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Issue 2049493004: Remove use of deprecated MessageLoop methods in ui. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: rebase Created 4 years, 6 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "ui/gl/gl_context_cgl.h" 5 #include "ui/gl/gl_context_cgl.h"
6 6
7 #include <OpenGL/CGLRenderers.h> 7 #include <OpenGL/CGLRenderers.h>
8 #include <OpenGL/CGLTypes.h> 8 #include <OpenGL/CGLTypes.h>
9 9
10 #include <memory> 10 #include <memory>
11 #include <vector> 11 #include <vector>
12 12
13 #include "base/location.h"
13 #include "base/logging.h" 14 #include "base/logging.h"
15 #include "base/single_thread_task_runner.h"
16 #include "base/threading/thread_task_runner_handle.h"
14 #include "base/trace_event/trace_event.h" 17 #include "base/trace_event/trace_event.h"
15 #include "ui/gl/gl_bindings.h" 18 #include "ui/gl/gl_bindings.h"
16 #include "ui/gl/gl_implementation.h" 19 #include "ui/gl/gl_implementation.h"
17 #include "ui/gl/gl_surface.h" 20 #include "ui/gl/gl_surface.h"
18 #include "ui/gl/gpu_switching_manager.h" 21 #include "ui/gl/gpu_switching_manager.h"
19 #include "ui/gl/scoped_cgl.h" 22 #include "ui/gl/scoped_cgl.h"
20 #include "ui/gl/yuv_to_rgb_converter.h" 23 #include "ui/gl/yuv_to_rgb_converter.h"
21 24
22 namespace gl { 25 namespace gl {
23 26
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139 142
140 void GLContextCGL::Destroy() { 143 void GLContextCGL::Destroy() {
141 if (yuv_to_rgb_converter_) { 144 if (yuv_to_rgb_converter_) {
142 ScopedCGLSetCurrentContext(static_cast<CGLContextObj>(context_)); 145 ScopedCGLSetCurrentContext(static_cast<CGLContextObj>(context_));
143 yuv_to_rgb_converter_.reset(); 146 yuv_to_rgb_converter_.reset();
144 } 147 }
145 if (discrete_pixelformat_) { 148 if (discrete_pixelformat_) {
146 if (base::MessageLoop::current() != nullptr) { 149 if (base::MessageLoop::current() != nullptr) {
147 // Delay releasing the pixel format for 10 seconds to reduce the number of 150 // Delay releasing the pixel format for 10 seconds to reduce the number of
148 // unnecessary GPU switches. 151 // unnecessary GPU switches.
149 base::MessageLoop::current()->PostDelayedTask( 152 base::ThreadTaskRunnerHandle::Get()->PostDelayedTask(
150 FROM_HERE, base::Bind(&CGLReleasePixelFormat, discrete_pixelformat_), 153 FROM_HERE, base::Bind(&CGLReleasePixelFormat, discrete_pixelformat_),
151 base::TimeDelta::FromSeconds(10)); 154 base::TimeDelta::FromSeconds(10));
152 } else { 155 } else {
153 CGLReleasePixelFormat(discrete_pixelformat_); 156 CGLReleasePixelFormat(discrete_pixelformat_);
154 } 157 }
155 discrete_pixelformat_ = nullptr; 158 discrete_pixelformat_ = nullptr;
156 } 159 }
157 if (context_) { 160 if (context_) {
158 CGLDestroyContext(static_cast<CGLContextObj>(context_)); 161 CGLDestroyContext(static_cast<CGLContextObj>(context_));
159 context_ = nullptr; 162 context_ = nullptr;
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279 282
280 GLContextCGL::~GLContextCGL() { 283 GLContextCGL::~GLContextCGL() {
281 Destroy(); 284 Destroy();
282 } 285 }
283 286
284 GpuPreference GLContextCGL::GetGpuPreference() { 287 GpuPreference GLContextCGL::GetGpuPreference() {
285 return gpu_preference_; 288 return gpu_preference_;
286 } 289 }
287 290
288 } // namespace gl 291 } // namespace gl
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