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Side by Side Diff: components/mus/gpu/gpu_service_mus.cc

Issue 2049083002: Implement MusGpuMemoryBufferManager (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Update Created 4 years, 6 months ago
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1 // Copyright 2016 The Chromium Authors. All rights reserved. 1 // Copyright 2016 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "components/mus/gpu/gpu_service_mus.h" 5 #include "components/mus/gpu/gpu_service_mus.h"
6 6
7 #include "base/memory/shared_memory.h" 7 #include "base/memory/shared_memory.h"
8 #include "base/memory/singleton.h" 8 #include "base/memory/singleton.h"
9 #include "base/synchronization/waitable_event.h" 9 #include "base/synchronization/waitable_event.h"
10 #include "base/threading/thread_task_runner_handle.h" 10 #include "base/threading/thread_task_runner_handle.h"
11 #include "components/mus/common/mojo_gpu_memory_buffer_manager.h" 11 #include "build/build_config.h"
12 #include "components/mus/gpu/mus_gpu_memory_buffer_manager.h"
12 #include "gpu/command_buffer/service/gpu_switches.h" 13 #include "gpu/command_buffer/service/gpu_switches.h"
13 #include "gpu/command_buffer/service/sync_point_manager.h" 14 #include "gpu/command_buffer/service/sync_point_manager.h"
14 #include "gpu/config/gpu_info_collector.h" 15 #include "gpu/config/gpu_info_collector.h"
15 #include "gpu/config/gpu_switches.h" 16 #include "gpu/config/gpu_switches.h"
16 #include "gpu/config/gpu_util.h" 17 #include "gpu/config/gpu_util.h"
17 #include "gpu/ipc/common/gpu_memory_buffer_support.h" 18 #include "gpu/ipc/common/gpu_memory_buffer_support.h"
18 #include "gpu/ipc/common/memory_stats.h" 19 #include "gpu/ipc/common/memory_stats.h"
19 #include "gpu/ipc/service/gpu_memory_buffer_factory.h" 20 #include "gpu/ipc/service/gpu_memory_buffer_factory.h"
20 #include "ipc/ipc_channel_handle.h" 21 #include "ipc/ipc_channel_handle.h"
21 #include "ipc/ipc_sync_message_filter.h" 22 #include "ipc/ipc_sync_message_filter.h"
22 #include "media/gpu/ipc/service/gpu_jpeg_decode_accelerator.h" 23 #include "media/gpu/ipc/service/gpu_jpeg_decode_accelerator.h"
23 #include "media/gpu/ipc/service/gpu_video_decode_accelerator.h" 24 #include "media/gpu/ipc/service/gpu_video_decode_accelerator.h"
24 #include "media/gpu/ipc/service/gpu_video_encode_accelerator.h" 25 #include "media/gpu/ipc/service/gpu_video_encode_accelerator.h"
25 #include "media/gpu/ipc/service/media_service.h" 26 #include "media/gpu/ipc/service/media_service.h"
26 #include "ui/gl/gl_implementation.h" 27 #include "ui/gl/gl_implementation.h"
27 #include "ui/gl/gl_switches.h" 28 #include "ui/gl/gl_switches.h"
28 #include "ui/gl/gpu_switching_manager.h" 29 #include "ui/gl/gpu_switching_manager.h"
29 #include "ui/gl/init/gl_factory.h" 30 #include "ui/gl/init/gl_factory.h"
30 #include "url/gurl.h" 31 #include "url/gurl.h"
31 32
33 #if defined(USE_OZONE)
34 #include "ui/ozone/public/ozone_platform.h"
35 #endif
36
32 namespace mus { 37 namespace mus {
33 namespace { 38 namespace {
34 39
35 const int kLocalGpuChannelClientId = 1; 40 const int kLocalGpuChannelClientId = 1;
36 const uint64_t kLocalGpuChannelClientTracingId = 1; 41 const uint64_t kLocalGpuChannelClientTracingId = 1;
37 42
38 void EstablishGpuChannelDone( 43 void EstablishGpuChannelDone(
39 int client_id, 44 int client_id,
40 const IPC::ChannelHandle* channel_handle, 45 const IPC::ChannelHandle* channel_handle,
41 const GpuServiceMus::EstablishGpuChannelCallback& callback) { 46 const GpuServiceMus::EstablishGpuChannelCallback& callback) {
(...skipping 136 matching lines...) Expand 10 before | Expand all | Expand 10 after
178 183
179 IPC::ChannelHandle channel_handle; 184 IPC::ChannelHandle channel_handle;
180 bool manual_reset = true; 185 bool manual_reset = true;
181 bool initially_signaled = false; 186 bool initially_signaled = false;
182 base::WaitableEvent event(manual_reset, initially_signaled); 187 base::WaitableEvent event(manual_reset, initially_signaled);
183 gpu_thread_.task_runner()->PostTask( 188 gpu_thread_.task_runner()->PostTask(
184 FROM_HERE, base::Bind(&GpuServiceMus::InitializeOnGpuThread, 189 FROM_HERE, base::Bind(&GpuServiceMus::InitializeOnGpuThread,
185 base::Unretained(this), &channel_handle, &event)); 190 base::Unretained(this), &channel_handle, &event));
186 event.Wait(); 191 event.Wait();
187 192
188 gpu_memory_buffer_manager_local_.reset(new MojoGpuMemoryBufferManager); 193 gpu_memory_buffer_manager_local_.reset(
194 new MusGpuMemoryBufferManager(kLocalGpuChannelClientId));
189 gpu_channel_local_ = gpu::GpuChannelHost::Create( 195 gpu_channel_local_ = gpu::GpuChannelHost::Create(
190 this, kLocalGpuChannelClientId, gpu_info_, channel_handle, 196 this, kLocalGpuChannelClientId, gpu_info_, channel_handle,
191 &shutdown_event_, gpu_memory_buffer_manager_local_.get()); 197 &shutdown_event_, gpu_memory_buffer_manager_local_.get());
192 } 198 }
193 199
194 void GpuServiceMus::InitializeOnGpuThread(IPC::ChannelHandle* channel_handle, 200 void GpuServiceMus::InitializeOnGpuThread(IPC::ChannelHandle* channel_handle,
195 base::WaitableEvent* event) { 201 base::WaitableEvent* event) {
196 gpu_info_.video_decode_accelerator_capabilities = 202 gpu_info_.video_decode_accelerator_capabilities =
197 media::GpuVideoDecodeAccelerator::GetCapabilities(gpu_preferences_); 203 media::GpuVideoDecodeAccelerator::GetCapabilities(gpu_preferences_);
198 gpu_info_.video_encode_accelerator_supported_profiles = 204 gpu_info_.video_encode_accelerator_supported_profiles =
199 media::GpuVideoEncodeAccelerator::GetSupportedProfiles(gpu_preferences_); 205 media::GpuVideoEncodeAccelerator::GetSupportedProfiles(gpu_preferences_);
200 gpu_info_.jpeg_decode_accelerator_supported = 206 gpu_info_.jpeg_decode_accelerator_supported =
201 media::GpuJpegDecodeAccelerator::IsSupported(); 207 media::GpuJpegDecodeAccelerator::IsSupported();
202 208
203 if (gpu::GetNativeGpuMemoryBufferType() != gfx::EMPTY_BUFFER) { 209 if (gpu::GetNativeGpuMemoryBufferType() != gfx::EMPTY_BUFFER) {
204 gpu_memory_buffer_factory_ = 210 gpu_memory_buffer_factory_ =
205 gpu::GpuMemoryBufferFactory::CreateNativeType(); 211 gpu::GpuMemoryBufferFactory::CreateNativeType();
206 } 212 }
207 213
214 #if defined(USE_OZONE)
rjkroege 2016/06/08 21:16:43 It should probably be at the top. The CreateNative
Peng 2016/06/08 21:40:36 Done.
215 ui::OzonePlatform::InitializeForGPU();
216 #endif
217
208 if (!gl::init::InitializeGLOneOff()) 218 if (!gl::init::InitializeGLOneOff())
209 VLOG(1) << "gl::init::InitializeGLOneOff failed"; 219 VLOG(1) << "gl::init::InitializeGLOneOff failed";
210 220
211 DCHECK(!owned_sync_point_manager_); 221 DCHECK(!owned_sync_point_manager_);
212 const bool allow_threaded_wait = false; 222 const bool allow_threaded_wait = false;
213 owned_sync_point_manager_.reset( 223 owned_sync_point_manager_.reset(
214 new gpu::SyncPointManager(allow_threaded_wait)); 224 new gpu::SyncPointManager(allow_threaded_wait));
215 225
216 // Defer creation of the render thread. This is to prevent it from handling 226 // Defer creation of the render thread. This is to prevent it from handling
217 // IPC messages before the sandbox has been enabled and all other necessary 227 // IPC messages before the sandbox has been enabled and all other necessary
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267 return shm; 277 return shm;
268 } 278 }
269 279
270 // static 280 // static
271 GpuServiceMus* GpuServiceMus::GetInstance() { 281 GpuServiceMus* GpuServiceMus::GetInstance() {
272 return base::Singleton<GpuServiceMus, 282 return base::Singleton<GpuServiceMus,
273 base::LeakySingletonTraits<GpuServiceMus>>::get(); 283 base::LeakySingletonTraits<GpuServiceMus>>::get();
274 } 284 }
275 285
276 } // namespace mus 286 } // namespace mus
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