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1 # Copyright (c) 2015 The Chromium Authors. All rights reserved. | 1 # Copyright (c) 2015 The Chromium Authors. All rights reserved. |
2 # Use of this source code is governed by a BSD-style license that can be | 2 # Use of this source code is governed by a BSD-style license that can be |
3 # found in the LICENSE file. | 3 # found in the LICENSE file. |
4 from gpu_tests.webgl_conformance_expectations import WebGLConformanceExpectation
s | 4 from gpu_tests.webgl_conformance_expectations import WebGLConformanceExpectation
s |
5 | 5 |
6 # See the GpuTestExpectations class for documentation. | 6 # See the GpuTestExpectations class for documentation. |
7 | 7 |
8 class WebGL2ConformanceExpectations(WebGLConformanceExpectations): | 8 class WebGL2ConformanceExpectations(WebGLConformanceExpectations): |
9 def __init__(self, conformance_path): | 9 def __init__(self, conformance_path): |
10 super(WebGL2ConformanceExpectations, self).__init__(conformance_path) | 10 super(WebGL2ConformanceExpectations, self).__init__(conformance_path) |
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474 | 474 |
475 self.Skip('deqp/data/gles3/shaders/qualification_order.html', | 475 self.Skip('deqp/data/gles3/shaders/qualification_order.html', |
476 ['linux', 'amd', 'intel'], bug=483282) | 476 ['linux', 'amd', 'intel'], bug=483282) |
477 self.Fail('deqp/functional/gles3/clipping.html', | 477 self.Fail('deqp/functional/gles3/clipping.html', |
478 ['linux', 'amd', 'intel'], bug=483282) | 478 ['linux', 'amd', 'intel'], bug=483282) |
479 | 479 |
480 self.Fail('deqp/functional/gles3/texturespecification/' + | 480 self.Fail('deqp/functional/gles3/texturespecification/' + |
481 'random_teximage2d_cube.html', | 481 'random_teximage2d_cube.html', |
482 ['linux'], bug=483282) | 482 ['linux'], bug=483282) |
483 | 483 |
| 484 # Temporary supression due to timeout from perf regression |
| 485 self.Fail('deqp/functional/gles3/vertexarrays.html', ['linux'], bug=618139) |
| 486 |
484 # Linux NVIDIA only. | 487 # Linux NVIDIA only. |
485 self.Fail('conformance2/glsl3/array-complex-indexing.html', | 488 self.Fail('conformance2/glsl3/array-complex-indexing.html', |
486 ['linux', 'nvidia'], bug=606498) | 489 ['linux', 'nvidia'], bug=606498) |
487 self.Fail('deqp/functional/gles3/vertexarrays.html', | |
488 ['linux', 'nvidia', 'debug'], bug=483282) | |
489 | 490 |
490 # Linux NVIDIA with ANGLE only | 491 # Linux NVIDIA with ANGLE only |
491 self.Fail('deqp/functional/gles3/buffercopy.html', | 492 self.Fail('deqp/functional/gles3/buffercopy.html', |
492 ['linux', 'nvidia', 'opengl'], bug=483282) | 493 ['linux', 'nvidia', 'opengl'], bug=483282) |
493 self.Fail('deqp/functional/gles3/bufferobjectquery.html', | 494 self.Fail('deqp/functional/gles3/bufferobjectquery.html', |
494 ['linux', 'nvidia', 'opengl'], bug=483282) | 495 ['linux', 'nvidia', 'opengl'], bug=483282) |
495 self.Fail('conformance2/buffers/bound-buffer-size-change-test.html', | 496 self.Fail('conformance2/buffers/bound-buffer-size-change-test.html', |
496 ['linux', 'nvidia', 'opengl'], bug=483282) | 497 ['linux', 'nvidia', 'opengl'], bug=483282) |
497 self.Fail('conformance2/buffers/buffer-copying-contents.html', | 498 self.Fail('conformance2/buffers/buffer-copying-contents.html', |
498 ['linux', 'nvidia', 'opengl'], bug=483282) | 499 ['linux', 'nvidia', 'opengl'], bug=483282) |
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515 # Linux AMD only. | 516 # Linux AMD only. |
516 # It looks like AMD shader compiler rejects many valid ES3 semantics. | 517 # It looks like AMD shader compiler rejects many valid ES3 semantics. |
517 self.Fail('deqp/data/gles3/shaders/conversions.html', | 518 self.Fail('deqp/data/gles3/shaders/conversions.html', |
518 ['linux', 'amd'], bug=483282) | 519 ['linux', 'amd'], bug=483282) |
519 self.Skip('deqp/data/gles3/shaders/arrays.html', | 520 self.Skip('deqp/data/gles3/shaders/arrays.html', |
520 ['linux', 'amd'], bug=483282) | 521 ['linux', 'amd'], bug=483282) |
521 self.Fail('deqp/functional/gles3/internalformatquery.html', | 522 self.Fail('deqp/functional/gles3/internalformatquery.html', |
522 ['linux', 'amd'], bug=483282) | 523 ['linux', 'amd'], bug=483282) |
523 self.Fail('deqp/functional/gles3/texturestatequery.html', | 524 self.Fail('deqp/functional/gles3/texturestatequery.html', |
524 ['linux', 'amd'], bug=483282) | 525 ['linux', 'amd'], bug=483282) |
525 self.Fail('deqp/functional/gles3/vertexarrays.html', | |
526 ['linux', 'amd'], bug=483282) | |
527 self.Fail('deqp/functional/gles3/buffercopy.html', | 526 self.Fail('deqp/functional/gles3/buffercopy.html', |
528 ['linux', 'amd'], bug=483282) | 527 ['linux', 'amd'], bug=483282) |
529 self.Fail('deqp/functional/gles3/samplerobject.html', | 528 self.Fail('deqp/functional/gles3/samplerobject.html', |
530 ['linux', 'amd'], bug=483282) | 529 ['linux', 'amd'], bug=483282) |
531 self.Fail('deqp/functional/gles3/shaderprecision*.html', | 530 self.Fail('deqp/functional/gles3/shaderprecision*.html', |
532 ['linux', 'amd'], bug=483282) | 531 ['linux', 'amd'], bug=483282) |
533 self.Fail('deqp/functional/gles3/texturefiltering/3d*', | 532 self.Fail('deqp/functional/gles3/texturefiltering/3d*', |
534 ['linux', 'amd'], bug=606114) | 533 ['linux', 'amd'], bug=606114) |
535 self.Fail('deqp/functional/gles3/fbocompleteness.html', | 534 self.Fail('deqp/functional/gles3/fbocompleteness.html', |
536 ['linux', 'amd'], bug=483282) | 535 ['linux', 'amd'], bug=483282) |
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677 # self.Fail(page_name, | 676 # self.Fail(page_name, |
678 # ['linux', ('nvidia', 0x1), 'debug', 'opengl']) | 677 # ['linux', ('nvidia', 0x1), 'debug', 'opengl']) |
679 # self.Fail(page_name, | 678 # self.Fail(page_name, |
680 # ['win', ('nvidia', 0x1), 'debug', 'opengl']) | 679 # ['win', ('nvidia', 0x1), 'debug', 'opengl']) |
681 | 680 |
682 # Conflicts if between a generic os condition and a specific version | 681 # Conflicts if between a generic os condition and a specific version |
683 # self.Fail(page_name, | 682 # self.Fail(page_name, |
684 # ['xp', ('nvidia', 0x1), 'debug', 'opengl']) | 683 # ['xp', ('nvidia', 0x1), 'debug', 'opengl']) |
685 # self.Fail(page_name, | 684 # self.Fail(page_name, |
686 # ['win', ('nvidia', 0x1), 'debug', 'opengl']) | 685 # ['win', ('nvidia', 0x1), 'debug', 'opengl']) |
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