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1 /* | 1 /* |
2 * Copyright (C) 2010 Google Inc. All rights reserved. | 2 * Copyright (C) 2010 Google Inc. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
6 * are met: | 6 * are met: |
7 * | 7 * |
8 * 1. Redistributions of source code must retain the above copyright | 8 * 1. Redistributions of source code must retain the above copyright |
9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
10 * 2. Redistributions in binary form must reproduce the above copyright | 10 * 2. Redistributions in binary form must reproduce the above copyright |
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25 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF | 25 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF |
26 * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 26 * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
27 */ | 27 */ |
28 | 28 |
29 #ifndef AudioChannel_h | 29 #ifndef AudioChannel_h |
30 #define AudioChannel_h | 30 #define AudioChannel_h |
31 | 31 |
32 #include "platform/PlatformExport.h" | 32 #include "platform/PlatformExport.h" |
33 #include "platform/audio/AudioArray.h" | 33 #include "platform/audio/AudioArray.h" |
34 #include "wtf/Allocator.h" | 34 #include "wtf/Allocator.h" |
35 #include "wtf/PassOwnPtr.h" | 35 #include "wtf/PtrUtil.h" |
| 36 #include <memory> |
36 | 37 |
37 namespace blink { | 38 namespace blink { |
38 | 39 |
39 // An AudioChannel represents a buffer of non-interleaved floating-point audio s
amples. | 40 // An AudioChannel represents a buffer of non-interleaved floating-point audio s
amples. |
40 // The PCM samples are normally assumed to be in a nominal range -1.0 -> +1.0 | 41 // The PCM samples are normally assumed to be in a nominal range -1.0 -> +1.0 |
41 class PLATFORM_EXPORT AudioChannel { | 42 class PLATFORM_EXPORT AudioChannel { |
42 USING_FAST_MALLOC(AudioChannel); | 43 USING_FAST_MALLOC(AudioChannel); |
43 WTF_MAKE_NONCOPYABLE(AudioChannel); | 44 WTF_MAKE_NONCOPYABLE(AudioChannel); |
44 public: | 45 public: |
45 // Memory can be externally referenced, or can be internally allocated with
an AudioFloatArray. | 46 // Memory can be externally referenced, or can be internally allocated with
an AudioFloatArray. |
46 | 47 |
47 // Reference an external buffer. | 48 // Reference an external buffer. |
48 AudioChannel(float* storage, size_t length) | 49 AudioChannel(float* storage, size_t length) |
49 : m_length(length) | 50 : m_length(length) |
50 , m_rawPointer(storage) | 51 , m_rawPointer(storage) |
51 , m_silent(false) | 52 , m_silent(false) |
52 { | 53 { |
53 } | 54 } |
54 | 55 |
55 // Manage storage for us. | 56 // Manage storage for us. |
56 explicit AudioChannel(size_t length) | 57 explicit AudioChannel(size_t length) |
57 : m_length(length) | 58 : m_length(length) |
58 , m_rawPointer(nullptr) | 59 , m_rawPointer(nullptr) |
59 , m_silent(true) | 60 , m_silent(true) |
60 { | 61 { |
61 m_memBuffer = adoptPtr(new AudioFloatArray(length)); | 62 m_memBuffer = wrapUnique(new AudioFloatArray(length)); |
62 } | 63 } |
63 | 64 |
64 // A "blank" audio channel -- must call set() before it's useful... | 65 // A "blank" audio channel -- must call set() before it's useful... |
65 AudioChannel() | 66 AudioChannel() |
66 : m_length(0) | 67 : m_length(0) |
67 , m_rawPointer(nullptr) | 68 , m_rawPointer(nullptr) |
68 , m_silent(true) | 69 , m_silent(true) |
69 { | 70 { |
70 } | 71 } |
71 | 72 |
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126 // Sums (with unity gain) from the source channel. | 127 // Sums (with unity gain) from the source channel. |
127 void sumFrom(const AudioChannel* sourceChannel); | 128 void sumFrom(const AudioChannel* sourceChannel); |
128 | 129 |
129 // Returns maximum absolute value (useful for normalization). | 130 // Returns maximum absolute value (useful for normalization). |
130 float maxAbsValue() const; | 131 float maxAbsValue() const; |
131 | 132 |
132 private: | 133 private: |
133 size_t m_length; | 134 size_t m_length; |
134 | 135 |
135 float* m_rawPointer; | 136 float* m_rawPointer; |
136 OwnPtr<AudioFloatArray> m_memBuffer; | 137 std::unique_ptr<AudioFloatArray> m_memBuffer; |
137 bool m_silent; | 138 bool m_silent; |
138 }; | 139 }; |
139 | 140 |
140 } // namespace blink | 141 } // namespace blink |
141 | 142 |
142 #endif // AudioChannel_h | 143 #endif // AudioChannel_h |
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