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Unified Diff: third_party/WebKit/Source/platform/graphics/compositing/PaintArtifactCompositor.cpp

Issue 2049933003: Add effect node support in PaintArtifactCompositor for layer list mode [2/4] (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@pac_layer_list_step_1
Patch Set: rebase Created 4 years, 6 months ago
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Index: third_party/WebKit/Source/platform/graphics/compositing/PaintArtifactCompositor.cpp
diff --git a/third_party/WebKit/Source/platform/graphics/compositing/PaintArtifactCompositor.cpp b/third_party/WebKit/Source/platform/graphics/compositing/PaintArtifactCompositor.cpp
index af404b0caf88a0ed4032de168544df57828bfa53..c88437b3286236ae10439425dfeb48339eae7bc6 100644
--- a/third_party/WebKit/Source/platform/graphics/compositing/PaintArtifactCompositor.cpp
+++ b/third_party/WebKit/Source/platform/graphics/compositing/PaintArtifactCompositor.cpp
@@ -321,22 +321,15 @@ void setMinimalPropertyTrees(cc::PropertyTrees* propertyTrees, int ownerId)
void PaintArtifactCompositor::update(const PaintArtifact& paintArtifact)
{
- ASSERT(m_rootLayer);
+ DCHECK(m_rootLayer);
// If the compositor is configured to expect using flat layer lists plus
// property trees, then we should provide that format.
cc::LayerTreeHost* host = m_rootLayer->layer_tree_host();
const bool useLayerLists = host && host->settings().use_layer_lists;
-
if (useLayerLists) {
- // The root layer must be the owner so that the render surface
- // validation works. It's expected to own at least the effect node.
- setMinimalPropertyTrees(host->property_trees(), m_rootLayer->id());
- m_rootLayer->set_property_tree_sequence_number(kPropertyTreeSequenceNumber);
- m_rootLayer->SetTransformTreeIndex(kSecondaryRootNodeId);
- m_rootLayer->SetClipTreeIndex(kSecondaryRootNodeId);
- m_rootLayer->SetEffectTreeIndex(kSecondaryRootNodeId);
- m_rootLayer->SetScrollTreeIndex(kSecondaryRootNodeId);
+ updateInLayerListMode(paintArtifact);
+ return;
}
// TODO(jbroman): This should be incremental.
@@ -346,55 +339,26 @@ void PaintArtifactCompositor::update(const PaintArtifact& paintArtifact)
m_contentLayerClients.reserveCapacity(paintArtifact.paintChunks().size());
ClipLayerManager clipLayerManager(m_rootLayer.get());
for (const PaintChunk& paintChunk : paintArtifact.paintChunks()) {
- cc::Layer* parent;
- if (useLayerLists)
- parent = m_rootLayer.get();
- else
- parent = clipLayerManager.switchToNewClipLayer(paintChunk.properties.clip.get());
+ cc::Layer* parent = clipLayerManager.switchToNewClipLayer(paintChunk.properties.clip.get());
gfx::Vector2dF layerOffset;
scoped_refptr<cc::Layer> layer = layerForPaintChunk(paintArtifact, paintChunk, layerOffset);
- if (useLayerLists) {
- // This is only good enough to get trivial 2D translations working.
- // We'll need to actually create more cc transform nodes to do any
- // more; then we'll express offset-to-transform-parent relative to
- // that transform node.
- // TODO(jbroman): ^ Do that.
- layer->set_offset_to_transform_parent(
- transformToTransformSpace(paintChunk.properties.transform.get(), nullptr).To2dTranslation()
- + layerOffset);
- } else {
- // TODO(jbroman): Same as above. This assumes the transform space of the current clip is
- // an ancestor of the chunk. It is not necessarily true. crbug.com/597156
- gfx::Transform transform = transformToTransformSpace(paintChunk.properties.transform.get(), localTransformSpace(paintChunk.properties.clip.get()));
- transform.Translate(layerOffset.x(), layerOffset.y());
- // If a clip was applied, its origin needs to be cancelled out in
- // this transform.
- if (const auto* clip = paintChunk.properties.clip.get()) {
- FloatPoint offsetDueToClipOffset = clip->clipRect().rect().location();
- gfx::Transform undoClipOffset;
- undoClipOffset.Translate(-offsetDueToClipOffset.x(), -offsetDueToClipOffset.y());
- transform.ConcatTransform(undoClipOffset);
- }
- layer->SetTransform(transform);
+ // TODO(jbroman): Same as above. This assumes the transform space of the current clip is
+ // an ancestor of the chunk. It is not necessarily true. crbug.com/597156
+ gfx::Transform transform = transformToTransformSpace(paintChunk.properties.transform.get(), localTransformSpace(paintChunk.properties.clip.get()));
+ transform.Translate(layerOffset.x(), layerOffset.y());
+ // If a clip was applied, its origin needs to be cancelled out in
+ // this transform.
+ if (const auto* clip = paintChunk.properties.clip.get()) {
+ FloatPoint offsetDueToClipOffset = clip->clipRect().rect().location();
+ gfx::Transform undoClipOffset;
+ undoClipOffset.Translate(-offsetDueToClipOffset.x(), -offsetDueToClipOffset.y());
+ transform.ConcatTransform(undoClipOffset);
}
+ layer->SetTransform(transform);
layer->SetDoubleSided(!paintChunk.properties.backfaceHidden);
layer->SetNeedsDisplay();
parent->AddChild(layer);
-
- if (useLayerLists) {
- layer->set_property_tree_sequence_number(kPropertyTreeSequenceNumber);
- layer->SetTransformTreeIndex(kSecondaryRootNodeId);
- layer->SetClipTreeIndex(kSecondaryRootNodeId);
- layer->SetEffectTreeIndex(kSecondaryRootNodeId);
- layer->SetScrollTreeIndex(kSecondaryRootNodeId);
- }
- }
-
- if (useLayerLists) {
- // Mark the property trees as having been rebuilt.
- host->property_trees()->sequence_number = kPropertyTreeSequenceNumber;
- host->property_trees()->needs_rebuild = false;
}
}
@@ -422,4 +386,45 @@ scoped_refptr<cc::Layer> PaintArtifactCompositor::layerForPaintChunk(const Paint
return layer;
}
+void PaintArtifactCompositor::updateInLayerListMode(const PaintArtifact& paintArtifact)
+{
+ cc::LayerTreeHost* host = m_rootLayer->layer_tree_host();
+
+ // The root layer must be the owner so that the render surface
+ // validation works. It's expected to own at least the effect node.
+ setMinimalPropertyTrees(host->property_trees(), m_rootLayer->id());
+ m_rootLayer->RemoveAllChildren();
+ m_rootLayer->set_property_tree_sequence_number(kPropertyTreeSequenceNumber);
+ m_rootLayer->SetTransformTreeIndex(kSecondaryRootNodeId);
+ m_rootLayer->SetClipTreeIndex(kSecondaryRootNodeId);
+ m_rootLayer->SetEffectTreeIndex(kSecondaryRootNodeId);
+ m_rootLayer->SetScrollTreeIndex(kSecondaryRootNodeId);
+
+ m_contentLayerClients.clear();
+ m_contentLayerClients.reserveCapacity(paintArtifact.paintChunks().size());
+ for (const PaintChunk& paintChunk : paintArtifact.paintChunks()) {
+ gfx::Vector2dF layerOffset;
+ scoped_refptr<cc::Layer> layer = layerForPaintChunk(paintArtifact, paintChunk, layerOffset);
+ // This is only good enough to get trivial 2D translations working.
+ // We'll need to actually create more cc transform nodes to do any
+ // more; then we'll express offset-to-transform-parent relative to
+ // that transform node.
+ // TODO(jbroman): ^ Do that.
+ layer->set_offset_to_transform_parent(
+ transformToTransformSpace(paintChunk.properties.transform.get(), nullptr).To2dTranslation()
+ + layerOffset);
+
+ m_rootLayer->AddChild(layer);
+ layer->set_property_tree_sequence_number(kPropertyTreeSequenceNumber);
+ layer->SetTransformTreeIndex(kSecondaryRootNodeId);
+ layer->SetClipTreeIndex(kSecondaryRootNodeId);
+ layer->SetEffectTreeIndex(kSecondaryRootNodeId);
+ layer->SetScrollTreeIndex(kSecondaryRootNodeId);
+ }
+
+ // Mark the property trees as having been rebuilt.
+ host->property_trees()->sequence_number = kPropertyTreeSequenceNumber;
+ host->property_trees()->needs_rebuild = false;
+}
+
} // namespace blink
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