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1 /* | 1 /* |
2 * Copyright (C) 2009 Apple Inc. All rights reserved. | 2 * Copyright (C) 2009 Apple Inc. All rights reserved. |
3 * Copyright (C) 2013 Intel Corporation. All rights reserved. | 3 * Copyright (C) 2013 Intel Corporation. All rights reserved. |
4 * | 4 * |
5 * Redistribution and use in source and binary forms, with or without | 5 * Redistribution and use in source and binary forms, with or without |
6 * modification, are permitted provided that the following conditions | 6 * modification, are permitted provided that the following conditions |
7 * are met: | 7 * are met: |
8 * 1. Redistributions of source code must retain the above copyright | 8 * 1. Redistributions of source code must retain the above copyright |
9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
10 * 2. Redistributions in binary form must reproduce the above copyright | 10 * 2. Redistributions in binary form must reproduce the above copyright |
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43 #include "platform/graphics/filters/FilterOperations.h" | 43 #include "platform/graphics/filters/FilterOperations.h" |
44 #include "platform/graphics/paint/CachedDisplayItem.h" | 44 #include "platform/graphics/paint/CachedDisplayItem.h" |
45 #include "platform/graphics/paint/DisplayItemClient.h" | 45 #include "platform/graphics/paint/DisplayItemClient.h" |
46 #include "platform/graphics/paint/PaintController.h" | 46 #include "platform/graphics/paint/PaintController.h" |
47 #include "platform/heap/Handle.h" | 47 #include "platform/heap/Handle.h" |
48 #include "platform/transforms/TransformationMatrix.h" | 48 #include "platform/transforms/TransformationMatrix.h" |
49 #include "public/platform/WebContentLayer.h" | 49 #include "public/platform/WebContentLayer.h" |
50 #include "public/platform/WebImageLayer.h" | 50 #include "public/platform/WebImageLayer.h" |
51 #include "public/platform/WebLayerScrollClient.h" | 51 #include "public/platform/WebLayerScrollClient.h" |
52 #include "third_party/skia/include/core/SkFilterQuality.h" | 52 #include "third_party/skia/include/core/SkFilterQuality.h" |
53 #include "wtf/OwnPtr.h" | |
54 #include "wtf/PassOwnPtr.h" | |
55 #include "wtf/Vector.h" | 53 #include "wtf/Vector.h" |
| 54 #include <memory> |
56 | 55 |
57 namespace blink { | 56 namespace blink { |
58 | 57 |
59 class FloatRect; | 58 class FloatRect; |
60 class Image; | 59 class Image; |
61 class LinkHighlight; | 60 class LinkHighlight; |
62 class JSONObject; | 61 class JSONObject; |
63 class PaintController; | 62 class PaintController; |
64 class ScrollableArea; | 63 class ScrollableArea; |
65 class WebLayer; | 64 class WebLayer; |
66 | 65 |
67 typedef Vector<GraphicsLayer*, 64> GraphicsLayerVector; | 66 typedef Vector<GraphicsLayer*, 64> GraphicsLayerVector; |
68 | 67 |
69 // GraphicsLayer is an abstraction for a rendering surface with backing store, | 68 // GraphicsLayer is an abstraction for a rendering surface with backing store, |
70 // which may have associated transformation and animations. | 69 // which may have associated transformation and animations. |
71 | 70 |
72 class PLATFORM_EXPORT GraphicsLayer : public WebLayerScrollClient, public cc::La
yerClient, public DisplayItemClient { | 71 class PLATFORM_EXPORT GraphicsLayer : public WebLayerScrollClient, public cc::La
yerClient, public DisplayItemClient { |
73 WTF_MAKE_NONCOPYABLE(GraphicsLayer); USING_FAST_MALLOC(GraphicsLayer); | 72 WTF_MAKE_NONCOPYABLE(GraphicsLayer); USING_FAST_MALLOC(GraphicsLayer); |
74 public: | 73 public: |
75 static PassOwnPtr<GraphicsLayer> create(GraphicsLayerClient*); | 74 static std::unique_ptr<GraphicsLayer> create(GraphicsLayerClient*); |
76 | 75 |
77 ~GraphicsLayer() override; | 76 ~GraphicsLayer() override; |
78 | 77 |
79 GraphicsLayerClient* client() const { return m_client; } | 78 GraphicsLayerClient* client() const { return m_client; } |
80 | 79 |
81 GraphicsLayerDebugInfo& debugInfo(); | 80 GraphicsLayerDebugInfo& debugInfo(); |
82 | 81 |
83 void setCompositingReasons(CompositingReasons); | 82 void setCompositingReasons(CompositingReasons); |
84 CompositingReasons getCompositingReasons() const { return m_debugInfo.getCom
positingReasons(); } | 83 CompositingReasons getCompositingReasons() const { return m_debugInfo.getCom
positingReasons(); } |
85 void setSquashingDisallowedReasons(SquashingDisallowedReasons); | 84 void setSquashingDisallowedReasons(SquashingDisallowedReasons); |
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350 // A layer that replicates this layer. We only allow one, for now. | 349 // A layer that replicates this layer. We only allow one, for now. |
351 // The replica is not parented; this is the primary reference to it. | 350 // The replica is not parented; this is the primary reference to it. |
352 GraphicsLayer* m_replicaLayer; | 351 GraphicsLayer* m_replicaLayer; |
353 GraphicsLayer* m_replicatedLayer; // For a replica layer, a reference to the
original layer. | 352 GraphicsLayer* m_replicatedLayer; // For a replica layer, a reference to the
original layer. |
354 FloatPoint m_replicatedLayerPosition; // For a replica layer, the position o
f the replica. | 353 FloatPoint m_replicatedLayerPosition; // For a replica layer, the position o
f the replica. |
355 | 354 |
356 IntRect m_contentsRect; | 355 IntRect m_contentsRect; |
357 | 356 |
358 int m_paintCount; | 357 int m_paintCount; |
359 | 358 |
360 OwnPtr<WebContentLayer> m_layer; | 359 std::unique_ptr<WebContentLayer> m_layer; |
361 OwnPtr<WebImageLayer> m_imageLayer; | 360 std::unique_ptr<WebImageLayer> m_imageLayer; |
362 WebLayer* m_contentsLayer; | 361 WebLayer* m_contentsLayer; |
363 // We don't have ownership of m_contentsLayer, but we do want to know if a g
iven layer is the | 362 // We don't have ownership of m_contentsLayer, but we do want to know if a g
iven layer is the |
364 // same as our current layer in setContentsTo(). Since m_contentsLayer may b
e deleted at this point, | 363 // same as our current layer in setContentsTo(). Since m_contentsLayer may b
e deleted at this point, |
365 // we stash an ID away when we know m_contentsLayer is alive and use that fo
r comparisons from that point | 364 // we stash an ID away when we know m_contentsLayer is alive and use that fo
r comparisons from that point |
366 // on. | 365 // on. |
367 int m_contentsLayerId; | 366 int m_contentsLayerId; |
368 | 367 |
369 Vector<LinkHighlight*> m_linkHighlights; | 368 Vector<LinkHighlight*> m_linkHighlights; |
370 | 369 |
371 OwnPtr<ContentLayerDelegate> m_contentLayerDelegate; | 370 std::unique_ptr<ContentLayerDelegate> m_contentLayerDelegate; |
372 | 371 |
373 WeakPersistent<ScrollableArea> m_scrollableArea; | 372 WeakPersistent<ScrollableArea> m_scrollableArea; |
374 GraphicsLayerDebugInfo m_debugInfo; | 373 GraphicsLayerDebugInfo m_debugInfo; |
375 int m_3dRenderingContext; | 374 int m_3dRenderingContext; |
376 | 375 |
377 OwnPtr<PaintController> m_paintController; | 376 std::unique_ptr<PaintController> m_paintController; |
378 | 377 |
379 IntRect m_previousInterestRect; | 378 IntRect m_previousInterestRect; |
380 | 379 |
381 DISPLAY_ITEM_CACHE_STATUS_IMPLEMENTATION | 380 DISPLAY_ITEM_CACHE_STATUS_IMPLEMENTATION |
382 }; | 381 }; |
383 | 382 |
384 } // namespace blink | 383 } // namespace blink |
385 | 384 |
386 #ifndef NDEBUG | 385 #ifndef NDEBUG |
387 // Outside the blink namespace for ease of invocation from gdb. | 386 // Outside the blink namespace for ease of invocation from gdb. |
388 void PLATFORM_EXPORT showGraphicsLayerTree(const blink::GraphicsLayer*); | 387 void PLATFORM_EXPORT showGraphicsLayerTree(const blink::GraphicsLayer*); |
389 #endif | 388 #endif |
390 | 389 |
391 #endif // GraphicsLayer_h | 390 #endif // GraphicsLayer_h |
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