OLD | NEW |
1 /* | 1 /* |
2 * Copyright (C) 2003, 2004, 2005, 2006, 2009 Apple Inc. All rights reserved. | 2 * Copyright (C) 2003, 2004, 2005, 2006, 2009 Apple Inc. All rights reserved. |
3 * Copyright (C) 2013 Google Inc. All rights reserved. | 3 * Copyright (C) 2013 Google Inc. All rights reserved. |
4 * | 4 * |
5 * Redistribution and use in source and binary forms, with or without | 5 * Redistribution and use in source and binary forms, with or without |
6 * modification, are permitted provided that the following conditions | 6 * modification, are permitted provided that the following conditions |
7 * are met: | 7 * are met: |
8 * 1. Redistributions of source code must retain the above copyright | 8 * 1. Redistributions of source code must retain the above copyright |
9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
10 * 2. Redistributions in binary form must reproduce the above copyright | 10 * 2. Redistributions in binary form must reproduce the above copyright |
(...skipping 31 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
42 #include "third_party/skia/include/core/SkData.h" | 42 #include "third_party/skia/include/core/SkData.h" |
43 #include "third_party/skia/include/core/SkPicture.h" | 43 #include "third_party/skia/include/core/SkPicture.h" |
44 #include "third_party/skia/include/core/SkPictureRecorder.h" | 44 #include "third_party/skia/include/core/SkPictureRecorder.h" |
45 #include "third_party/skia/include/core/SkRRect.h" | 45 #include "third_party/skia/include/core/SkRRect.h" |
46 #include "third_party/skia/include/core/SkRefCnt.h" | 46 #include "third_party/skia/include/core/SkRefCnt.h" |
47 #include "third_party/skia/include/effects/SkLumaColorFilter.h" | 47 #include "third_party/skia/include/effects/SkLumaColorFilter.h" |
48 #include "third_party/skia/include/effects/SkPictureImageFilter.h" | 48 #include "third_party/skia/include/effects/SkPictureImageFilter.h" |
49 #include "third_party/skia/include/utils/SkNullCanvas.h" | 49 #include "third_party/skia/include/utils/SkNullCanvas.h" |
50 #include "wtf/Assertions.h" | 50 #include "wtf/Assertions.h" |
51 #include "wtf/MathExtras.h" | 51 #include "wtf/MathExtras.h" |
| 52 #include <memory> |
52 | 53 |
53 namespace blink { | 54 namespace blink { |
54 | 55 |
55 GraphicsContext::GraphicsContext(PaintController& paintController, DisabledMode
disableContextOrPainting, SkMetaData* metaData) | 56 GraphicsContext::GraphicsContext(PaintController& paintController, DisabledMode
disableContextOrPainting, SkMetaData* metaData) |
56 : m_canvas(nullptr) | 57 : m_canvas(nullptr) |
57 , m_paintController(paintController) | 58 , m_paintController(paintController) |
58 , m_paintStateStack() | 59 , m_paintStateStack() |
59 , m_paintStateIndex(0) | 60 , m_paintStateIndex(0) |
60 #if ENABLE(ASSERT) | 61 #if ENABLE(ASSERT) |
61 , m_layerCount(0) | 62 , m_layerCount(0) |
(...skipping 106 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
168 } | 169 } |
169 #endif | 170 #endif |
170 | 171 |
171 void GraphicsContext::setShadow(const FloatSize& offset, float blur, const Color
& color, | 172 void GraphicsContext::setShadow(const FloatSize& offset, float blur, const Color
& color, |
172 DrawLooperBuilder::ShadowTransformMode shadowTransformMode, | 173 DrawLooperBuilder::ShadowTransformMode shadowTransformMode, |
173 DrawLooperBuilder::ShadowAlphaMode shadowAlphaMode, ShadowMode shadowMode) | 174 DrawLooperBuilder::ShadowAlphaMode shadowAlphaMode, ShadowMode shadowMode) |
174 { | 175 { |
175 if (contextDisabled()) | 176 if (contextDisabled()) |
176 return; | 177 return; |
177 | 178 |
178 OwnPtr<DrawLooperBuilder> drawLooperBuilder = DrawLooperBuilder::create(); | 179 std::unique_ptr<DrawLooperBuilder> drawLooperBuilder = DrawLooperBuilder::cr
eate(); |
179 if (!color.alpha()) { | 180 if (!color.alpha()) { |
180 // When shadow-only but there is no shadow, we use an empty draw looper | 181 // When shadow-only but there is no shadow, we use an empty draw looper |
181 // to disable rendering of the source primitive. When not shadow-only,
we | 182 // to disable rendering of the source primitive. When not shadow-only,
we |
182 // clear the looper. | 183 // clear the looper. |
183 if (shadowMode != DrawShadowOnly) | 184 if (shadowMode != DrawShadowOnly) |
184 drawLooperBuilder.reset(); | 185 drawLooperBuilder.reset(); |
185 | 186 |
186 setDrawLooper(std::move(drawLooperBuilder)); | 187 setDrawLooper(std::move(drawLooperBuilder)); |
187 return; | 188 return; |
188 } | 189 } |
189 | 190 |
190 drawLooperBuilder->addShadow(offset, blur, color, shadowTransformMode, shado
wAlphaMode); | 191 drawLooperBuilder->addShadow(offset, blur, color, shadowTransformMode, shado
wAlphaMode); |
191 if (shadowMode == DrawShadowAndForeground) { | 192 if (shadowMode == DrawShadowAndForeground) { |
192 drawLooperBuilder->addUnmodifiedContent(); | 193 drawLooperBuilder->addUnmodifiedContent(); |
193 } | 194 } |
194 setDrawLooper(std::move(drawLooperBuilder)); | 195 setDrawLooper(std::move(drawLooperBuilder)); |
195 } | 196 } |
196 | 197 |
197 void GraphicsContext::setDrawLooper(PassOwnPtr<DrawLooperBuilder> drawLooperBuil
der) | 198 void GraphicsContext::setDrawLooper(std::unique_ptr<DrawLooperBuilder> drawLoope
rBuilder) |
198 { | 199 { |
199 if (contextDisabled()) | 200 if (contextDisabled()) |
200 return; | 201 return; |
201 | 202 |
202 mutableState()->setDrawLooper(drawLooperBuilder ? drawLooperBuilder->detachD
rawLooper() : nullptr); | 203 mutableState()->setDrawLooper(drawLooperBuilder ? drawLooperBuilder->detachD
rawLooper() : nullptr); |
203 } | 204 } |
204 | 205 |
205 SkColorFilter* GraphicsContext::colorFilter() const | 206 SkColorFilter* GraphicsContext::colorFilter() const |
206 { | 207 { |
207 return immutableState()->colorFilter(); | 208 return immutableState()->colorFilter(); |
(...skipping 218 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
426 if (rect.isRounded()) { | 427 if (rect.isRounded()) { |
427 clipRoundedRect(rect); | 428 clipRoundedRect(rect); |
428 if (shadowSpread < 0) | 429 if (shadowSpread < 0) |
429 roundedHole.expandRadii(-shadowSpread); | 430 roundedHole.expandRadii(-shadowSpread); |
430 else | 431 else |
431 roundedHole.shrinkRadii(shadowSpread); | 432 roundedHole.shrinkRadii(shadowSpread); |
432 } else { | 433 } else { |
433 clip(rect.rect()); | 434 clip(rect.rect()); |
434 } | 435 } |
435 | 436 |
436 OwnPtr<DrawLooperBuilder> drawLooperBuilder = DrawLooperBuilder::create(); | 437 std::unique_ptr<DrawLooperBuilder> drawLooperBuilder = DrawLooperBuilder::cr
eate(); |
437 drawLooperBuilder->addShadow(FloatSize(shadowOffset), shadowBlur, shadowColo
r, | 438 drawLooperBuilder->addShadow(FloatSize(shadowOffset), shadowBlur, shadowColo
r, |
438 DrawLooperBuilder::ShadowRespectsTransforms, DrawLooperBuilder::ShadowIg
noresAlpha); | 439 DrawLooperBuilder::ShadowRespectsTransforms, DrawLooperBuilder::ShadowIg
noresAlpha); |
439 setDrawLooper(std::move(drawLooperBuilder)); | 440 setDrawLooper(std::move(drawLooperBuilder)); |
440 fillRectWithRoundedHole(outerRect, roundedHole, fillColor); | 441 fillRectWithRoundedHole(outerRect, roundedHole, fillColor); |
441 } | 442 } |
442 | 443 |
443 void GraphicsContext::drawLine(const IntPoint& point1, const IntPoint& point2) | 444 void GraphicsContext::drawLine(const IntPoint& point1, const IntPoint& point2) |
444 { | 445 { |
445 if (contextDisabled()) | 446 if (contextDisabled()) |
446 return; | 447 return; |
(...skipping 883 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
1330 static const SkPMColor colors[] = { | 1331 static const SkPMColor colors[] = { |
1331 SkPreMultiplyARGB(0x60, 0xFF, 0x00, 0x00), // More transparent red | 1332 SkPreMultiplyARGB(0x60, 0xFF, 0x00, 0x00), // More transparent red |
1332 SkPreMultiplyARGB(0x60, 0xC0, 0xC0, 0xC0) // More transparent gray | 1333 SkPreMultiplyARGB(0x60, 0xC0, 0xC0, 0xC0) // More transparent gray |
1333 }; | 1334 }; |
1334 | 1335 |
1335 return colors[index]; | 1336 return colors[index]; |
1336 } | 1337 } |
1337 #endif | 1338 #endif |
1338 | 1339 |
1339 } // namespace blink | 1340 } // namespace blink |
OLD | NEW |