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1 // Copyright 2015 the V8 project authors. All rights reserved. | 1 // Copyright 2015 the V8 project authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef V8_WASM_MODULE_H_ | 5 #ifndef V8_WASM_MODULE_H_ |
6 #define V8_WASM_MODULE_H_ | 6 #define V8_WASM_MODULE_H_ |
7 | 7 |
8 #include "src/wasm/wasm-opcodes.h" | 8 #include "src/wasm/wasm-opcodes.h" |
9 #include "src/wasm/wasm-result.h" | 9 #include "src/wasm/wasm-result.h" |
10 | 10 |
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94 kDeclFunctionName = 0x01, | 94 kDeclFunctionName = 0x01, |
95 kDeclFunctionExport = 0x08 | 95 kDeclFunctionExport = 0x08 |
96 }; | 96 }; |
97 | 97 |
98 // Constants for fixed-size elements within a module. | 98 // Constants for fixed-size elements within a module. |
99 static const size_t kDeclMemorySize = 3; | 99 static const size_t kDeclMemorySize = 3; |
100 static const size_t kDeclDataSegmentSize = 13; | 100 static const size_t kDeclDataSegmentSize = 13; |
101 | 101 |
102 static const uint32_t kMaxReturnCount = 1; | 102 static const uint32_t kMaxReturnCount = 1; |
103 | 103 |
| 104 // minimum number of entries in the table for JITing |
| 105 static const uint32_t kMinimumIndirectTableSize = 1024; |
| 106 |
104 // Static representation of a WASM function. | 107 // Static representation of a WASM function. |
105 struct WasmFunction { | 108 struct WasmFunction { |
106 FunctionSig* sig; // signature of the function. | 109 FunctionSig* sig; // signature of the function. |
107 uint32_t func_index; // index into the function table. | 110 uint32_t func_index; // index into the function table. |
108 uint32_t sig_index; // index into the signature table. | 111 uint32_t sig_index; // index into the signature table. |
109 uint32_t name_offset; // offset in the module bytes of the name, if any. | 112 uint32_t name_offset; // offset in the module bytes of the name, if any. |
110 uint32_t name_length; // length in bytes of the name. | 113 uint32_t name_length; // length in bytes of the name. |
111 uint32_t code_start_offset; // offset in the module bytes of code start. | 114 uint32_t code_start_offset; // offset in the module bytes of code start. |
112 uint32_t code_end_offset; // offset in the module bytes of code end. | 115 uint32_t code_end_offset; // offset in the module bytes of code end. |
113 }; | 116 }; |
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222 Handle<JSArrayBuffer> mem_buffer; // Handle to array buffer of memory. | 225 Handle<JSArrayBuffer> mem_buffer; // Handle to array buffer of memory. |
223 Handle<JSArrayBuffer> globals_buffer; // Handle to array buffer of globals. | 226 Handle<JSArrayBuffer> globals_buffer; // Handle to array buffer of globals. |
224 Handle<FixedArray> function_table; // indirect function table. | 227 Handle<FixedArray> function_table; // indirect function table. |
225 std::vector<Handle<Code>> function_code; // code objects for each function. | 228 std::vector<Handle<Code>> function_code; // code objects for each function. |
226 std::vector<Handle<Code>> import_code; // code objects for each import. | 229 std::vector<Handle<Code>> import_code; // code objects for each import. |
227 // -- raw memory ------------------------------------------------------------ | 230 // -- raw memory ------------------------------------------------------------ |
228 byte* mem_start; // start of linear memory. | 231 byte* mem_start; // start of linear memory. |
229 size_t mem_size; // size of the linear memory. | 232 size_t mem_size; // size of the linear memory. |
230 // -- raw globals ----------------------------------------------------------- | 233 // -- raw globals ----------------------------------------------------------- |
231 byte* globals_start; // start of the globals area. | 234 byte* globals_start; // start of the globals area. |
| 235 // -- indirect function table information ----------------------------------- |
| 236 int padded_entries; // number of entries padded to the indirect func. table |
232 | 237 |
233 explicit WasmModuleInstance(const WasmModule* m) | 238 explicit WasmModuleInstance(const WasmModule* m) |
234 : module(m), | 239 : module(m), |
235 function_code(m->functions.size()), | 240 function_code(m->functions.size()), |
236 mem_start(nullptr), | 241 mem_start(nullptr), |
237 mem_size(0), | 242 mem_size(0), |
238 globals_start(nullptr) {} | 243 globals_start(nullptr) {} |
239 }; | 244 }; |
240 | 245 |
241 // forward declaration. | 246 // forward declaration. |
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329 // secure. If it turns out that we need more complete checks, we could add a | 334 // secure. If it turns out that we need more complete checks, we could add a |
330 // special marker as internal field, which will definitely never occur anywhere | 335 // special marker as internal field, which will definitely never occur anywhere |
331 // else. | 336 // else. |
332 bool IsWasmObject(Handle<JSObject> object); | 337 bool IsWasmObject(Handle<JSObject> object); |
333 | 338 |
334 } // namespace wasm | 339 } // namespace wasm |
335 } // namespace internal | 340 } // namespace internal |
336 } // namespace v8 | 341 } // namespace v8 |
337 | 342 |
338 #endif // V8_WASM_MODULE_H_ | 343 #endif // V8_WASM_MODULE_H_ |
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