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1 /* | 1 /* |
2 * Copyright (C) 2010 Google Inc. All rights reserved. | 2 * Copyright (C) 2010 Google Inc. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
6 * are met: | 6 * are met: |
7 * | 7 * |
8 * 1. Redistributions of source code must retain the above copyright | 8 * 1. Redistributions of source code must retain the above copyright |
9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
10 * 2. Redistributions in binary form must reproduce the above copyright | 10 * 2. Redistributions in binary form must reproduce the above copyright |
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21 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | 21 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES |
22 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | 22 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; |
23 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | 23 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND |
24 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | 24 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
25 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF | 25 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF |
26 * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 26 * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
27 */ | 27 */ |
28 | 28 |
29 #include "platform/audio/AudioChannel.h" | 29 #include "platform/audio/AudioChannel.h" |
30 #include "platform/audio/VectorMath.h" | 30 #include "platform/audio/VectorMath.h" |
31 #include "wtf/OwnPtr.h" | |
32 #include <algorithm> | 31 #include <algorithm> |
33 #include <math.h> | 32 #include <math.h> |
34 | 33 |
35 namespace blink { | 34 namespace blink { |
36 | 35 |
37 using namespace VectorMath; | 36 using namespace VectorMath; |
38 | 37 |
39 void AudioChannel::resizeSmaller(size_t newLength) | 38 void AudioChannel::resizeSmaller(size_t newLength) |
40 { | 39 { |
41 ASSERT(newLength <= m_length); | 40 ASSERT(newLength <= m_length); |
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118 | 117 |
119 float max = 0; | 118 float max = 0; |
120 | 119 |
121 vmaxmgv(data(), 1, &max, length()); | 120 vmaxmgv(data(), 1, &max, length()); |
122 | 121 |
123 return max; | 122 return max; |
124 } | 123 } |
125 | 124 |
126 } // namespace blink | 125 } // namespace blink |
127 | 126 |
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