| Index: third_party/WebKit/Source/core/animation/Animation.h
|
| diff --git a/third_party/WebKit/Source/core/animation/Animation.h b/third_party/WebKit/Source/core/animation/Animation.h
|
| index 5cfc0539cd8776127dc3f4aa619f55bb4bff24d9..24d45f9aaca1522d89c6a8baa19e4f7ff26afbe2 100644
|
| --- a/third_party/WebKit/Source/core/animation/Animation.h
|
| +++ b/third_party/WebKit/Source/core/animation/Animation.h
|
| @@ -45,6 +45,7 @@
|
| #include "platform/animation/CompositorAnimationPlayerClient.h"
|
| #include "platform/heap/Handle.h"
|
| #include "wtf/RefPtr.h"
|
| +#include <memory>
|
|
|
| namespace blink {
|
|
|
| @@ -294,11 +295,11 @@ private:
|
| // This mirrors the known compositor state. It is created when a compositor
|
| // animation is started. Updated once the start time is known and each time
|
| // modifications are pushed to the compositor.
|
| - OwnPtr<CompositorState> m_compositorState;
|
| + std::unique_ptr<CompositorState> m_compositorState;
|
| bool m_compositorPending;
|
| int m_compositorGroup;
|
|
|
| - OwnPtr<CompositorAnimationPlayer> m_compositorPlayer;
|
| + std::unique_ptr<CompositorAnimationPlayer> m_compositorPlayer;
|
|
|
| bool m_currentTimePending;
|
| bool m_stateIsBeingUpdated;
|
|
|