| Index: Source/core/rendering/RenderLayer.cpp
|
| diff --git a/Source/core/rendering/RenderLayer.cpp b/Source/core/rendering/RenderLayer.cpp
|
| index ef40889fb15879f48508ec0638e98382c9c74ccb..1a544a2699d4cc93fc8f481dc49916c5b73f8c6c 100644
|
| --- a/Source/core/rendering/RenderLayer.cpp
|
| +++ b/Source/core/rendering/RenderLayer.cpp
|
| @@ -3984,7 +3984,6 @@ void RenderLayer::updateOrRemoveFilterEffectRenderer()
|
| RenderLayerFilterInfo* filterInfo = ensureFilterInfo();
|
| if (!filterInfo->renderer()) {
|
| RefPtr<FilterEffectRenderer> filterRenderer = FilterEffectRenderer::create();
|
| - filterRenderer->setIsAccelerated(renderer()->frame()->settings()->acceleratedFiltersEnabled());
|
| filterInfo->setRenderer(filterRenderer.release());
|
|
|
| // We can optimize away code paths in other places if we know that there are no software filters.
|
|
|