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Side by Side Diff: third_party/WebKit/Source/platform/audio/ReverbConvolver.h

Issue 2050123002: Remove OwnPtr from Blink. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: First attempt to land. Created 4 years, 6 months ago
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1 /* 1 /*
2 * Copyright (C) 2010 Google Inc. All rights reserved. 2 * Copyright (C) 2010 Google Inc. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions 5 * modification, are permitted provided that the following conditions
6 * are met: 6 * are met:
7 * 7 *
8 * 1. Redistributions of source code must retain the above copyright 8 * 1. Redistributions of source code must retain the above copyright
9 * notice, this list of conditions and the following disclaimer. 9 * notice, this list of conditions and the following disclaimer.
10 * 2. Redistributions in binary form must reproduce the above copyright 10 * 2. Redistributions in binary form must reproduce the above copyright
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29 #ifndef ReverbConvolver_h 29 #ifndef ReverbConvolver_h
30 #define ReverbConvolver_h 30 #define ReverbConvolver_h
31 31
32 #include "platform/audio/AudioArray.h" 32 #include "platform/audio/AudioArray.h"
33 #include "platform/audio/DirectConvolver.h" 33 #include "platform/audio/DirectConvolver.h"
34 #include "platform/audio/FFTConvolver.h" 34 #include "platform/audio/FFTConvolver.h"
35 #include "platform/audio/ReverbAccumulationBuffer.h" 35 #include "platform/audio/ReverbAccumulationBuffer.h"
36 #include "platform/audio/ReverbConvolverStage.h" 36 #include "platform/audio/ReverbConvolverStage.h"
37 #include "platform/audio/ReverbInputBuffer.h" 37 #include "platform/audio/ReverbInputBuffer.h"
38 #include "wtf/Allocator.h" 38 #include "wtf/Allocator.h"
39 #include "wtf/OwnPtr.h"
40 #include "wtf/Vector.h" 39 #include "wtf/Vector.h"
40 #include <memory>
41 41
42 namespace blink { 42 namespace blink {
43 43
44 class AudioChannel; 44 class AudioChannel;
45 class WebThread; 45 class WebThread;
46 46
47 class PLATFORM_EXPORT ReverbConvolver { 47 class PLATFORM_EXPORT ReverbConvolver {
48 USING_FAST_MALLOC(ReverbConvolver); 48 USING_FAST_MALLOC(ReverbConvolver);
49 WTF_MAKE_NONCOPYABLE(ReverbConvolver); 49 WTF_MAKE_NONCOPYABLE(ReverbConvolver);
50 public: 50 public:
51 // maxFFTSize can be adjusted (from say 2048 to 32768) depending on how much precision is necessary. 51 // maxFFTSize can be adjusted (from say 2048 to 32768) depending on how much precision is necessary.
52 // For certain tweaky de-convolving applications the phase errors add up qui ckly and lead to non-sensical results with 52 // For certain tweaky de-convolving applications the phase errors add up qui ckly and lead to non-sensical results with
53 // larger FFT sizes and single-precision floats. In these cases 2048 is a g ood size. 53 // larger FFT sizes and single-precision floats. In these cases 2048 is a g ood size.
54 // If not doing multi-threaded convolution, then should not go > 8192. 54 // If not doing multi-threaded convolution, then should not go > 8192.
55 ReverbConvolver(AudioChannel* impulseResponse, size_t renderSliceSize, size_ t maxFFTSize, size_t convolverRenderPhase, bool useBackgroundThreads); 55 ReverbConvolver(AudioChannel* impulseResponse, size_t renderSliceSize, size_ t maxFFTSize, size_t convolverRenderPhase, bool useBackgroundThreads);
56 ~ReverbConvolver(); 56 ~ReverbConvolver();
57 57
58 void process(const AudioChannel* sourceChannel, AudioChannel* destinationCha nnel, size_t framesToProcess); 58 void process(const AudioChannel* sourceChannel, AudioChannel* destinationCha nnel, size_t framesToProcess);
59 void reset(); 59 void reset();
60 60
61 ReverbInputBuffer* inputBuffer() { return &m_inputBuffer; } 61 ReverbInputBuffer* inputBuffer() { return &m_inputBuffer; }
62 62
63 size_t latencyFrames() const; 63 size_t latencyFrames() const;
64 private: 64 private:
65 void processInBackground(); 65 void processInBackground();
66 66
67 Vector<OwnPtr<ReverbConvolverStage>> m_stages; 67 Vector<std::unique_ptr<ReverbConvolverStage>> m_stages;
68 Vector<OwnPtr<ReverbConvolverStage>> m_backgroundStages; 68 Vector<std::unique_ptr<ReverbConvolverStage>> m_backgroundStages;
69 size_t m_impulseResponseLength; 69 size_t m_impulseResponseLength;
70 70
71 ReverbAccumulationBuffer m_accumulationBuffer; 71 ReverbAccumulationBuffer m_accumulationBuffer;
72 72
73 // One or more background threads read from this input buffer which is fed f rom the realtime thread. 73 // One or more background threads read from this input buffer which is fed f rom the realtime thread.
74 ReverbInputBuffer m_inputBuffer; 74 ReverbInputBuffer m_inputBuffer;
75 75
76 // First stage will be of size m_minFFTSize. Each next stage will be twice as big until we hit m_maxFFTSize. 76 // First stage will be of size m_minFFTSize. Each next stage will be twice as big until we hit m_maxFFTSize.
77 size_t m_minFFTSize; 77 size_t m_minFFTSize;
78 size_t m_maxFFTSize; 78 size_t m_maxFFTSize;
79 79
80 // But don't exceed this size in the real-time thread (if we're doing backgr ound processing). 80 // But don't exceed this size in the real-time thread (if we're doing backgr ound processing).
81 size_t m_maxRealtimeFFTSize; 81 size_t m_maxRealtimeFFTSize;
82 82
83 // Background thread and synchronization 83 // Background thread and synchronization
84 OwnPtr<WebThread> m_backgroundThread; 84 std::unique_ptr<WebThread> m_backgroundThread;
85 }; 85 };
86 86
87 } // namespace blink 87 } // namespace blink
88 88
89 #endif // ReverbConvolver_h 89 #endif // ReverbConvolver_h
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