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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef COMPONENTS_LEVELDB_PROTO_PROTO_DATABASE_H_ | 5 #ifndef COMPONENTS_LEVELDB_PROTO_PROTO_DATABASE_H_ |
| 6 #define COMPONENTS_LEVELDB_PROTO_PROTO_DATABASE_H_ | 6 #define COMPONENTS_LEVELDB_PROTO_PROTO_DATABASE_H_ |
| 7 | 7 |
| 8 #include <memory> | 8 #include <memory> |
| 9 #include <string> | 9 #include <string> |
| 10 #include <utility> | 10 #include <utility> |
| 11 #include <vector> | 11 #include <vector> |
| 12 | 12 |
| 13 #include "base/callback_forward.h" | 13 #include "base/callback_forward.h" |
| 14 | 14 |
| 15 namespace base { | 15 namespace base { |
| 16 class FilePath; | 16 class FilePath; |
| 17 } | 17 } |
| 18 | 18 |
| 19 namespace leveldb_proto { | 19 namespace leveldb_proto { |
| 20 | 20 |
| 21 // Interface for classes providing persistent storage of Protocol Buffer | 21 // Interface for classes providing persistent storage of Protocol Buffer |
| 22 // entries (T must be a Proto type extending MessageLite). | 22 // entries (T must be a Proto type extending MessageLite). |
| 23 template <typename T> | 23 template <typename T> |
| 24 class ProtoDatabase { | 24 class ProtoDatabase { |
| 25 public: | 25 public: |
| 26 using InitCallback = base::Callback<void(bool success)>; | 26 using InitCallback = base::Callback<void(bool success)>; |
| 27 using UpdateCallback = base::Callback<void(bool success)>; | 27 using UpdateCallback = base::Callback<void(bool success)>; |
| 28 using LoadCallback = | 28 using LoadCallback = |
| 29 base::Callback<void(bool success, std::unique_ptr<std::vector<T>>)>; | 29 base::Callback<void(bool success, std::unique_ptr<std::vector<T>>)>; |
| 30 using GetCallback = base::Callback<void(bool success, std::unique_ptr<T>)>; |
| 30 using DestroyCallback = base::Callback<void(bool success)>; | 31 using DestroyCallback = base::Callback<void(bool success)>; |
| 31 | 32 |
| 32 // A list of key-value (string, T) tuples. | 33 // A list of key-value (string, T) tuples. |
| 33 using KeyEntryVector = std::vector<std::pair<std::string, T>>; | 34 using KeyEntryVector = std::vector<std::pair<std::string, T>>; |
| 34 | 35 |
| 35 virtual ~ProtoDatabase() {} | 36 virtual ~ProtoDatabase() {} |
| 36 | 37 |
| 37 // Asynchronously initializes the object. |callback| will be invoked on the | 38 // Asynchronously initializes the object. |callback| will be invoked on the |
| 38 // calling thread when complete. | 39 // calling thread when complete. |
| 39 virtual void Init(const char* client_name, | 40 virtual void Init(const char* client_name, |
| 40 const base::FilePath& database_dir, | 41 const base::FilePath& database_dir, |
| 41 const InitCallback& callback) = 0; | 42 const InitCallback& callback) = 0; |
| 42 | 43 |
| 43 // Asynchronously saves |entries_to_save| and deletes entries from | 44 // Asynchronously saves |entries_to_save| and deletes entries from |
| 44 // |keys_to_remove| from the database. |callback| will be invoked on the | 45 // |keys_to_remove| from the database. |callback| will be invoked on the |
| 45 // calling thread when complete. | 46 // calling thread when complete. |
| 46 virtual void UpdateEntries( | 47 virtual void UpdateEntries( |
| 47 std::unique_ptr<KeyEntryVector> entries_to_save, | 48 std::unique_ptr<KeyEntryVector> entries_to_save, |
| 48 std::unique_ptr<std::vector<std::string>> keys_to_remove, | 49 std::unique_ptr<std::vector<std::string>> keys_to_remove, |
| 49 const UpdateCallback& callback) = 0; | 50 const UpdateCallback& callback) = 0; |
| 50 | 51 |
| 51 // Asynchronously loads all entries from the database and invokes |callback| | 52 // Asynchronously loads all entries from the database and invokes |callback| |
| 52 // when complete. | 53 // when complete. |
| 53 virtual void LoadEntries(const LoadCallback& callback) = 0; | 54 virtual void LoadEntries(const LoadCallback& callback) = 0; |
| 54 | 55 |
| 56 // Asynchronously loads a single entry, identified by |key|, from the database |
| 57 // and invokes |callback| when complete. If no entry with |key| is found, |
| 58 // a nullptr is passed to the callback, but the success flag is still true. |
| 59 virtual void GetEntry(const std::string& key, |
| 60 const GetCallback& callback) = 0; |
| 61 |
| 55 // Asynchronously destroys the database. | 62 // Asynchronously destroys the database. |
| 56 virtual void Destroy(const DestroyCallback& callback) = 0; | 63 virtual void Destroy(const DestroyCallback& callback) = 0; |
| 57 }; | 64 }; |
| 58 | 65 |
| 59 } // namespace leveldb_proto | 66 } // namespace leveldb_proto |
| 60 | 67 |
| 61 #endif // COMPONENTS_LEVELDB_PROTO_PROTO_DATABASE_H_ | 68 #endif // COMPONENTS_LEVELDB_PROTO_PROTO_DATABASE_H_ |
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