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Side by Side Diff: extensions/common/one_shot_event.h

Issue 204983020: Remove ExtensionService Garbage-Collecting methods. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Remove lazy global empty delta Created 6 years, 8 months ago
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1 // Copyright 2013 The Chromium Authors. All rights reserved. 1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef EXTENSIONS_COMMON_ONE_SHOT_EVENT_H_ 5 #ifndef EXTENSIONS_COMMON_ONE_SHOT_EVENT_H_
6 #define EXTENSIONS_COMMON_ONE_SHOT_EVENT_H_ 6 #define EXTENSIONS_COMMON_ONE_SHOT_EVENT_H_
7 7
8 #include <vector> 8 #include <vector>
9 9
10 #include "base/callback_forward.h" 10 #include "base/callback_forward.h"
11 #include "base/logging.h" 11 #include "base/logging.h"
12 #include "base/memory/ref_counted.h" 12 #include "base/memory/ref_counted.h"
13 #include "base/memory/weak_ptr.h" 13 #include "base/memory/weak_ptr.h"
14 #include "base/threading/thread_checker.h" 14 #include "base/threading/thread_checker.h"
15 15
16 namespace base { 16 namespace base {
17 class TaskRunner; 17 class TaskRunner;
18 class TimeDelta;
18 } 19 }
19 20
20 namespace tracked_objects { 21 namespace tracked_objects {
21 class Location; 22 class Location;
22 } 23 }
23 24
24 namespace extensions { 25 namespace extensions {
25 26
26 // This class represents an event that's expected to happen once. It 27 // This class represents an event that's expected to happen once. It
27 // allows clients to guarantee that code is run after the OneShotEvent 28 // allows clients to guarantee that code is run after the OneShotEvent
(...skipping 20 matching lines...) Expand all
48 bool is_signaled() const { 49 bool is_signaled() const {
49 DCHECK(thread_checker_.CalledOnValidThread()); 50 DCHECK(thread_checker_.CalledOnValidThread());
50 return signaled_; 51 return signaled_;
51 } 52 }
52 53
53 // Causes is_signaled() to return true and all queued tasks to be 54 // Causes is_signaled() to return true and all queued tasks to be
54 // run in an arbitrary order. This method must only be called once. 55 // run in an arbitrary order. This method must only be called once.
55 void Signal(); 56 void Signal();
56 57
57 // Scheduled |task| to be called on |runner| after is_signaled() 58 // Scheduled |task| to be called on |runner| after is_signaled()
58 // becomes true. Inside |task|, if this OneShotEvent is still 59 // becomes true. If called with |delay|, then the task will happen
59 // alive, CHECK(is_signaled()) will never fail (which implies that 60 // (roughly) |delay| after is_signaled(), *not* |delay| after the
61 // post. Inside |task|, if this OneShotEvent is still alive,
62 // CHECK(is_signaled()) will never fail (which implies that
60 // OneShotEvent::Reset() doesn't exist). 63 // OneShotEvent::Reset() doesn't exist).
61 // 64 //
62 // If |*this| is destroyed before being released, none of these 65 // If |*this| is destroyed before being released, none of these
63 // tasks will be executed. 66 // tasks will be executed.
64 // 67 //
65 // Omitting the |runner| argument indicates that |task| should run 68 // Omitting the |runner| argument indicates that |task| should run
66 // on MessageLoopProxy::current(). 69 // on MessageLoopProxy::current().
67 // 70 //
68 // Tasks may be run in an arbitrary order, not just FIFO. Tasks 71 // Tasks may be run in an arbitrary order, not just FIFO. Tasks
69 // will never be called on the current thread before this function 72 // will never be called on the current thread before this function
70 // returns. Beware that there's no simple way to wait for all tasks 73 // returns. Beware that there's no simple way to wait for all tasks
71 // on a OneShotEvent to complete, so it's almost never safe to use 74 // on a OneShotEvent to complete, so it's almost never safe to use
72 // base::Unretained() when creating one. 75 // base::Unretained() when creating one.
73 // 76 //
74 // Const because Post() doesn't modify the logical state of this 77 // Const because Post() doesn't modify the logical state of this
75 // object (which is just the is_signaled() bit). 78 // object (which is just the is_signaled() bit).
76 void Post(const tracked_objects::Location& from_here, 79 void Post(const tracked_objects::Location& from_here,
77 const base::Closure& task) const; 80 const base::Closure& task) const;
78 void Post(const tracked_objects::Location& from_here, 81 void Post(const tracked_objects::Location& from_here,
79 const base::Closure& task, 82 const base::Closure& task,
80 const scoped_refptr<base::TaskRunner>& runner) const; 83 const scoped_refptr<base::TaskRunner>& runner) const;
84 void PostDelayed(const tracked_objects::Location& from_here,
85 const base::Closure& task,
86 const base::TimeDelta& delay) const;
81 87
82 private: 88 private:
83 struct TaskInfo; 89 struct TaskInfo;
84 90
91 void PostImpl(const tracked_objects::Location& from_here,
92 const base::Closure& task,
93 const scoped_refptr<base::TaskRunner>& runner,
94 const base::TimeDelta& delay) const;
95
85 base::ThreadChecker thread_checker_; 96 base::ThreadChecker thread_checker_;
86 97
87 bool signaled_; 98 bool signaled_;
88 99
89 // The task list is mutable because it's not part of the logical 100 // The task list is mutable because it's not part of the logical
90 // state of the object. This lets us return const references to the 101 // state of the object. This lets us return const references to the
91 // OneShotEvent to clients that just want to run tasks through it 102 // OneShotEvent to clients that just want to run tasks through it
92 // without worrying that they'll signal the event. 103 // without worrying that they'll signal the event.
93 // 104 //
94 // Optimization note: We could reduce the size of this class to a 105 // Optimization note: We could reduce the size of this class to a
95 // single pointer by storing |signaled_| in the low bit of a 106 // single pointer by storing |signaled_| in the low bit of a
96 // pointer, and storing the size and capacity of the array (if any) 107 // pointer, and storing the size and capacity of the array (if any)
97 // on the far end of the pointer. 108 // on the far end of the pointer.
98 mutable std::vector<TaskInfo> tasks_; 109 mutable std::vector<TaskInfo> tasks_;
99 }; 110 };
100 111
101 } // namespace extensions 112 } // namespace extensions
102 113
103 #endif // EXTENSIONS_COMMON_ONE_SHOT_EVENT_H_ 114 #endif // EXTENSIONS_COMMON_ONE_SHOT_EVENT_H_
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