| Index: third_party/WebKit/Source/platform/graphics/BitmapImage.h
|
| diff --git a/third_party/WebKit/Source/platform/graphics/BitmapImage.h b/third_party/WebKit/Source/platform/graphics/BitmapImage.h
|
| index a530097e44b07c6caedeac5274efcd90fc794afa..98a16777d85da40c6755aff344e8c113df2502ec 100644
|
| --- a/third_party/WebKit/Source/platform/graphics/BitmapImage.h
|
| +++ b/third_party/WebKit/Source/platform/graphics/BitmapImage.h
|
| @@ -37,7 +37,7 @@
|
| #include "platform/graphics/ImageSource.h"
|
| #include "platform/image-decoders/ImageAnimation.h"
|
| #include "wtf/Forward.h"
|
| -#include "wtf/OwnPtr.h"
|
| +#include <memory>
|
|
|
| namespace blink {
|
|
|
| @@ -164,7 +164,7 @@ private:
|
| RefPtr<SkImage> m_cachedFrame; // A cached copy of the most recently-accessed frame.
|
| size_t m_cachedFrameIndex; // Index of the frame that is cached.
|
|
|
| - OwnPtr<Timer<BitmapImage>> m_frameTimer;
|
| + std::unique_ptr<Timer<BitmapImage>> m_frameTimer;
|
| int m_repetitionCount; // How many total animation loops we should do. This will be cAnimationNone if this image type is incapable of animation.
|
| RepetitionCountStatus m_repetitionCountStatus;
|
| int m_repetitionsComplete; // How many repetitions we've finished.
|
|
|