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Side by Side Diff: third_party/WebKit/Source/platform/graphics/gpu/SharedContextRateLimiter.h

Issue 2050123002: Remove OwnPtr from Blink. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: First attempt to land. Created 4 years, 6 months ago
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1 // Copyright 2015 The Chromium Authors. All rights reserved. 1 // Copyright 2015 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef SharedContextRateLimiter_h 5 #ifndef SharedContextRateLimiter_h
6 #define SharedContextRateLimiter_h 6 #define SharedContextRateLimiter_h
7 7
8 #include "gpu/command_buffer/client/gles2_interface.h" 8 #include "gpu/command_buffer/client/gles2_interface.h"
9 #include "wtf/Allocator.h" 9 #include "wtf/Allocator.h"
10 #include "wtf/Deque.h" 10 #include "wtf/Deque.h"
11 #include "wtf/Noncopyable.h" 11 #include "wtf/Noncopyable.h"
12 #include "wtf/OwnPtr.h" 12 #include <memory>
13 #include "wtf/PassOwnPtr.h"
14 13
15 namespace blink { 14 namespace blink {
16 15
17 class WebGraphicsContext3DProvider; 16 class WebGraphicsContext3DProvider;
18 17
19 // Purpose: to limit the amount of worked queued for execution 18 // Purpose: to limit the amount of worked queued for execution
20 // (backlog) on the GPU by blocking the main thread to allow the GPU 19 // (backlog) on the GPU by blocking the main thread to allow the GPU
21 // to catch up. The Prevents unsynchronized tight animation loops 20 // to catch up. The Prevents unsynchronized tight animation loops
22 // from cause a GPU denial of service. 21 // from cause a GPU denial of service.
23 // 22 //
24 // How it works: The rate limiter uses GPU fences to mark each tick 23 // How it works: The rate limiter uses GPU fences to mark each tick
25 // and makes sure there are never more that 'maxPendingTicks' fences 24 // and makes sure there are never more that 'maxPendingTicks' fences
26 // that are awaiting completion. On platforms that do not support 25 // that are awaiting completion. On platforms that do not support
27 // fences, we use glFinish instead. glFinish will only be called in 26 // fences, we use glFinish instead. glFinish will only be called in
28 // unsynchronized cases that submit more than maxPendingTicks animation 27 // unsynchronized cases that submit more than maxPendingTicks animation
29 // tick per compositor frame, which should be quite rare. 28 // tick per compositor frame, which should be quite rare.
30 // 29 //
31 // How to use it: Each unit of work that constitutes a complete animation 30 // How to use it: Each unit of work that constitutes a complete animation
32 // frame must call tick(). reset() must be called when the animation 31 // frame must call tick(). reset() must be called when the animation
33 // is consumed by committing to the compositor. Several rate limiters can 32 // is consumed by committing to the compositor. Several rate limiters can
34 // be used concurrently: they will each use their own sequences of 33 // be used concurrently: they will each use their own sequences of
35 // fences which may be interleaved. When the graphics context is lost 34 // fences which may be interleaved. When the graphics context is lost
36 // and later restored, the existing rate limiter must be destroyed and 35 // and later restored, the existing rate limiter must be destroyed and
37 // a new one created. 36 // a new one created.
38 37
39 class SharedContextRateLimiter final { 38 class SharedContextRateLimiter final {
40 USING_FAST_MALLOC(SharedContextRateLimiter); 39 USING_FAST_MALLOC(SharedContextRateLimiter);
41 WTF_MAKE_NONCOPYABLE(SharedContextRateLimiter); 40 WTF_MAKE_NONCOPYABLE(SharedContextRateLimiter);
42 public: 41 public:
43 static PassOwnPtr<SharedContextRateLimiter> create(unsigned maxPendingTicks) ; 42 static std::unique_ptr<SharedContextRateLimiter> create(unsigned maxPendingT icks);
44 void tick(); 43 void tick();
45 void reset(); 44 void reset();
46 private: 45 private:
47 SharedContextRateLimiter(unsigned maxPendingTicks); 46 SharedContextRateLimiter(unsigned maxPendingTicks);
48 47
49 OwnPtr<WebGraphicsContext3DProvider> m_contextProvider; 48 std::unique_ptr<WebGraphicsContext3DProvider> m_contextProvider;
50 Deque<GLuint> m_queries; 49 Deque<GLuint> m_queries;
51 unsigned m_maxPendingTicks; 50 unsigned m_maxPendingTicks;
52 bool m_canUseSyncQueries; 51 bool m_canUseSyncQueries;
53 }; 52 };
54 53
55 } // namespace blink 54 } // namespace blink
56 55
57 #endif 56 #endif
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