<TouchFactory>; | 101 friend struct base::DefaultSingletonTraits<TouchFactory>; |
| 100 | 102 |
| 101 void CacheTouchscreenIds(int id); | 103 void CacheTouchscreenIds(int id); |
| 102 | 104 |
| 103 // NOTE: To keep track of touch devices, we currently maintain a lookup table | 105 // NOTE: To keep track of touch devices, we currently maintain a lookup table |
| 104 // to quickly decide if a device is a touch device or not. We also maintain a | 106 // to quickly decide if a device is a touch device or not. We also maintain a |
| 105 // list of the touch devices. Ideally, there will be only one touch device, | 107 // list of the touch devices. Ideally, there will be only one touch device, |
| 106 // and instead of having the lookup table and the list, there will be a single | 108 // and instead of having the lookup table and the list, there will be a single |
| 107 // identifier for the touch device. This can be completed after enough testing | 109 // identifier for the touch device. This can be completed after enough testing |
| 108 // on real touch devices. | 110 // on real touch devices. |
| 109 | 111 |
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| 136 | 138 |
| 137 // Associate each device ID with its master device ID. | 139 // Associate each device ID with its master device ID. |
| 138 std::map<int, int> device_master_id_list_; | 140 std::map<int, int> device_master_id_list_; |
| 139 | 141 |
| 140 DISALLOW_COPY_AND_ASSIGN(TouchFactory); | 142 DISALLOW_COPY_AND_ASSIGN(TouchFactory); |
| 141 }; | 143 }; |
| 142 | 144 |
| 143 } // namespace ui | 145 } // namespace ui |
| 144 | 146 |
| 145 #endif // UI_EVENTS_DEVICES_X11_TOUCH_FACTORY_X11_H_ | 147 #endif // UI_EVENTS_DEVICES_X11_TOUCH_FACTORY_X11_H_ |
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