| Index: third_party/WebKit/Source/core/layout/FloatingObjects.cpp
|
| diff --git a/third_party/WebKit/Source/core/layout/FloatingObjects.cpp b/third_party/WebKit/Source/core/layout/FloatingObjects.cpp
|
| index eff3aae9290e1e506abc86def572d67ae95ae4c9..3972c9d69f9998cf7847d98fbe07c521be9995a0 100644
|
| --- a/third_party/WebKit/Source/core/layout/FloatingObjects.cpp
|
| +++ b/third_party/WebKit/Source/core/layout/FloatingObjects.cpp
|
| @@ -29,8 +29,9 @@
|
| #include "core/layout/shapes/ShapeOutsideInfo.h"
|
| #include "core/paint/PaintLayer.h"
|
| #include "platform/RuntimeEnabledFeatures.h"
|
| -
|
| +#include "wtf/PtrUtil.h"
|
| #include <algorithm>
|
| +#include <memory>
|
|
|
| using namespace WTF;
|
|
|
| @@ -88,9 +89,9 @@ bool FloatingObject::shouldPaintForCompositedLayoutPart()
|
| return m_layoutObject->layer() && m_layoutObject->layer()->isSelfPaintingOnlyBecauseIsCompositedPart() && !RuntimeEnabledFeatures::slimmingPaintV2Enabled();
|
| }
|
|
|
| -PassOwnPtr<FloatingObject> FloatingObject::create(LayoutBox* layoutObject)
|
| +std::unique_ptr<FloatingObject> FloatingObject::create(LayoutBox* layoutObject)
|
| {
|
| - OwnPtr<FloatingObject> newObj = adoptPtr(new FloatingObject(layoutObject));
|
| + std::unique_ptr<FloatingObject> newObj = wrapUnique(new FloatingObject(layoutObject));
|
|
|
| // If a layer exists, the float will paint itself. Otherwise someone else will.
|
| newObj->setShouldPaint(!layoutObject->hasSelfPaintingLayer() || newObj->shouldPaintForCompositedLayoutPart());
|
| @@ -105,14 +106,14 @@ bool FloatingObject::shouldPaint() const
|
| return m_shouldPaint && !m_layoutObject->hasSelfPaintingLayer();
|
| }
|
|
|
| -PassOwnPtr<FloatingObject> FloatingObject::copyToNewContainer(LayoutSize offset, bool shouldPaint, bool isDescendant) const
|
| +std::unique_ptr<FloatingObject> FloatingObject::copyToNewContainer(LayoutSize offset, bool shouldPaint, bool isDescendant) const
|
| {
|
| - return adoptPtr(new FloatingObject(layoutObject(), getType(), LayoutRect(frameRect().location() - offset, frameRect().size()), shouldPaint, isDescendant, isLowestNonOverhangingFloatInChild()));
|
| + return wrapUnique(new FloatingObject(layoutObject(), getType(), LayoutRect(frameRect().location() - offset, frameRect().size()), shouldPaint, isDescendant, isLowestNonOverhangingFloatInChild()));
|
| }
|
|
|
| -PassOwnPtr<FloatingObject> FloatingObject::unsafeClone() const
|
| +std::unique_ptr<FloatingObject> FloatingObject::unsafeClone() const
|
| {
|
| - OwnPtr<FloatingObject> cloneObject = adoptPtr(new FloatingObject(layoutObject(), getType(), m_frameRect, m_shouldPaint, m_isDescendant, false));
|
| + std::unique_ptr<FloatingObject> cloneObject = wrapUnique(new FloatingObject(layoutObject(), getType(), m_frameRect, m_shouldPaint, m_isDescendant, false));
|
| cloneObject->m_isPlaced = m_isPlaced;
|
| return cloneObject;
|
| }
|
| @@ -406,7 +407,7 @@ void FloatingObjects::markLowestFloatLogicalBottomCacheAsDirty()
|
| void FloatingObjects::moveAllToFloatInfoMap(LayoutBoxToFloatInfoMap& map)
|
| {
|
| while (!m_set.isEmpty()) {
|
| - OwnPtr<FloatingObject> floatingObject = m_set.takeFirst();
|
| + std::unique_ptr<FloatingObject> floatingObject = m_set.takeFirst();
|
| LayoutBox* layoutObject = floatingObject->layoutObject();
|
| map.add(layoutObject, std::move(floatingObject));
|
| }
|
| @@ -466,11 +467,11 @@ void FloatingObjects::removePlacedObject(FloatingObject& floatingObject)
|
| markLowestFloatLogicalBottomCacheAsDirty();
|
| }
|
|
|
| -FloatingObject* FloatingObjects::add(PassOwnPtr<FloatingObject> floatingObject)
|
| +FloatingObject* FloatingObjects::add(std::unique_ptr<FloatingObject> floatingObject)
|
| {
|
| - FloatingObject* newObject = floatingObject.leakPtr();
|
| + FloatingObject* newObject = floatingObject.release();
|
| increaseObjectsCount(newObject->getType());
|
| - m_set.add(adoptPtr(newObject));
|
| + m_set.add(wrapUnique(newObject));
|
| if (newObject->isPlaced())
|
| addPlacedObject(*newObject);
|
| markLowestFloatLogicalBottomCacheAsDirty();
|
| @@ -480,7 +481,7 @@ FloatingObject* FloatingObjects::add(PassOwnPtr<FloatingObject> floatingObject)
|
| void FloatingObjects::remove(FloatingObject* toBeRemoved)
|
| {
|
| decreaseObjectsCount(toBeRemoved->getType());
|
| - OwnPtr<FloatingObject> floatingObject = m_set.take(toBeRemoved);
|
| + std::unique_ptr<FloatingObject> floatingObject = m_set.take(toBeRemoved);
|
| ASSERT(floatingObject->isPlaced() || !floatingObject->isInPlacedTree());
|
| if (floatingObject->isPlaced())
|
| removePlacedObject(*floatingObject);
|
|
|