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| 1 /* | 1 /* |
| 2 * Copyright (C) 2010, Google Inc. All rights reserved. | 2 * Copyright (C) 2010, Google Inc. All rights reserved. |
| 3 * | 3 * |
| 4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
| 5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
| 6 * are met: | 6 * are met: |
| 7 * 1. Redistributions of source code must retain the above copyright | 7 * 1. Redistributions of source code must retain the above copyright |
| 8 * notice, this list of conditions and the following disclaimer. | 8 * notice, this list of conditions and the following disclaimer. |
| 9 * 2. Redistributions in binary form must reproduce the above copyright | 9 * 2. Redistributions in binary form must reproduce the above copyright |
| 10 * notice, this list of conditions and the following disclaimer in the | 10 * notice, this list of conditions and the following disclaimer in the |
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| 23 */ | 23 */ |
| 24 | 24 |
| 25 #ifndef AudioNodeOutput_h | 25 #ifndef AudioNodeOutput_h |
| 26 #define AudioNodeOutput_h | 26 #define AudioNodeOutput_h |
| 27 | 27 |
| 28 #include "modules/webaudio/AudioNode.h" | 28 #include "modules/webaudio/AudioNode.h" |
| 29 #include "modules/webaudio/AudioParam.h" | 29 #include "modules/webaudio/AudioParam.h" |
| 30 #include "platform/audio/AudioBus.h" | 30 #include "platform/audio/AudioBus.h" |
| 31 #include "wtf/HashSet.h" | 31 #include "wtf/HashSet.h" |
| 32 #include "wtf/RefPtr.h" | 32 #include "wtf/RefPtr.h" |
| 33 #include <memory> |
| 33 | 34 |
| 34 namespace blink { | 35 namespace blink { |
| 35 | 36 |
| 36 class AudioNodeInput; | 37 class AudioNodeInput; |
| 37 | 38 |
| 38 // AudioNodeOutput represents a single output for an AudioNode. | 39 // AudioNodeOutput represents a single output for an AudioNode. |
| 39 // It may be connected to one or more AudioNodeInputs. | 40 // It may be connected to one or more AudioNodeInputs. |
| 40 class AudioNodeOutput final { | 41 class AudioNodeOutput final { |
| 41 USING_FAST_MALLOC(AudioNodeOutput); | 42 USING_FAST_MALLOC(AudioNodeOutput); |
| 42 public: | 43 public: |
| 43 // It's OK to pass 0 for numberOfChannels in which case | 44 // It's OK to pass 0 for numberOfChannels in which case |
| 44 // setNumberOfChannels() must be called later on. | 45 // setNumberOfChannels() must be called later on. |
| 45 static PassOwnPtr<AudioNodeOutput> create(AudioHandler*, unsigned numberOfCh
annels); | 46 static std::unique_ptr<AudioNodeOutput> create(AudioHandler*, unsigned numbe
rOfChannels); |
| 46 void dispose(); | 47 void dispose(); |
| 47 | 48 |
| 48 // Causes our AudioNode to process if it hasn't already for this render quan
tum. | 49 // Causes our AudioNode to process if it hasn't already for this render quan
tum. |
| 49 // It returns the bus containing the processed audio for this output, return
ing inPlaceBus if in-place processing was possible. | 50 // It returns the bus containing the processed audio for this output, return
ing inPlaceBus if in-place processing was possible. |
| 50 // Called from context's audio thread. | 51 // Called from context's audio thread. |
| 51 AudioBus* pull(AudioBus* inPlaceBus, size_t framesToProcess); | 52 AudioBus* pull(AudioBus* inPlaceBus, size_t framesToProcess); |
| 52 | 53 |
| 53 // bus() will contain the rendered audio after pull() is called for each ren
dering time quantum. | 54 // bus() will contain the rendered audio after pull() is called for each ren
dering time quantum. |
| 54 // Called from context's audio thread. | 55 // Called from context's audio thread. |
| 55 AudioBus* bus() const; | 56 AudioBus* bus() const; |
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| 159 unsigned m_renderingParamFanOutCount; | 160 unsigned m_renderingParamFanOutCount; |
| 160 | 161 |
| 161 // This collection of raw pointers is safe because they are retained by | 162 // This collection of raw pointers is safe because they are retained by |
| 162 // AudioParam objects retained by m_connectedParams of the owner AudioNode. | 163 // AudioParam objects retained by m_connectedParams of the owner AudioNode. |
| 163 HashSet<AudioParamHandler*> m_params; | 164 HashSet<AudioParamHandler*> m_params; |
| 164 }; | 165 }; |
| 165 | 166 |
| 166 } // namespace blink | 167 } // namespace blink |
| 167 | 168 |
| 168 #endif // AudioNodeOutput_h | 169 #endif // AudioNodeOutput_h |
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