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Side by Side Diff: ui/base/test/ui_controls_internal_win.cc

Issue 2049493004: Remove use of deprecated MessageLoop methods in ui. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: rebase Created 4 years, 6 months ago
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1 // Copyright 2013 The Chromium Authors. All rights reserved. 1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "ui/base/test/ui_controls_internal_win.h" 5 #include "ui/base/test/ui_controls_internal_win.h"
6 6
7 #include "base/bind.h" 7 #include "base/bind.h"
8 #include "base/callback.h" 8 #include "base/callback.h"
9 #include "base/location.h"
9 #include "base/logging.h" 10 #include "base/logging.h"
10 #include "base/macros.h" 11 #include "base/macros.h"
11 #include "base/memory/ref_counted.h" 12 #include "base/memory/ref_counted.h"
12 #include "base/message_loop/message_loop.h" 13 #include "base/single_thread_task_runner.h"
14 #include "base/threading/thread_task_runner_handle.h"
13 #include "ui/events/keycodes/keyboard_code_conversion_win.h" 15 #include "ui/events/keycodes/keyboard_code_conversion_win.h"
14 #include "ui/events/keycodes/keyboard_codes.h" 16 #include "ui/events/keycodes/keyboard_codes.h"
15 17
16 namespace { 18 namespace {
17 19
18 // InputDispatcher ------------------------------------------------------------ 20 // InputDispatcher ------------------------------------------------------------
19 21
20 // InputDispatcher is used to listen for a mouse/keyboard event. When the 22 // InputDispatcher is used to listen for a mouse/keyboard event. When the
21 // appropriate event is received the task is notified. 23 // appropriate event is received the task is notified.
22 class InputDispatcher : public base::RefCounted<InputDispatcher> { 24 class InputDispatcher : public base::RefCounted<InputDispatcher> {
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119 121
120 void InputDispatcher::DispatchedMessage(WPARAM message) { 122 void InputDispatcher::DispatchedMessage(WPARAM message) {
121 if (message == message_waiting_for_) 123 if (message == message_waiting_for_)
122 MatchingMessageFound(); 124 MatchingMessageFound();
123 } 125 }
124 126
125 void InputDispatcher::MatchingMessageFound() { 127 void InputDispatcher::MatchingMessageFound() {
126 UninstallHook(this); 128 UninstallHook(this);
127 // At the time we're invoked the event has not actually been processed. 129 // At the time we're invoked the event has not actually been processed.
128 // Use PostTask to make sure the event has been processed before notifying. 130 // Use PostTask to make sure the event has been processed before notifying.
129 base::MessageLoop::current()->PostTask( 131 base::ThreadTaskRunnerHandle::Get()->PostTask(
130 FROM_HERE, base::Bind(&InputDispatcher::NotifyTask, this)); 132 FROM_HERE, base::Bind(&InputDispatcher::NotifyTask, this));
131 } 133 }
132 134
133 void InputDispatcher::NotifyTask() { 135 void InputDispatcher::NotifyTask() {
134 task_.Run(); 136 task_.Run();
135 Release(); 137 Release();
136 } 138 }
137 139
138 // Private functions ---------------------------------------------------------- 140 // Private functions ----------------------------------------------------------
139 141
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244 } 246 }
245 247
246 bool SendMouseMoveImpl(long screen_x, 248 bool SendMouseMoveImpl(long screen_x,
247 long screen_y, 249 long screen_y,
248 const base::Closure& task) { 250 const base::Closure& task) {
249 // First check if the mouse is already there. 251 // First check if the mouse is already there.
250 POINT current_pos; 252 POINT current_pos;
251 ::GetCursorPos(&current_pos); 253 ::GetCursorPos(&current_pos);
252 if (screen_x == current_pos.x && screen_y == current_pos.y) { 254 if (screen_x == current_pos.x && screen_y == current_pos.y) {
253 if (!task.is_null()) 255 if (!task.is_null())
254 base::MessageLoop::current()->PostTask(FROM_HERE, task); 256 base::ThreadTaskRunnerHandle::Get()->PostTask(FROM_HERE, task);
255 return true; 257 return true;
256 } 258 }
257 259
258 INPUT input = { 0 }; 260 INPUT input = { 0 };
259 261
260 int screen_width = ::GetSystemMetrics(SM_CXSCREEN) - 1; 262 int screen_width = ::GetSystemMetrics(SM_CXSCREEN) - 1;
261 int screen_height = ::GetSystemMetrics(SM_CYSCREEN) - 1; 263 int screen_height = ::GetSystemMetrics(SM_CYSCREEN) - 1;
262 LONG pixel_x = static_cast<LONG>(screen_x * (65535.0f / screen_width)); 264 LONG pixel_x = static_cast<LONG>(screen_x * (65535.0f / screen_width));
263 LONG pixel_y = static_cast<LONG>(screen_y * (65535.0f / screen_height)); 265 LONG pixel_y = static_cast<LONG>(screen_y * (65535.0f / screen_height));
264 266
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323 return false; 325 return false;
324 326
325 if (dispatcher.get()) 327 if (dispatcher.get())
326 dispatcher->AddRef(); 328 dispatcher->AddRef();
327 329
328 return true; 330 return true;
329 } 331 }
330 332
331 } // namespace internal 333 } // namespace internal
332 } // namespace ui_controls 334 } // namespace ui_controls
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