Index: media/filters/audio_renderer_algorithm.cc |
diff --git a/media/filters/audio_renderer_algorithm.cc b/media/filters/audio_renderer_algorithm.cc |
index e73ce65569ca3d7d60909b88a8e16b5e02183bb9..f990df78b802631cb19f85788d943996f3830766 100644 |
--- a/media/filters/audio_renderer_algorithm.cc |
+++ b/media/filters/audio_renderer_algorithm.cc |
@@ -46,12 +46,6 @@ namespace media { |
// |search_block_index_| = |search_block_center_offset_| - |
// |search_block_center_offset_|. |
-// Max/min supported playback rates for fast/slow audio. Audio outside of these |
-// ranges are muted. |
-// Audio at these speeds would sound better under a frequency domain algorithm. |
scherkus (not reviewing)
2014/03/19 19:44:27
FYI I don't believe this comment is necessarily tr
|
-static const float kMinPlaybackRate = 0.5f; |
-static const float kMaxPlaybackRate = 4.0f; |
- |
// Overlap-and-add window size in milliseconds. |
static const int kOlaWindowSizeMs = 20; |
@@ -200,8 +194,7 @@ int AudioRendererAlgorithm::FillBuffer(AudioBus* dest, int requested_frames) { |
void AudioRendererAlgorithm::SetPlaybackRate(float new_rate) { |
DCHECK_GE(new_rate, 0); |
playback_rate_ = new_rate; |
- muted_ = |
- playback_rate_ < kMinPlaybackRate || playback_rate_ > kMaxPlaybackRate; |
+ muted_ = new_rate == 0.0f; |
scherkus (not reviewing)
2014/03/19 19:44:27
dalecurtis: can we rip out all the |muted_| relate
|
} |
void AudioRendererAlgorithm::FlushBuffers() { |