| Index: third_party/WebKit/Source/core/layout/svg/LayoutSVGResourcePattern.h
|
| diff --git a/third_party/WebKit/Source/core/layout/svg/LayoutSVGResourcePattern.h b/third_party/WebKit/Source/core/layout/svg/LayoutSVGResourcePattern.h
|
| index e4709b167090f592b197bc7e5a8a7ac672d18660..0c180980510f19e7b35ed3754d43c69bd8ec119a 100644
|
| --- a/third_party/WebKit/Source/core/layout/svg/LayoutSVGResourcePattern.h
|
| +++ b/third_party/WebKit/Source/core/layout/svg/LayoutSVGResourcePattern.h
|
| @@ -26,8 +26,8 @@
|
| #include "core/svg/PatternAttributes.h"
|
| #include "platform/heap/Handle.h"
|
| #include "wtf/HashMap.h"
|
| -#include "wtf/OwnPtr.h"
|
| #include "wtf/RefPtr.h"
|
| +#include <memory>
|
|
|
| class SkPicture;
|
|
|
| @@ -53,7 +53,7 @@ public:
|
| LayoutSVGResourceType resourceType() const override { return s_resourceType; }
|
|
|
| private:
|
| - PassOwnPtr<PatternData> buildPatternData(const LayoutObject&);
|
| + std::unique_ptr<PatternData> buildPatternData(const LayoutObject&);
|
| PassRefPtr<SkPicture> asPicture(const FloatRect& tile, const AffineTransform&) const;
|
| PatternData* patternForLayoutObject(const LayoutObject&);
|
|
|
| @@ -71,7 +71,7 @@ private:
|
| // should be able to cache a single display list per LayoutSVGResourcePattern + one
|
| // Pattern(shader) for each client -- this would avoid re-recording when multiple clients
|
| // share the same pattern.
|
| - HashMap<const LayoutObject*, OwnPtr<PatternData>> m_patternMap;
|
| + HashMap<const LayoutObject*, std::unique_ptr<PatternData>> m_patternMap;
|
| };
|
|
|
| } // namespace blink
|
|
|