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| 1 # Copyright (c) 2015 The Chromium Authors. All rights reserved. | 1 # Copyright (c) 2015 The Chromium Authors. All rights reserved. |
| 2 # Use of this source code is governed by a BSD-style license that can be | 2 # Use of this source code is governed by a BSD-style license that can be |
| 3 # found in the LICENSE file. | 3 # found in the LICENSE file. |
| 4 from gpu_tests.webgl_conformance_expectations import WebGLConformanceExpectation
s | 4 from gpu_tests.webgl_conformance_expectations import WebGLConformanceExpectation
s |
| 5 | 5 |
| 6 # See the GpuTestExpectations class for documentation. | 6 # See the GpuTestExpectations class for documentation. |
| 7 | 7 |
| 8 class WebGL2ConformanceExpectations(WebGLConformanceExpectations): | 8 class WebGL2ConformanceExpectations(WebGLConformanceExpectations): |
| 9 def __init__(self, conformance_path): | 9 def __init__(self, conformance_path): |
| 10 super(WebGL2ConformanceExpectations, self).__init__(conformance_path) | 10 super(WebGL2ConformanceExpectations, self).__init__(conformance_path) |
| (...skipping 28 matching lines...) Expand all Loading... |
| 39 self.Skip('deqp/functional/gles3/fbomultisample.html', bug=483282) | 39 self.Skip('deqp/functional/gles3/fbomultisample.html', bug=483282) |
| 40 self.Skip('deqp/functional/gles3/fborender.html', bug=483282) | 40 self.Skip('deqp/functional/gles3/fborender.html', bug=483282) |
| 41 self.Skip('deqp/functional/gles3/fragmentoutput.html', bug=483282) | 41 self.Skip('deqp/functional/gles3/fragmentoutput.html', bug=483282) |
| 42 self.Skip('deqp/functional/gles3/framebufferblit.html', bug=483282) | 42 self.Skip('deqp/functional/gles3/framebufferblit.html', bug=483282) |
| 43 self.Skip('deqp/data/gles3/shaders/linkage.html', bug=601821) | 43 self.Skip('deqp/data/gles3/shaders/linkage.html', bug=601821) |
| 44 self.Skip('deqp/functional/gles3/occlusionquery.html', bug=483282) | 44 self.Skip('deqp/functional/gles3/occlusionquery.html', bug=483282) |
| 45 self.Skip('deqp/functional/gles3/shaderoperator.html', bug=483282) | 45 self.Skip('deqp/functional/gles3/shaderoperator.html', bug=483282) |
| 46 self.Skip('deqp/functional/gles3/shaderpackingfunction.html', bug=483282) | 46 self.Skip('deqp/functional/gles3/shaderpackingfunction.html', bug=483282) |
| 47 self.Skip('deqp/functional/gles3/sync.html', bug=483282) | 47 self.Skip('deqp/functional/gles3/sync.html', bug=483282) |
| 48 self.Skip('deqp/functional/gles3/textureshadow/*.html', bug=483282) | 48 self.Skip('deqp/functional/gles3/textureshadow/*.html', bug=483282) |
| 49 self.Skip('deqp/functional/gles3/uniformbuffers.html', bug=483282) | |
| 50 | 49 |
| 51 self.Fail('deqp/data/gles3/shaders/preprocessor.html', bug=483282) | 50 self.Fail('deqp/data/gles3/shaders/preprocessor.html', bug=483282) |
| 52 | 51 |
| 53 self.Fail('conformance2/glsl3/forbidden-operators.html', bug=483282) | 52 self.Fail('conformance2/glsl3/forbidden-operators.html', bug=483282) |
| 54 | 53 |
| 55 self.Flaky('conformance2/query/occlusion-query.html', bug=603168) | 54 self.Flaky('conformance2/query/occlusion-query.html', bug=603168) |
| 56 | 55 |
| 57 self.Fail('conformance2/rendering/draw-buffers.html', bug=617410) | 56 self.Fail('conformance2/rendering/draw-buffers.html', bug=617410) |
| 58 | 57 |
| 59 # All platforms when running ANGLE | 58 # All platforms when running ANGLE |
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| 323 | 322 |
| 324 # Mac only. | 323 # Mac only. |
| 325 self.Fail('deqp/functional/gles3/texturefiltering/cube_formats_*', | 324 self.Fail('deqp/functional/gles3/texturefiltering/cube_formats_*', |
| 326 ['mac'], bug=606074) | 325 ['mac'], bug=606074) |
| 327 self.Fail('deqp/functional/gles3/texturefiltering/cube_sizes_*', | 326 self.Fail('deqp/functional/gles3/texturefiltering/cube_sizes_*', |
| 328 ['mac'], bug=606074) | 327 ['mac'], bug=606074) |
| 329 self.Fail('deqp/functional/gles3/texturefiltering/cube_combinations_*', | 328 self.Fail('deqp/functional/gles3/texturefiltering/cube_combinations_*', |
| 330 ['mac'], bug=606074) | 329 ['mac'], bug=606074) |
| 331 self.Fail('deqp/functional/gles3/shaderloop_do_while.html', | 330 self.Fail('deqp/functional/gles3/shaderloop_do_while.html', |
| 332 ['mac'], bug=617820) | 331 ['mac'], bug=617820) |
| 332 self.Fail('deqp/functional/gles3/uniformbuffers/random.html', |
| 333 ['mac'], bug=618464) |
| 333 | 334 |
| 334 self.Skip('deqp/functional/gles3/texturespecification/' + | 335 self.Skip('deqp/functional/gles3/texturespecification/' + |
| 335 'basic_copyteximage2d.html', | 336 'basic_copyteximage2d.html', |
| 336 ['mac'], bug=577144) | 337 ['mac'], bug=577144) |
| 337 self.Skip('deqp/functional/gles3/texturespecification/' + | 338 self.Skip('deqp/functional/gles3/texturespecification/' + |
| 338 'basic_copytexsubimage2d.html', | 339 'basic_copytexsubimage2d.html', |
| 339 ['mac'], bug=577144) | 340 ['mac'], bug=577144) |
| 340 self.Fail('deqp/functional/gles3/textureformat/unsized_2d_array.html', | 341 self.Fail('deqp/functional/gles3/textureformat/unsized_2d_array.html', |
| 341 ['mac'], bug=577144) | 342 ['mac'], bug=577144) |
| 342 self.Fail('deqp/functional/gles3/textureformat/unsized_3d.html', | 343 self.Fail('deqp/functional/gles3/textureformat/unsized_3d.html', |
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| 770 # self.Fail(page_name, | 771 # self.Fail(page_name, |
| 771 # ['linux', ('nvidia', 0x1), 'debug', 'opengl']) | 772 # ['linux', ('nvidia', 0x1), 'debug', 'opengl']) |
| 772 # self.Fail(page_name, | 773 # self.Fail(page_name, |
| 773 # ['win', ('nvidia', 0x1), 'debug', 'opengl']) | 774 # ['win', ('nvidia', 0x1), 'debug', 'opengl']) |
| 774 | 775 |
| 775 # Conflicts if between a generic os condition and a specific version | 776 # Conflicts if between a generic os condition and a specific version |
| 776 # self.Fail(page_name, | 777 # self.Fail(page_name, |
| 777 # ['xp', ('nvidia', 0x1), 'debug', 'opengl']) | 778 # ['xp', ('nvidia', 0x1), 'debug', 'opengl']) |
| 778 # self.Fail(page_name, | 779 # self.Fail(page_name, |
| 779 # ['win', ('nvidia', 0x1), 'debug', 'opengl']) | 780 # ['win', ('nvidia', 0x1), 'debug', 'opengl']) |
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