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Unified Diff: cc/trees/layer_tree_host_impl_unittest.cc

Issue 2049063002: Revert of Use element id's for animations (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 4 years, 6 months ago
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Index: cc/trees/layer_tree_host_impl_unittest.cc
diff --git a/cc/trees/layer_tree_host_impl_unittest.cc b/cc/trees/layer_tree_host_impl_unittest.cc
index 16656d49a71678c2c5856d2cd9ba7e337bc1be9d..6debeb58f2857665473642649c2a8f0488ab4b39 100644
--- a/cc/trees/layer_tree_host_impl_unittest.cc
+++ b/cc/trees/layer_tree_host_impl_unittest.cc
@@ -376,10 +376,6 @@
host_impl_->InnerViewportScrollLayer()->parent()->parent();
inner_clip_layer->SetBounds(viewport_size);
host_impl_->InnerViewportScrollLayer()->SetBounds(viewport_size);
-
- // Needs to happen before building property trees as the latter propagates
- // these element ids to property tree nodes.
- host_impl_->active_tree()->SetElementIdsForTesting();
host_impl_->active_tree()->BuildLayerListAndPropertyTreesForTesting();
host_impl_->SetViewportSize(viewport_size);
@@ -1318,11 +1314,7 @@
child->SetBounds(gfx::Size(10, 10));
child->draw_properties().visible_layer_rect = gfx::Rect(10, 10);
child->SetDrawsContent(true);
-
- host_impl_->pending_tree()->SetElementIdsForTesting();
-
- AddAnimatedTransformToElementWithPlayer(child->element_id(), timeline(), 10.0,
- 3, 0);
+ AddAnimatedTransformToLayerWithPlayer(child->id(), timeline(), 10.0, 3, 0);
EXPECT_FALSE(did_request_next_frame_);
EXPECT_FALSE(did_request_redraw_);
@@ -1373,15 +1365,13 @@
child->draw_properties().visible_layer_rect = gfx::Rect(10, 10);
child->SetDrawsContent(true);
- host_impl_->active_tree()->SetElementIdsForTesting();
-
// Add a translate from 6,7 to 8,9.
TransformOperations start;
start.AppendTranslate(6.f, 7.f, 0.f);
TransformOperations end;
end.AppendTranslate(8.f, 9.f, 0.f);
- AddAnimatedTransformToElementWithPlayer(child->element_id(), timeline(), 4.0,
- start, end);
+ AddAnimatedTransformToLayerWithPlayer(child->id(), timeline(), 4.0, start,
+ end);
base::TimeTicks now = base::TimeTicks::Now();
host_impl_->WillBeginImplFrame(
@@ -1438,11 +1428,7 @@
child->SetBounds(gfx::Size(10, 10));
child->draw_properties().visible_layer_rect = gfx::Rect(10, 10);
child->SetDrawsContent(true);
-
- host_impl_->active_tree()->SetElementIdsForTesting();
-
- AddAnimatedTransformToElementWithPlayer(child->element_id(), timeline(), 10.0,
- 3, 0);
+ AddAnimatedTransformToLayerWithPlayer(child->id(), timeline(), 10.0, 3, 0);
// Set up the property trees so that UpdateDrawProperties will work in
// CommitComplete below.
@@ -1481,15 +1467,13 @@
child->draw_properties().visible_layer_rect = gfx::Rect(10, 10);
child->SetDrawsContent(true);
- host_impl_->active_tree()->SetElementIdsForTesting();
-
// Add a translate animation.
TransformOperations start;
start.AppendTranslate(6.f, 7.f, 0.f);
TransformOperations end;
end.AppendTranslate(8.f, 9.f, 0.f);
- AddAnimatedTransformToElementWithPlayer(child->element_id(), timeline(), 4.0,
- start, end);
+ AddAnimatedTransformToLayerWithPlayer(child->id(), timeline(), 4.0, start,
+ end);
base::TimeTicks now = base::TimeTicks::Now();
host_impl_->WillBeginImplFrame(
@@ -1558,8 +1542,6 @@
child->draw_properties().visible_layer_rect = gfx::Rect(10, 10);
child->SetDrawsContent(true);
- host_impl_->active_tree()->SetElementIdsForTesting();
-
EXPECT_TRUE(child->was_ever_ready_since_last_transform_animation());
// Add a translate from 6,7 to 8,9.
@@ -1567,8 +1549,8 @@
start.AppendTranslate(6.f, 7.f, 0.f);
TransformOperations end;
end.AppendTranslate(8.f, 9.f, 0.f);
- int animation_id = AddAnimatedTransformToElementWithPlayer(
- child->element_id(), timeline(), 4.0, start, end);
+ int animation_id = AddAnimatedTransformToLayerWithPlayer(
+ child->id(), timeline(), 4.0, start, end);
base::TimeTicks now = base::TimeTicks::Now();
host_impl_->WillBeginImplFrame(
@@ -1599,8 +1581,8 @@
// Remove the animation.
child->set_has_missing_tiles(true);
- RemoveAnimationFromElementWithExistingPlayer(child->element_id(), timeline(),
- animation_id);
+ RemoveAnimationFromLayerWithExistingPlayer(child->id(), timeline(),
+ animation_id);
child->draw_properties().screen_space_transform_is_animating = false;
// Child layer doesn't have an animation, but was never ready since the last
@@ -3612,11 +3594,8 @@
: DidDrawCheckLayer(tree_impl, id),
tile_missing_(tile_missing),
had_incomplete_tile_(had_incomplete_tile) {
- if (animating) {
- this->SetElementId(LayerIdToElementIdForTesting(id));
- AddAnimatedTransformToElementWithPlayer(this->element_id(), timeline,
- 10.0, 3, 0);
- }
+ if (animating)
+ AddAnimatedTransformToLayerWithPlayer(this->id(), timeline, 10.0, 3, 0);
}
bool tile_missing_;
@@ -9782,7 +9761,7 @@
host_impl_->UpdateAnimationState(true);
EXPECT_TRUE(host_impl_->animation_host()->HasAnyAnimationTargetingProperty(
- scrolling_layer->element_id(), TargetProperty::SCROLL_OFFSET));
+ scrolling_layer->id(), TargetProperty::SCROLL_OFFSET));
EXPECT_EQ(gfx::ScrollOffset(), scrolling_layer->CurrentScrollOffset());
host_impl_->DidFinishImplFrame();
@@ -9815,7 +9794,7 @@
// The instant scroll should have marked the smooth scroll animation as
// aborted.
EXPECT_FALSE(host_impl_->animation_host()->HasActiveAnimationForTesting(
- scrolling_layer->element_id()));
+ scrolling_layer->id()));
EXPECT_VECTOR2DF_EQ(gfx::ScrollOffset(0, y + 50),
scrolling_layer->CurrentScrollOffset());
@@ -9853,7 +9832,7 @@
host_impl_->UpdateAnimationState(true);
EXPECT_TRUE(host_impl_->animation_host()->HasAnyAnimationTargetingProperty(
- scrolling_layer->element_id(), TargetProperty::SCROLL_OFFSET));
+ scrolling_layer->id(), TargetProperty::SCROLL_OFFSET));
EXPECT_EQ(gfx::ScrollOffset(), scrolling_layer->CurrentScrollOffset());
host_impl_->DidFinishImplFrame();
@@ -9874,7 +9853,7 @@
// Aborting with the needs completion param should have marked the smooth
// scroll animation as finished.
EXPECT_FALSE(host_impl_->animation_host()->HasActiveAnimationForTesting(
- scrolling_layer->element_id()));
+ scrolling_layer->id()));
EXPECT_TRUE(y > 1 && y < 49);
EXPECT_EQ(NULL, host_impl_->CurrentlyScrollingLayer());
host_impl_->DidFinishImplFrame();
@@ -9963,7 +9942,6 @@
host_impl_->active_tree()->PushPageScaleFromMainThread(
page_scale_factor, min_page_scale, max_page_scale);
host_impl_->active_tree()->SetPageScaleOnActiveTree(page_scale_factor);
- host_impl_->active_tree()->BuildLayerListAndPropertyTreesForTesting();
// Scroll by a small amount, there should be no bubbling to the outer
// viewport.
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