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1 /* | 1 /* |
2 * Copyright (C) 2013 Google Inc. All rights reserved. | 2 * Copyright (C) 2013 Google Inc. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions are | 5 * modification, are permitted provided that the following conditions are |
6 * met: | 6 * met: |
7 * | 7 * |
8 * * Redistributions of source code must retain the above copyright | 8 * * Redistributions of source code must retain the above copyright |
9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
10 * * Redistributions in binary form must reproduce the above | 10 * * Redistributions in binary form must reproduce the above |
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31 #include "bindings/core/v8/V8V0CustomElementLifecycleCallbacks.h" | 31 #include "bindings/core/v8/V8V0CustomElementLifecycleCallbacks.h" |
32 | 32 |
33 #include "bindings/core/v8/DOMDataStore.h" | 33 #include "bindings/core/v8/DOMDataStore.h" |
34 #include "bindings/core/v8/ScriptController.h" | 34 #include "bindings/core/v8/ScriptController.h" |
35 #include "bindings/core/v8/V0CustomElementBinding.h" | 35 #include "bindings/core/v8/V0CustomElementBinding.h" |
36 #include "bindings/core/v8/V8Binding.h" | 36 #include "bindings/core/v8/V8Binding.h" |
37 #include "bindings/core/v8/V8Element.h" | 37 #include "bindings/core/v8/V8Element.h" |
38 #include "bindings/core/v8/V8HiddenValue.h" | 38 #include "bindings/core/v8/V8HiddenValue.h" |
39 #include "bindings/core/v8/V8PerContextData.h" | 39 #include "bindings/core/v8/V8PerContextData.h" |
40 #include "core/dom/ExecutionContext.h" | 40 #include "core/dom/ExecutionContext.h" |
41 #include "wtf/PassOwnPtr.h" | 41 #include <memory> |
42 | 42 |
43 namespace blink { | 43 namespace blink { |
44 | 44 |
45 #define CALLBACK_LIST(V) \ | 45 #define CALLBACK_LIST(V) \ |
46 V(created, CreatedCallback) \ | 46 V(created, CreatedCallback) \ |
47 V(attached, AttachedCallback) \ | 47 V(attached, AttachedCallback) \ |
48 V(detached, DetachedCallback) \ | 48 V(detached, DetachedCallback) \ |
49 V(attributeChanged, AttributeChangedCallback) | 49 V(attributeChanged, AttributeChangedCallback) |
50 | 50 |
51 V8V0CustomElementLifecycleCallbacks* V8V0CustomElementLifecycleCallbacks::create
(ScriptState* scriptState, v8::Local<v8::Object> prototype, v8::MaybeLocal<v8::F
unction> created, v8::MaybeLocal<v8::Function> attached, v8::MaybeLocal<v8::Func
tion> detached, v8::MaybeLocal<v8::Function> attributeChanged) | 51 V8V0CustomElementLifecycleCallbacks* V8V0CustomElementLifecycleCallbacks::create
(ScriptState* scriptState, v8::Local<v8::Object> prototype, v8::MaybeLocal<v8::F
unction> created, v8::MaybeLocal<v8::Function> attached, v8::MaybeLocal<v8::Func
tion> detached, v8::MaybeLocal<v8::Function> attributeChanged) |
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116 if (context.IsEmpty()) | 116 if (context.IsEmpty()) |
117 return 0; | 117 return 0; |
118 | 118 |
119 return V8PerContextData::from(context); | 119 return V8PerContextData::from(context); |
120 } | 120 } |
121 | 121 |
122 V8V0CustomElementLifecycleCallbacks::~V8V0CustomElementLifecycleCallbacks() | 122 V8V0CustomElementLifecycleCallbacks::~V8V0CustomElementLifecycleCallbacks() |
123 { | 123 { |
124 } | 124 } |
125 | 125 |
126 bool V8V0CustomElementLifecycleCallbacks::setBinding(PassOwnPtr<V0CustomElementB
inding> binding) | 126 bool V8V0CustomElementLifecycleCallbacks::setBinding(std::unique_ptr<V0CustomEle
mentBinding> binding) |
127 { | 127 { |
128 V8PerContextData* perContextData = creationContextData(); | 128 V8PerContextData* perContextData = creationContextData(); |
129 if (!perContextData) | 129 if (!perContextData) |
130 return false; | 130 return false; |
131 | 131 |
132 // The context is responsible for keeping the prototype | 132 // The context is responsible for keeping the prototype |
133 // alive. This in turn keeps callbacks alive through hidden | 133 // alive. This in turn keeps callbacks alive through hidden |
134 // references; see CALLBACK_LIST(SET_HIDDEN_VALUE). | 134 // references; see CALLBACK_LIST(SET_HIDDEN_VALUE). |
135 perContextData->addCustomElementBinding(std::move(binding)); | 135 perContextData->addCustomElementBinding(std::move(binding)); |
136 return true; | 136 return true; |
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241 ScriptController::callFunction(getExecutionContext(), callback, receiver, 0,
0, isolate); | 241 ScriptController::callFunction(getExecutionContext(), callback, receiver, 0,
0, isolate); |
242 } | 242 } |
243 | 243 |
244 DEFINE_TRACE(V8V0CustomElementLifecycleCallbacks) | 244 DEFINE_TRACE(V8V0CustomElementLifecycleCallbacks) |
245 { | 245 { |
246 V0CustomElementLifecycleCallbacks::trace(visitor); | 246 V0CustomElementLifecycleCallbacks::trace(visitor); |
247 ContextLifecycleObserver::trace(visitor); | 247 ContextLifecycleObserver::trace(visitor); |
248 } | 248 } |
249 | 249 |
250 } // namespace blink | 250 } // namespace blink |
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